Current Events

Home Smart Home

8. March – 21. April 2024
Solo Show, Kunstverein Rotenburg, Rotenburg

For the exhibition “Home Smart Home,” Aram Bartholl equips the tower of the Kunstverein Rotenburg with a variety of home surveillance cameras. In addition to hidden cameras, known as “Nanny Cams,” Bartholl also experiments with 360° “Lightbulb” cameras equipped with lights and speakers. The market for surveillance cameras in the private sphere has grown tremendously in recent years. The desire for control over one’s own private space is reflected in this development and is part of the digitally driven society marked by a loss of trust.

The Art Tower, 4 Floors – 122 Steps – 24 m.
Originally slated for demolition in the mid-90s to make way for parking space for the “Ronolulu” leisure pool, the disused fire brigade water tower was on the chopping block. However, Peter Möhl, the former managing director of the municipal utilities and thus the owner of the tower, envisioned a meaningful repurposing. Together with the vice chairman of the Art Association, architect Jürgen Lohmann, the idea was born to convert the tower into a gallery.

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Decoding the Black Box

27. January – 2. June 2024
Group Show, Galerie Stadt Sindelfingen, Sindelfingen

Die Ausstellung Decoding the Black Box bringt Künstlerinnen und Künstler zusammen, die Licht in diesen dunklen Raum und die Prozesse werfen, die sich in ihm ereignen. Sie legen dabei nicht nur die Funktionsweisen digitaler Technologien wie beispielsweise von künstlicher Intelligenz offen, sondern visualisieren zugleich die Auswirkungen, die sie auf unsere Wahrnehmung von Realität und unser In-der-Welt-Sein haben. Während sie die ökonomischen und machtpolitischen Strukturen der digitalen Technologien und insbesondere des Internets transparent machen, zeigen sie Gegenentwürfe für eine dezentralisierte, humanere und demokratischere Nutzung ebendieser auf.

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Upcoming Events

Urban Art Biennale

26. April – 10. November 2024
Biennial, Völklinger Hüttte, Saarbrücken

Recent Events

Killyourphone workshop

13. April 2024
Workshop, Transmediale exhibition hosted by Kunstraum Kreuzberg, Berlin

14:00 – 16:00

Killyourphone is an open workshop format. Participants are invited to make their own signal blocking phone pouch. In the pouch the phone can’t send or receive any signals. It is dead! This workshop was run for the first time at the Chaos Communication Congress in Hamburg end of 2013.

Stitch Incoming!!

25. March 2024
Curatorial, Speed Show at Web Cafe, Athens

Monday 25th of March, 7:00 PM at Web Cafe, Eptanisou 40, 113 61 , Kypseli – Athens

with:
!Mediengruppe Bitnik with Selena Savić & Gordan Savičić , Ingrid Hideki, Joanna Bacas, Kyriaki Goni, Maria Mavropoulou, Marina Gioti, Marsunev, Nadja Buttendorf, Theo Triantafyllidis

Curated by Aram Bartholl & Socrates Stamatatos

Speed Show lands in Greece, the country of souvlaki, the sun (yes we can claim that they originated a celestial body), ouzo, feta, an enormous financial debt. Currently, Greece is also trending for all the wrong reasons namely, gentrification, queerphobia, state crimes and more dystopic incidents.
As 2024 unfolds, we find ourselves amidst a whirlwind of confusion, bombarded with a cacophony of online horrors to consume, an attention span further abbreviated by TikTok’s algorithm and the barrage of incoming stitches.

Stitches Incoming serve as a conduit for creators to engage and converse, traversing from one topic to the next. They have evolved into a new social fabric, weaving connections within an ever-shifting digital and physical landscape while also serving as a testament to personal and collective traumas, both past and present.

What unites the participating digital artists? Perhaps everything and nothing simultaneously… Departing from the traditional Speed Show setup, where artworks are carefully stacked inside internet cafe computers, and drawing inspiration from the structure of TikTok stitches, each piece seems to propel the conversation forward, or perhaps uses the next as a springboard for its own narrative.

Stitch this and stitch that, we have everything you ever wanted (maybe) ! Are we stuck in an infinite loop of sh*tposting, valuable content, the highlight of social issues, personal and interpersonal experiences?
Maybe! Come and find out…

More info on Speed Shows at https://speedshow.net/stitch-incoming/

Killyourphone workshop

23. March 2024
Workshop, Transmediale exhibition hosted by Kunstraum Kreuzberg, Berlin

14:00 – 16:00

Killyourphone is an open workshop format. Participants are invited to make their own signal blocking phone pouch. In the pouch the phone can’t send or receive any signals. It is dead! This workshop was run for the first time at the Chaos Communication Congress in Hamburg end of 2013.

