Current Events

Liebe auf den ersten Blick

26. October – 3. December 2024
Group Show, Springhornhof, Neuenkirchen

Die Stiftung Springhornhof wurde gegründet, um das Lebenswerk der 1998 verstorbenen Ruth Falazik weiterzuführen. Als Galeristin hat sie bereits in den 1960er Jahren aus dem historischen Spring­ hornhof einen Ort für zeitgenössische Kunst ge­ macht. Als spätere Kunstvereinsleiterin gelang es ihr, namhafte internationale Künstlerinnen und Künstler in das Heidedorf zu locken, um neue Werke im Dialog mit Natur und Landschaft zu entwickeln.

Die obere Etage gehört den Künstlerinnen und Künstlern des Ensembles von mittlerweile mehr als vierzig frei zugänglichen Skulpturen und Installa­ tionen, das vom Springhornhof stetig weiter ent­ wickelt wird. Großzügig haben sie Fotografien, Skulpturen und Objekte für den Verkauf zugunsten der Arbeit der Stiftung zur Verfügung gestellt. Die Schau führt eindrucksvoll vor Augen, welche Band­ breite künstlerischer Positionen die Neuenkirchener „Kunst­Landschaft“ mittlerweile umfasst:

Elmgreen & Dragset, Rupprecht Matthies, HAWOLI, Gabriela Albergaría, Hartmut Stielow, Mutter/Genth, Martin Reichmann, Kaori Tomita, Verena Issel, Aram Bartholl, Ulrich Eller, Harald Finke, Stefan Kern, Micha Ullman, Rolf Jörres, Timm Ulrichs, Christiane Möbus, Volker Lang, Carl Vetter, Anna Guðjónsdóttir, Will Beckers, Gisela von Bruchhausen und viele mehr.

Singularity

4. October – 15. December 2024
Group Show, C-Lab - Taiwan Contemporary Culture Lab, Taipei

2024 Future Media FEST-Singularity Embracing the Dawn of the Singularity

In the heart of the 21st century’s digital revolution, technological advancements are reshaping human existence—our lifestyles, thought processes, and societal structures. Underpinning this transformation is the captivating concept of the Singularity, a theory both alluring and profound.

The Technological Singularity, as envisioned by mathematician and computer scientist Vernor Vinge in 1993, designates a pivotal moment when machine intelligence eclipses human intellect. This event is predicted to trigger an exponential surge in technological progress, irrevocably altering the trajectory of civilization. The academic community further understands the Singularity as an inflection point where artificial intelligence reaches a certain threshold, catalyzing a cascade of technological disruptions and an “intelligence explosion.”

Grand Snail Tour

26. September 2024 – 29. August 2025
Group Show, Urbane Künste Ruhr, Xanten Ruhrgebiet

What is the Ruhr area? An exciting metropolitan region centred around the major cities of Dortmund, Essen and Duisburg? Or a collection of scattered towns and villages from Alpen to Xanten? Or both? Does it consist of tranquil river landscapes along the Ruhr, Emscher and Lippe or is it hopelessly damaged by the scars of heavy industry? Ruhrpott, example of transformation, poverty zone – how can art open up, change and enrich this diverse region?

Urbane Künste Ruhr wants to find out and is launching the Grand Snail Tour in autumn, an artistic-performative journey through all 53 cities in the Ruhr region. Because this is an ambitious endeavour and Urbane Künste Ruhr has set itself the goal of getting to know local players, forming bonds and establishing sustainable networks, this is a three-year project.

Kick-off Grand Snail Tour in Xanten
Urbane Künste Ruhr is launching the Grand Snail Tour in autumn, an artistic-performative journey through all 53 cities in the Ruhr area. The kick-off event will take place on 26.9. in Xanten.

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Upcoming Events

Moving Image Perspectives

22. December 2024 – 30. June 2025
Group Show, Annka Kultys Gallery, London

Coinciding with its 9th anniversary, ANNKA KULTYS GALLERY is delighted to announce the launch of its new digital programme Illuminated: Moving Image Perspectives, which will take place over the course of a year, and elaborates on the gallery’s expertise in moving image and reaffirms its ongoing commitment to this field.

On a weekly basis, Illuminated will offer unique insights into a new media artist using film, video animation, as well as their latest technological explorations, including blockchain and advanced technologies such as AI. This project aims to showcase and contextualise diverse digital art practices, while introducing international artists and their distinctive approaches to the gallery’s audience.

The online streams will be augmented by physical presentations of digital artworks in a private home setting at the gallery founder’s loft in Shoreditch. These installations will be accompanied by regular, invitation-only dinners and carefully curated exclusive viewings for art professionals, fostering deeper connections between artists, collectors, journalists, and museum curators.

