Current Events

Public Visions

14. – 26. July 2025
Group Show, BcmA, Berlin

This exhibition brings together models by artists whose works have been realized in public spaces across the world. These small-scale forms are not mere sketches; they were once proposals, prototypes, and poetic blueprints — early traces now translated into permanent works in the city.

with: Yasmin Alt, Aram Barthol, Jessica Buhlman, Moritz Frei, Gfeller Hellsgard, Andrea Pichl, Alona Rodeh, Andrea Zaumseil, Joshua Zielinski

curated by: Jay Gard

material messenger

29. June – 14. September 2025
Group Show, RAUM SCHROTH im Museum Wilhelm Morgner, Soest

English, ‘material’ is both a thing and a quality. The exhibition at RAUM SCHROTH presents international works and artistic concepts that focus on the material itself and explore its elementary nature, characteristics and behaviour.

These reflections include, in particular, possibilities of the material that run counter to customary uses, as well as surprising properties that the material does not usually display. The basic material is extremely diverse, ranging from solid substances that are also used to produce goods, to vegetable and ephemeral elements – the reference to the surrounding space, to change and transience is inextricably linked to the concept of material.

This opens up the broad field of meanings that are gained in the artistic transformation of the material and which in turn interweave it with existential, everyday and social experiences and concepts. material messenger is curated by Elisabeth Sonneck and Juliane Rogge. The exhibition includes works from the Schroth Collection and from invited artists:

Julieta Aranda | Aram Bartholl | Burghard | Angela de la Cruz | Spencer Finch | Abie Franklin & Daniel Hölzl | Jason Gringler | Carla Guagliardi | Vanessa Henn | Iepe | Zhanna Kadyrova | Katja Kottmann | Linda Lach | Jamie North | Anton Quiring | Ulrich Rückriem | Maarit Salolainen | Karin Sander | Nora Schattauer | David Semper | Berndnaut Smilde | Elisabeth Sonneck | Ignacio Uriarte | Christoph Weber | Beat Zoderer

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From Cosmos to Commons: Between Stars and Signals

21. June – 17. August 2025
Group Show, Kunsthaus Hamburg, Hamburg

Participating artists: Aram Bartholl, Zach Blas, Nolan Oswald Dennis, Charles & Ray Eames, Sasha Litvintseva & Beny Wagner, Timo Nasseri, Norbert Pape & Simon Speiser, Trevor Paglen, Katie Paterson, Marie Pietsch, Agnieszka Polska, Jana Schumacher, Hoda Tawakol.

How do we navigate a world in which our actions have a planetary impact? In our post-global era, we cannot see ourselves merely as inhabitants of the Earth. Essentially, we are geological actors whose economic, ecological and political decisions leave profound marks on the globe. From this perspective, the Earth can be viewed as a dynamic system within a much larger cosmic structure.

The group exhibition Between Stars and Signals at the Kunsthaus Hamburg focuses on the bigger picture and spans an arc from humanity’s early understanding of the world and its orientation on the stars all the way to the planetary paradigm and modern technologies such as GPS. The participating artists have engaged in the topic of physical movement through space and time along with its philosophical and social implication. The works on view, spanning video, wall and spatial installations, reflect complex relationships between humans, nature and the cosmos – and make us think. For the question remains whether the digital transformation will lead to a deeper cosmic consciousness or whether it will distance us even further from our immediate experience of the world.

From the Cosmos to the Commons marks the beginning of the five-year programme conceived by City Curator Joanna Warsza. In 2025, it includes exhibitions at the Planetarium Hamburg, Stadtpark, the Kunsthaus Hamburg and a symposium at the Warburg Haus. Since 2024, the project City Curator Hamburg has been hosted by Kunsthaus Hamburg.

Curated by Anna Nowak

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Grand Snail Tour

26. September 2024 – 29. August 2025
Group Show, Urbane Künste Ruhr, Xanten Ruhrgebiet

What is the Ruhr area? An exciting metropolitan region centred around the major cities of Dortmund, Essen and Duisburg? Or a collection of scattered towns and villages from Alpen to Xanten? Or both? Does it consist of tranquil river landscapes along the Ruhr, Emscher and Lippe or is it hopelessly damaged by the scars of heavy industry? Ruhrpott, example of transformation, poverty zone – how can art open up, change and enrich this diverse region?

Urbane Künste Ruhr wants to find out and is launching the Grand Snail Tour in autumn, an artistic-performative journey through all 53 cities in the Ruhr region. Because this is an ambitious endeavour and Urbane Künste Ruhr has set itself the goal of getting to know local players, forming bonds and establishing sustainable networks, this is a three-year project.

