Current Events

Decoding the Black Box

27. January – 2. June 2024
Group Show, Galerie Stadt Sindelfingen, Sindelfingen

Die Ausstellung Decoding the Black Box bringt Künstlerinnen und Künstler zusammen, die Licht in diesen dunklen Raum und die Prozesse werfen, die sich in ihm ereignen. Sie legen dabei nicht nur die Funktionsweisen digitaler Technologien wie beispielsweise von künstlicher Intelligenz offen, sondern visualisieren zugleich die Auswirkungen, die sie auf unsere Wahrnehmung von Realität und unser In-der-Welt-Sein haben. Während sie die ökonomischen und machtpolitischen Strukturen der digitalen Technologien und insbesondere des Internets transparent machen, zeigen sie Gegenentwürfe für eine dezentralisierte, humanere und demokratischere Nutzung ebendieser auf.

pictures

?>

Upcoming Events

Urban Art Biennale

26. April – 10. November 2024
Biennial, Völklinger Hüttte, Saarbrücken

Recent Events

Killyourphone workshop

13. April 2024
Workshop, Transmediale exhibition hosted by Kunstraum Kreuzberg, Berlin

14:00 – 16:00

Killyourphone is an open workshop format. Participants are invited to make their own signal blocking phone pouch. In the pouch the phone can’t send or receive any signals. It is dead! This workshop was run for the first time at the Chaos Communication Congress in Hamburg end of 2013.

Stitch Incoming!!

25. March 2024
Curatorial, Speed Show at Web Cafe, Athens

Monday 25th of March, 7:00 PM at Web Cafe, Eptanisou 40, 113 61 , Kypseli – Athens

with:
!Mediengruppe Bitnik with Selena Savić & Gordan Savičić , Ingrid Hideki, Joanna Bacas, Kyriaki Goni, Maria Mavropoulou, Marina Gioti, Marsunev, Nadja Buttendorf, Theo Triantafyllidis

Curated by Aram Bartholl & Socrates Stamatatos

Speed Show lands in Greece, the country of souvlaki, the sun (yes we can claim that they originated a celestial body), ouzo, feta, an enormous financial debt. Currently, Greece is also trending for all the wrong reasons namely, gentrification, queerphobia, state crimes and more dystopic incidents.
As 2024 unfolds, we find ourselves amidst a whirlwind of confusion, bombarded with a cacophony of online horrors to consume, an attention span further abbreviated by TikTok’s algorithm and the barrage of incoming stitches.

Stitches Incoming serve as a conduit for creators to engage and converse, traversing from one topic to the next. They have evolved into a new social fabric, weaving connections within an ever-shifting digital and physical landscape while also serving as a testament to personal and collective traumas, both past and present.

What unites the participating digital artists? Perhaps everything and nothing simultaneously… Departing from the traditional Speed Show setup, where artworks are carefully stacked inside internet cafe computers, and drawing inspiration from the structure of TikTok stitches, each piece seems to propel the conversation forward, or perhaps uses the next as a springboard for its own narrative.

Stitch this and stitch that, we have everything you ever wanted (maybe) ! Are we stuck in an infinite loop of sh*tposting, valuable content, the highlight of social issues, personal and interpersonal experiences?
Maybe! Come and find out…

More info on Speed Shows at https://speedshow.net/stitch-incoming/

Killyourphone workshop

23. March 2024
Workshop, Transmediale exhibition hosted by Kunstraum Kreuzberg, Berlin

14:00 – 16:00

Killyourphone is an open workshop format. Participants are invited to make their own signal blocking phone pouch. In the pouch the phone can’t send or receive any signals. It is dead! This workshop was run for the first time at the Chaos Communication Congress in Hamburg end of 2013.

Killyourphone workshop

9. March 2024
Workshop, Transmediale exhibition hosted by Kunstraum Kreuzberg, Berlin

14:00 – 16:00

Killyourphone is an open workshop format. Participants are invited to make their own signal blocking phone pouch. In the pouch the phone can’t send or receive any signals. It is dead! This workshop was run for the first time at the Chaos Communication Congress in Hamburg end of 2013.