Recent Events

Graphic Matters

29. November 2024
Talk, TURF festival, Breda

On Friday 29 November 2024, we are organising an inspiring afternoon for creative makers and tech enthusiasts together with TURF. During Current Characters IV: Wired Wonders , attendees and speakers will discuss the possibilities and ethical challenges of technology in art and design.

The new event TURF highlights electronic music, art, culture and tech. On Friday 29 November during Characters IV: Wired Wonders , three idiosyncratic makers Aram Bartholl (DE), SMACK(NL) and Roos Groothuizen (NL) present their work and share their views on the role of technology in art and autonomous design. They are known for their critical and social engagement. Wired Wonders promises to be a fascinating mix of inspiration and reflection, challenging attendees to think about the impact of technological innovations on the creative process.

Breda-based collective SMACK highlights the ethical dimensions of digital culture, critically visualising the seductions of technology and algorithms; Aram Bartholl explores the boundary between the digital and physical worlds, with critical installations that make technology tangible in the public domain; and Roos Groothuizen is known for her work on digital freedom and privacy, using technology as an activist tool to create awareness about surveillance and control.

Total Screen Time

21. November 2024
Curatorial, Ithakis 28, Kypseli-Athens, Athens


Total Screen Time is a
one night group exhibition on phones! All participating artists will bring a phone with their artwork on it, which will be mounted on the walls of the exhibition space. The idea behind the show is that the audience gets to peep through the hole of the artist’s phones to immerse into the artworks. LET’S BRAINROT TOGETHER! 🧠 In a collective and liberating moment, we also ask the artists  to share their weekly screen time prior to the opening. WE ARE ALL GETTING EXPOSED LOL 🎀

participating artists:
Andreas Angelidakis, Margarita Athanasiou, Cory Arcangel, James Bridle, Constant Dullaart, Chioma Ebinama, Evoulix, Fruitgillette, Agape Harmani, Hristos Hantzis, Kathrin Hunze, 1g.00_0 (Dirk Paesmans), Karl Heinz Jeron, Anna Kalozoumi, Kakia Konstantinaki, Markella Ksilogiannopoulou, Leefwerk, Lynn Hershman Leeson, Lucile Littot, Miltos Manetas, Maria Mavropoulou, Anastasis-Panagis Meletis, Tokisato Mitsuru, Eva Papamargariti, Angelo Plessas, Captain Stavros, Kosts Stafylakis, Mandy Stergiou, Alexandros Touramanis, Connor Willumsen

curated by:
Aram Bartholl, Socrates Stamatatos & Theo Triantafyllidis

curatorial statement:
Our algorithmic life has been reduced to isolation and hostility the last few years. Alone in our echo chamber we are brain rotting endlessly, while each specific algorithm is surveilling our every move and gatekeeping the process of our actions. To quote the famous philosopher and poet, Britney Spears:

“What am I to do with my life?
How am I supposed to know what’s right?
I can’t help the way I feel
But my life has been so overprotected
I tell ’em what I like, what I want, and what I don’t
But every time I do, I stand corrected
Things that I’ve been told, I can’t believe
What I hear about the world, I realize I’m overprotected.”

Meanwhile, everyone seems to be obsessed with their screen time. Some are trying to downsize it, some are accepting their ‘terminally online’ identity, some perceive it as a competition, and some—as always, simply don’t care. Enough with the heavy! We invited thirty artists to present digital works through their own personal devices, extending an intimate invitation for audiences to peer through the artist’s screen—a portal into their unique, brainrot-filled worlds. From personal and collective imagery to camp, critical takes on surveillance, viral memes, and wholesome escapism—artworks from every corner of the digital psyche are on display. This one night exhibition is about connecting, sharing in the joy of deep-frying our brains, rather than in isolation. And we think THAT’S HOT!

Kill Your Phone (with style!)

16. November 2024
Workshop, Super Duper Store, Athens

KILLYOURPHONE.COM is an open workshop format. Participants are invited to make their own signal blocking phone pouch.📶 In the pouch the phone can’t send or receive any signals. It is dead! 📵This time we are adding a cute twist 🥰 your phone is going down with style 💖

Join @arambartholl & @socratesstamatatos on 16.11.2024 from 12:00-17:00 at our beloved @super_duper_wow 🎀

Fix your phone shop

19. – 27. October 2024
Workshop, Dutch Design Week, Eindhoven

Your smartphone is broken – and it’s not just a cracked screen. The problem is in the apps, the operating system, the hardware, and it affects your privacy, your health, and the health of our planet. During Dutch Design Week, visit the Fix Your Phone Shop by Waag Futurelab and learn what to do to fix it!