Kick-off Grand Snail Tour in Xanten
Urbane Künste Ruhr is launching the Grand Snail Tour in autumn, an artistic-performative journey through all 53 cities in the Ruhr area. The kick-off event will take place on 26.9. in Xanten.

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Upcoming Events

Terms and Conditions

6. November 2025 – 3. February 2026
Group Show, Fundacion Telefonica, Madrid

Scroll Panic Repeat

18. – 20. September 2025
Group Show, GOGBOT festival, Enschede

GOGBOT 2025
SCROLL PANIC REPEAT
18-21 september @ ENSCHEDE
festival for art music technology

MINIMALE REVOLTE Festival

23. July 2025
Group Show, Public space, Charlottenburg, Berlin

The festival brings artistic short films into public space – presented in a mobile, seemingly
improvised exhibition object: a transport cart with pneumatic tires, stacked with various boxes,
crates and bags, all secured with colorful tension straps. Through peepholes in these containers,
passersby can watch the films on hidden tablets or smartphones.
The route leads through five locations in the district (Goslaer Platz, Mierendorffplatz,
Österreichpark, Schustehruspark, Lietzenseepark). At each stop, the “mini-museum” stays for
about one hour. The project is accompanied throughout the day by the two artists and curators
Marian Luft and Moritz Frei, who will be present to assist and engage with the audience.

Curated by Marian Luft & Moritz Frei

With:
Iván Argote, Sophia Süßmilch, Björn Melhus, Hansol Kim, Barış Çavuşoğlu, Lorna Mills, Andrew Birk, Peng Li

Recent Events

Chronically Online

25. June 2025
Talk, Online, Internet

Chronically Online – imagining an internet utopia

Chronically Online is a virtual residency for emerging artists who are deeply immersed in the digital world and explore themes related to the internet and social media. Participants will develop a concept into a presentable state or further develop an existing artwork for it to be exhibited at NPAK in Yerevan, Armenia.

Concept, realization and curation by Kimia Ghetmiri
Realization and curation by Namor Votilav
Institutional organizer: NPAK
Supported by HK-Art Gallery and Verein zur Förderung des Instituts für Kunst- und Bildgeschichte e.V.

 

Echokammer

20. – 22. June 2025
Group Show, Fasskeller, Berlin

mit: Aram Bartholl, Hannah Hallermann, Verena Issel, Anne Mundo, Finja Sander, Moritz Stumm / Stefan Neuberger,Philip Topolovac, Viron Erol Vert
kuratiert von Dirk Teschner

Der Ursprung des Begriffs Echokammer findet sich in der analogen Tontechnik als architektonischer Bestandteil eines Tonstudios und dient der Erzeugung oder Verstärkung des Halls. Ein starker Hall (Nachhall) entsteht mit acht oder mehr Sekunden in Kirchen. Echo ist ein verstärkter Nachhall mit darüber hinausgehenden Zeiten.

Außerhalb von Ton und Hall verweist der Begriff Echokammer auf einen Raum, in dem Aussagen verstärkt und Störgeräusche, etwa anders lautende Meinungen, geschluckt werden. Der Großteil der Menschen neigt dazu, sich mit Gleichgesinnten zu umgeben, um sich gegenseitig in einem geschlossenen Raum in der eigenen Position zu verstärken. In einer Echokammer rezipieren Mediennutzer hauptsächlich Informationen, die ihre eigenen Ansichten unterstützen. Mit Argumenten, die ihre Meinung in Frage stellen, setzen sie sich dagegen kaum auseinander. Dadurch entstehen geschlossene Netzwerke. Die Folge ist eine Verschärfung der politischen Debatte, ohne Hall ins fremde Tal. Die Suche nach einem gemeinsamen Klang kann aber nur außerhalb der engen Kammern gelingen.

Zuses Früchte

12. June – 10. July 2025
Group Show, Hofgrün, Berlin

Outdoor exhibition in the yard where Konrad Zuse did built his first computer.

with:  Aram Bartholl, Florian Bettsteller, Per Christian Brown, Freda Heyden, Mathias Hornung, Sebastian Kusenberg, Anna Luebben, Linou Meyer, Jason Reizner, Cyrill Tobias, Darko Velazquez

Hofgrün,
Methfesselstr. 10-12
10965 Berlin

Loops Series

22. May 2025
Talk, New Practice in Art and Technology, MA Design & Computation TU Berlin, Berlin

Loops is the public event series of New Practice in cooperation with the Berlin University Alliance exploring current questions facing our society at the intersection of art, science and technology in a unique discursive format. Afterwards, the Bar provides a space for exchange between guests, researchers, students and the public.