Blog Archive for Tag: de_dust

Dust Excerpt 1, Winter Prison

August 2, 2013





All pics o flickr

Dust Excerpt 1
at Winter Prison, Sherbrooke, Quebec
part of the show http://espaceimmedia.org/ August 1 – 17, 2013
Wow!! the production and installation of this piece went really well, and the outcome is beyond expectations! :)) Thx so much to the whole team at sporobole.org making this possible and thx for all the excellent work! Special thx to Éric Desmarais & François Quévillon!!

Tagged with: +

Espace [IM] Média

July 23, 2013



Production preview of a new piece which will be shown in Qubec end of the month. 20 crates of different sizes (up to 2 m/6 feet high!) from Counterstrike dust map will be stacked and arranged in a old prison yard in Sherbrooke. I m very excited to see the first pictures of the production! :))
CU at the opening!!
Aram Bartholl – Dust Excerpt 1 Liminal Spaces / Germany /
July 31 to August 17 / Winter Prison courtyard / 1:00 pm to 9:00 pm
Winter Prison, which was closed in 1990, is one of Sherbrooke’s oldest buildings. With Dust Excerpt 1, its
courtyard is taken over by pixellated crates from a popular map in the computer game Counter-Strike. By
setting up interactions between the architecture and history of worlds with distinct realities, the installation
examines the different codes and forms of behaviour we adopt in « real life » and in virtual environments,
as well as how these spaces are inscribed in the collective memory. Through his interventions in public
space and his performances, workshops, exhibitions and curatorial activities, Aram Bartholl explores the
social, cultural and political impact of digital technology and the Internet.
Espace [IM] Média 2013
Sherbrooke, Quebec
July 31st to September 22nd 2013.
with : Gordon Monahan, Aram Bartholl, Niklas Roy, Douglas Gordon & Philippe Parreno, Isabelle Hayeur, Nelly-Ève Rajotte, Jonathan Sterne, Brandon LaBelle, Chantal Dumas, Erin Gee, Anna Raïmondo, Jo Longhurst, Myriam Yates, Marie-Andrée Houde, Virginie Laganière, Jacinthe Lessard-L, Aude Moreau, Martin Tétreault & Michel
Langevin, Steve Bates, Louis « Bobo » Boutin, Thomas Bégin and many more…
Co-curated by Jean-Pierre Aubé, François Quévillon, Philippe-Aubert Gauthier and Sébastien Pesot.

Tagged with: +

3 generations of Counter-Strike

August 29, 2012


see also Dust Rhizome Commission

Tagged with: + +

“Crate Stacker”

March 13, 2008


Lol, nice spoof. Didn’t know that one.
Although the role and history of crates in first-person-shooter games is a very interesting topic.
(see de_dust )

The Onion, Dez.05
“New Video Game Designed To Have No Influence On Kids’ Behavior”

Electronic-entertainment giant Take-Two Interactive, parent company of Grand Theft Auto series creator Rockstar Games, released Stacker Tuesday, a first-person vertical-crate-arranger guaranteed not to influence young people’s behavior in any way. “With Stacker, the player interacts with an environment full of boxes—lightweight, uniformly brown boxes with rounded corners—and uses diligence and repetitive hard work to complete his mission,” said Doug Benzies, Stacker’s chief developer. “We’re confident that the new ‘reluctantly interactive’ content engine we designed will prevent any excitement or emotional involvement, inappropriate or otherwise, on the part of the player.” …

Tagged with: +

Crates

July 30, 2007


No, this is not de_dust Public Space intervention by Aram Bartholl. It’s a pic from the streets of NY taken by Jonah. The very classic crate in everyday life, nice!

There will be more crates (in SL style) at Ars this year.

Thx for the pic Jonah!

Tagged with: