This talk about the “corrupted blood” plague of World of Warcraft was held by floX at 24c3. The WoW disease was programmed my Blizzard itself but went out of control and took over the whole virtual world. floX did a very precise and interesting analysis of the the plague comparing it to real life diseases. In the end he is proposing to introduce virtual diseases as a regular part of MMORPGs. I like that idea and I am wondering how to connect to real life in the end too? 😉 see also –> Snowcrash
More details and resources on the talk at 24c3 schedule