This session welcomes Aram Bartholl, a seminal voice in contemporary media art whose work interrogates the blurred threshold between digital systems and physical life. Merging conceptual art, hacker culture, and urban intervention, Bartholl’s installations and performances expose the hidden infrastructures of the internet while playfully reanimating digital symbols into everyday public space.

Blog Archive for Tag: DVDdeaddrop

Home Entertainment

May 1, 2015


‘Home Entertainment’ Aram Bartholl. 2012, 31 mins. video DVD.
DVD Dead Drop vol.4 at the Museum of Moving Image, NYC
December 7, 2012–January 31, 2013
“The reign of the DVD is over, and with it the era of the extra. Before home entertainment was streamed from the cloud, movies came on DVDs that contained more than just the featured attraction. Studios added bonus content like behind-the-scenes documentaries and audio commentaries to make DVDs more desirable to consumers.
But DVDs also came with undesirable extras that were universally frustrating to captive audiences waiting for their movie to begin: unskippable content. Trailers for upcoming movies, promotional spots, and other unwanted clips all found their way immovably in front of featured attractions.
Home Entertainment is a collection of media found on DVDs from around the world that you always wanted to skip, but couldn’t: international copyright warnings, home entertainment publisher logos, studio and distributor bumpers, anti-piracy propaganda, and more. This time, however, all the clips are chaptered, so you can finally skip them.”
If you manage to watch the whole thing in one go without skipping i buy you a beer! 😉

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In the meanwhile on Instagram …

June 7, 2014

diplo+dismagazin-instagram-dvd-deaddrop
Maddecent.com fans on Instagram like very much the DVD Deaddrop install it seems. :)) and Dismagazine.com too :))))

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DOWNLOAD HERE!!

May 16, 2014

DVD-deaddrops-wallach-gallery-colombia
In case you missed the DVD Dead Drop install at the Museum of Moving Image last year visit the show Hyper-Resemblances up at Wallach gallery right now. I am showing a documentation of the DVD Dead Drop install there and you are invitved to DOWNLOAD ALL 10 DVD Volumes from a local hard drive to your computer! Quick quick, before the show is over!!
HYPER-RESEMBLANCES
at Wallach Art Gallery, Columbia University NYC
April 22–June 7, 2014

curated by Alison Coplan
with: Aram Bartholl, BFFA3AE, Nicolas Ceccaldi, Petra Cortright, Aleksandra Domanović, Marisa Olson, Hito Steyerl and Ryan Trecartin.
An exhibition in three parts, Hyper-resemblances explores how both modern and contemporary artists have experimented with different notions of representation as filtered through psychological, mechanical and digital lenses. In interchanges between embodied vision and the external world across various media, the grouping of works focuses on relationships between subjectivity, image production and reality. This show examines the role of the artist in reflecting and shaping images of both the self and “society.” Through modes of conceptual self-portraiture, montage and digital mediation, these artists subjectively construct contemporary consciousness. Hyper-resemblances is curated by Alison Coplan, Heidi Hirschl, and Kathleen Langjahr.  It is the second presentation of the MODA Curates series—an annual opportunity offered by The Miriam and Ira D. Wallach Art Gallery and the MA in Modern Art: Critical and Curatorial Studies Program (MODA) for outstanding curatorial proposals related to students’ theses. Coined by Jacques Rancière, the term “hyper-resemblance” deftly embodies the theoretical underpinnings of each curator’s project: it refers to an image that refuses to be defined by the reality in which it resides and, rather, establishes its origin and interior identity in the pursuit of a truer vision. Alison Coplan’s REALITY FX explores how artists both create and expose constructions of reality, mediated by the digital technology with which we experience the world. These works challenge the concept of a hegemonic reality put forward by modern media industries and demonstrate how existing power dynamics can be rearranged when artistic subjectivity engages with these technologies. The artists featured here are: Aram Bartholl, BFFA3AE, Nicolas Ceccaldi, Petra Cortright, Aleksandra Domanović, Marisa Olson, Hito Steyerl and Ryan Trecartin.
The Wallach Art Gallery is located on the eighth floor of Schermerhorn Hall on Columbia’s Morningside Heights campus, 116th Street and Broadway, in Manhattan. The gallery is free and open to the public from Wednesday through Saturday, 1- 5 pm. For more information, call 212-854-2877 or visit columbia.edu/cu/Wallach.
 