Killyourphone workshop

9. March 2024
Workshop, Transmediale exhibition hosted by Kunstraum Kreuzberg, Berlin

14:00 – 16:00

Killyourphone is an open workshop format. Participants are invited to make their own signal blocking phone pouch. In the pouch the phone can’t send or receive any signals. It is dead! This workshop was run for the first time at the Chaos Communication Congress in Hamburg end of 2013.

Blog Archive for Tag: ars electronica

Second Life Default Crate

August 21, 2007


I am finally back from vacation and offline time and now fully dedicated to preparation and production of all my projects, workshops and stuff at 2nd city Marienstrasse Ars Electronica 07. Ars Electronica team here in Linz is working under full steam to get everything done till the festival starts 5.9.-11.9. 2007.

First samples and objects from the all over design I did for Marienstrasse are already done. On the left you see a 50x50x50 cm default Second Life crate. In total there will be at around 25 plain and also printed cubes scattered over Marienstrasse. I love the default wood version! You find these standard cubes in Second Life everywhere.

I’ll keep you posted about progress of production of Ars Electronica 2007. It’s going to be big and fun!

Second City at Ars Electronica 2007

July 11, 2007


Ars Electronica invited me as main artist of “Second City” which is part of the festival this year (4.-11.9.07). I am developing a concept and design involving other artists in collaboration. Besides some solo pieces like the “Tree” installation or “Chat” intervention there will be a series of workshops and installations. Most of them are especially developed for 2nd city, some like “WoW” are already known. As the title “Second City” implies metaverses like Second Life are the main topic of this part of the festival. Second City takes place in a deserted shopping street in the center of Linz. Shopping, trading and creating stuff in workshops is one of the undelaying themes in 2nd City. Beside Meatvers related pieces there will be also the the theme exhibtion and more stuff in Marienstrasse.

Artists in collaboration are: Linda Kostowski & Sascha Pohflepp, Eva & Franco Mattes, Joachim Stein, Walter Langelaar, Andreas Lange as well as Jan Northof & Tobias Neiseke and Jürgen Höbarth in the workshop and Second Life support team.

More detailed infos to come….

Second City

This year’s festival is “going public” too before the backdrop of our (involuntary) digital transparency and the (voluntary) relinquishment of our privacy. “We are very intentionally running this “public sphere risk” because this step—going public, going into the public realm—is the only logical and consistent way to approach GOODBYE PRIVACY,” said Ars Electronica Artistic Director Gerfried Stocker. In going about this, urban spaces and infrastructure serve not only as a stage but also as a medium that blends with artistic interventions and, in turn, becomes a message. The epicenter of this “infiltration” is Marienstraße, a street that seems to be a dead zone in the middle of downtown Linz. The prevalence of vacant retail spaces here strongly evokes the atmosphere of a stage set and makes pedestrians feel like they’re walking past the artificial buildings of a virtual city. Ars Electronica will put these premises to use and transform Marienstraße into Second City, into the portal between reality and artificiality. What will be staged here during the week of September 5-11 is not some sort of urban renewal program; rather, this initiative has a strictly transient, virtual character. It is real artificiality and, conversely, artificial reality. The festival’s traditional propagation is thus endowed with a new quality—not just out into the city but throughout the cityscape.

www.aec.at

Sandbox in Berlin

July 6, 2007


Unfortunately my concept for Second City “Sandbox” at Pfarrplatz in Linz won’t be realised for Ars Electronica. But I am thinking of doing this project after Ars Electronica in Berlin in autum. In fact I shouldn’t design a whole Sandbox like I did in this image for Linz. I think it’s better to invite people for 3 days to build own objects in sandbox style. I wonder how greefing attacks could look like in RL? 😉 I love sandboxes. It’ll be fun.

Find some typical Second Life sandbox pictures on flickr.

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New Project: Chat

July 2, 2007


Good news! Upcoming project Chat is part of the Second City area I am working on at Ars Electronica. But I will talk about this whole Ars-Second-Life topic later.

The project Chat is of course the next stepp coming from the project Speech Bubble. In fact the concept of Chat is even older than the Speech Bubble project.

Project description goes something like this:

Chat is an interactive installation and a performance in
public space.
Similar to online computer games like Second Life or
World of Warcraft two persons are having a conversation
by writing text messages on a keyboard. The speech
bubble floating above the participants head displays the
written words of this ‘player’ in real time. The wireless
keyboard is connected to a PDA. A very small and light
weight LED beamer projects the text messages on the
translucent speech bubble. The whole equipment and
the speech bubble are attached to a stick which is carried
by a technician. These two technicians do follow each
participant individually so that the speech bubble stays
above the ‘players’ head even if they move.
It is recommended to show this piece at night or dark
places. Crowded clubs or conferences with many people
on a spot are a good environment to run this installation.

There is a more detailed german text version which will be translated for the AEC catalogue.

More infos about Ars Electronica and Second Life coming soon. Nice projects and workshops. It sgoing to be fun.

(By the way, the comment of Ahmet made me blog this. Sure, everybody wants the interactive speech bubble. Although I do like the first version very much)

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