Killyourphone.com workshop at Fix Your Phone Shop

Blog Archive for Month: January 2008

“The Vikings at Helgeland”

January 19, 2008


Schauspielhaus Hamburg shows The Vikings at Helgeland” by Henrik Ibsen in a mix of stage play and Second Life play, streaming video in and outside Second Life at the same time. Visitors can enjoy the piece at the theater as well as in Second Life. I haven’t seen it yet but there is one feature I really like. In general in the theater as well as in Second Life the audience has its individual view/ camera position. Different to the fixed view in real life theater the user in Second Life can move his view/ camera position independetly from the avatar. But while watching the Ibsen piece in Second Life a script is controlling the camera position of the audience. This is interesing. All viewers in Second Life have the same view on the set in a more likely cinematic way. A movie camera position shows close ups, totals etc. according to the situation. Play and Cinema are merging.

Imagine, in 10 years we won’t go to the movies to see “Lord of the Rings” but we will see in Second Life (or similar) as a play in real time from preset (and also free choosen) camera positions. This thought opens up for a wide range possibilities. 🙂

upcoming shows:

24.01.2008, 8 pm (11 am PST)
25.01.2008, 8 pm (11 am PST)
26.01.2008, 8 pm (11 am PST)
07.02.2008, 8 pm (11 am PST)
10.02.2008, 8 pm (11 am PST)

Island in Second Life SLurl:
Helgeland (176, 130, 31), Hamburg North Beach

Blog of the play:
www.nordische-heerfahrt.blogspot.com/

More infos on the piece at Schauspielhaus Hamburg website:
www.schauspielhaus.de

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Upcoming: “Chat” at Club Transmediale

January 18, 2008


I’ll show “Chat” at Club Transmediale next week on three nights:

– Opening of Club Transmediale, Friday 25.01.08
– After the opening of Transmediale, Tuesday 29.01.08
– and on Friday 01.02.08

Come and join!

directions:
MARIA AM OSTBAHNHOF – CTM main venue
An der Schillingbrücke/ Stralauer Platz 33/34
10243 Berlin-Friedrichshain

Public transport:
S3, S4, S8, S9 > S-BHF Ostbahnhof
U8 > Jannowitzbrücke
Bus 100, 340, 257
Night-Bus N8

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“Hektor”

January 16, 2008


Nice project by Uli Franke and Jürg Lehni.

A drawing machine just controled by two motors and a toothed belt. Besides this Edding marker painting at 24c3 they also did a lot of pieces with spray cans.

Check their website for pics and movies at
www.hektor.ch

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Call: Join “Urban Media Salon” during Transmediale

January 11, 2008


The Urban Media Salon which I am part of opens its doors during Transmediale Berlin. Have you already booked a flight? Wanna join?

Urban Media Salon is a monthly meeting of a tight, expert network of Berliners. Selected guests are invited to discuss the interactions between the space of city and current media phenomena. Exclusive to the transmediale.08, Urban Media Salon is offering a special network event. Get involved in an evening full of uncertainties that will bring you together with 7 other guests of transmediale over dinner in a private apartment. After accepting the binding invitation, the organizers will contact you and decide which of the 7 covert locations would be right for you.

Interested parties please registrate through the Salon Website until January, 29, 2008.
http://culturebase.org/home/urbanmediasalon/

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Artist in Residence in World of Warcraft

January 9, 2008


This is great! A residency in World of Warcraft. Just think about it …

Ars Virtua Artist-in-Residence (AVAIR): World of Warcraft Residence :: Call for Proposals :: Deadline: January 15, 2008 :: Jurors: Eddo Stern, James Morgan, Amy Wilson, and Jay Van Buran

via Networked Performance

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Give me an “A” !

January 9, 2008


Open call · “Second Inclusiva-net Meeting: Digital Networks and Physical Space” (Deadline 30 January)

Sounds like an interesting event.

Nice pic, I like all the “A”s.
🙂

via Networked Performance

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Urban media

January 8, 2008


“Plaza de las letras” is a beautfiful light installation by Pablo Valbuena involving existing city landscape in a virtual play.

Check out the movie!

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Chat neon?

January 7, 2008


Not a speech bubble but a nice old iluminated portable neon sign. 🙂

via Make

thx fot the link Martin!

Every day Lifetube

January 7, 2008


When we were kids we had a card board TV frame like this Youtube frame and we were playing the news and other stuff.
In the era of Youtube every single moment of every day life becomes a Youtube clip in our minds…
via janchipchase
thx for the link Peter!

“Modelling Infectious Diseases in Virtual Realities”

January 4, 2008

This talk about the “corrupted blood” plague of World of Warcraft was held by floX at 24c3. The WoW disease was programmed my Blizzard itself but went out of control and took over the whole virtual world. floX did a very precise and interesting analysis of the the plague comparing it to real life diseases. In the end he is proposing to introduce virtual diseases as a regular part of MMORPGs. I like that idea and I am wondering how to connect to real life in the end too? 😉 see also –> Snowcrash
More details and resources on the talk at 24c3 schedule

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