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VIRII – a DVD full of viruses

June 26, 2013


I always wanted to make this DVD! During deaddrops.com people warned there could be viruses on the USB drive! Yes, there could be! But now, look! Here is a DVD full of viruses (and artefacts of their history) OMG!! ;)))
VIRII
DVD Dead Drop vol. 8
at the Museum of Moving Image
June 26–July 30, 2013
by Aram Bartholl
“VIRII examines the history and aesthetics, real and imagined, of the computer virus. The volume, a full 4.7GB, includes more than 30,000 actual computer viruses in a password-protected folder, video documentation of nearly a dozen computer viruses, a selection of articles about historically significant viruses, and a gallery of virus clip art.
Viruses, software programs named for their nefarious ability to self-replicate, captured the public’s imagination in the 1980s as personal computers became widely adopted. Viruses of this era would often lie dormant until certain days, when they would activate and create a visible disturbance on screen or erase parts of a computer’s hard drive.
By contrast, today’s viruses are designed to be invisible: hijacking computer resources to send unsolicited email, mask a criminal’s tracks, wage denial-of-service attacks, or spy on the user. Once the domain of tech-savvy pranksters and mischievous hackers, today viruses serve as lucrative tools for economic fraud and weapons regularly deployed for espionage and cyber warfare.

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‘Home Entertainment’

December 10, 2012


I am very pleased to announce the latest DVD vol.4  for the install at the MMI. Was fun to dig through big stacks of DVDs to make this 78 chapters video DVD. Enjoy! 🙂
‘Home Entertainment’ Aram Bartholl. 2012, 31 mins. video DVD.
DVD Dead Drop vol.4 at the Museum of Moving Image, NYC
December 7, 2012–January 31, 2013
The reign of the DVD is over, and with it the era of the extra. Before home entertainment was streamed from the cloud, movies came on DVDs that contained more than just the featured attraction. Studios added bonus content like behind-the-scenes documentaries and audio commentaries to make DVDs more desirable to consumers.
But DVDs also came with undesirable extras that were universally frustrating to captive audiences waiting for their movie to begin: unskippable content. Trailers for upcoming movies, promotional spots, and other unwanted clips all found their way immovably in front of featured attractions.
Home Entertainment is a collection of media found on DVDs from around the world that you always wanted to skip, but couldn’t: international copyright warnings, home entertainment publisher logos, studio and distributor bumpers, anti-piracy propaganda, and more. This time, however, all the clips are chaptered, so you can finally skip them.
 
 

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Let’s Play Max Payne

October 26, 2012

The 3rd volume of the DVD Dead Drop is featuring massive 18 hours of Let’s play Max Payne. It ll launch next week Tuesday 30th. If you haven t got hold of ‘INSERT DISC‘ yet make sure to stop by at the museum on the weekend!
Let’s Play Max Payne
vol. 3 of the DVD Dead Drop
at Museum of the Moving Image, 36-01 35 Avenue, Astoria, NY 11106
October 30 –December 3, 2012

Eighteen hours of ‘Let’s Play’ Max Payne walkthrough videos on DVD

Three players—Tetraninja, AMF1534, and TehNevs—provide commentary while playing Max Payne 1, 2, and 3 from start to finish. Enjoy 4.5 GB and 60 video files of intense game-play action, hilarious comments, and compelling story-mode cut scenes.
The video game series Max Payne, which premiered in 2001, represents an important milestone in gaming history. Initially developed by the Finnish game studio Remedy, this third-person shooter won acclaim for its strong storyline and film noir scenarios coupled with its unique use of “bullet time” slow motion effects and advanced character controls. Through a large number of cut scenes and off-screen narration, the game tells the classic story of a revenge-driven cop in an experience at the intersection of cinema and game. In the latest title Max Payne 3, developed by Rockstar Games, the broke ex-cop Max once again causes more problems than he solves. Famous for high quality storytelling and hilarious cynical humor, Rockstar delivers another groundbreaking third-person game/film hybrid.
“Let’s Play” originated on Something Awful forums in 2006 as screen shot walkthroughs of video games before also coming to describe screen capture videos of game walkthroughs. Instead of playing a game oneself, the viewer watches someone else play, a common gesture in gaming culture. As CPUs and screen capture software became more powerful, Let’s Play developed into a widespread entertainment form. Many Let’s Play enthusiasts have attracted large numbers of subscribers on YouTube and frequently play several games for large audiences.
As Max Payne already possesses many cinematic qualities, the Let’s Play version of the game adds another layer of experience. The common third-person game perspective is heightened by a fourth person: the commenting player. Through multiple pairs of eyes, the viewer can relax and watch the action take place from a double over the shoulder view.
Aram Bartholl 2012

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INSERT DISC

September 24, 2012

We are very excited to present INSERT DISC. It was a great adventure to travel back in time to free sunken art treasures
guarded by Moore’s monster octopus on a sunken MacOS7.We hope you will enjoy this travel as we did! Get the DISC at MMI, NYC, any time, for FREE!

INSERT DISC
Selected CD-ROM art of the 90’s on DVD

September 22 – October 27, 2012
at DVD Dead Drop, Museum of Moving Image NYC
curated by Aram Bartholl & Robert Sakrowski (curatingyoutube.com)
The second DVD Dead Drop volume INSERT DISC, features several classic art CD-ROMs from the mid-90s on DVD. While the web was still in its infancy, artists from a wide range of fields explored the possibilities of interactivity and multimedia on CD-ROMs, fancy new silver discs that held an unbelievable 650 megabytes of data. Today most of these pre-web multimedia works are no longer accessible because they require legacy operating systems and software to run. INSERT DISC offers the full experience of a cutting edge, mid-90s operating system packed with stunning multimedia art. Each DVD comes with a safe-to-install virtualized Ubuntu Linux operating system running an emulated Mac OS 7.6. In addition to the historic CD-ROM art, special features include historic browsers, link lists, and more, guaranteeing a true 1995 computer experience!
artist/projects:
Anti Rom
SASS Collective: Andy Allenson, Joel Baumann, Andy Cameron, Rob LeQuesne, Luke Pendrell, Sophie Pendrell, Andy Polaine, Anthony Rogers, Nik Roope, Tom Roope, Joe Stephenson, Jason Tame
CD-Rom, 1995
Manuscript
Eric Lanz, CD-Rom 1994
Cyberflesh Girlmonster
Linda Dement, CD-Rom 1995
User Unfriendly Interface
Josephine Starrs & Leon Cmielewski, first shown 1994, CD-Rom 1996
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Extra 90’s specials:
Browser collection, ‘Einblicke ins Internet’ offline Internet CD-Rom, Bookmark easter eggs & more
credits:
Andreas Broeckmann, Sandra Fauconnier, nbk Berlin, ZKM Karlsruhe, Transmediale archive
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Anti Rom
1995, CD-Rom, http://www.antirom.com/
SASS Collective: Andy Allenson, Joel Baumann, Andy Cameron, Rob LeQuesne, Luke Pendrell, Sophie Pendrell, Andy Polaine, Anthony Rogers, Nik Roope, Tom Roope, Joe Stephenson, Jason Tame
self-published and funded by the Arts Council of Great Britain.
“Offering a highly interactive interface to the collected sounds and images, this work is an exploration of the limits of what the CD-ROM medium can actually handle. Andy Cameron: “Antirom offers a radical critique of the poverty of contemporary multimedia in a number of savagely ironic, absurdist and incisive satires. Antirom is specifically against the ill conceived grafting of point-and-click functions onto traditional linear forms. Antirom is for the development of a new language of representation, and new modes of spectatorship, within the new apparatus of interactivity.” http://www.v2.nl/archive/works/antirom
[ http://www.antirom.com/
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Manuscript
Eric Lanz, 1994, http://www.ericlanz.net/
CD-Rom, Macromedia Director Apple QuickTime
Production: ZKM | Institute for Visual Media, 1994.
“A text, displayed in a linear way but made out of visual characters of tools, is activated by a mouse-click on an icon and plays back a four second video sequence with the actual use of the tool. The title refers to the iconography of each letter as well as to the origin of language in so far as it is related to manufactured objects, i.e. here a page ‹written› by hand and set in motion by the user’s hand.”
Rudolf Frieling – http://at.zkm.de/node/270
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Cyberflesh Girlmonster
Linda Dement, CD-Rom 1995, http://www.lindadement.com/
Australian Network for Art and Technology, Australian Film Commission
“Donated body parts collected during Artists’ Week of the Adelaide Festival 1994 have been used to construct a computer based interactive work. About 30 women participated in the original event by scanning their chosen flesh and digitally recording a sentence or sound. Conglomerate bodies were created from the information donated. These have been animated and made interactive. When a viewer clicks on one of these monsters, the words attached to that body part could be heard or seen, another monster may appear, a digital video could play, a story or medical information about the physical state described by the story, may be displayed. The user moves relatively blindly between these. There is no menu system or clear controllable interface. The work is a macabre, comic representation of monstrous femininity from a feminist perspective that encompasses revenge, desire and violence.[…]” http://www.v2.nl/archive/works/cyberflesh-girlmonster  http://www.newmediacaucus.org/html/journal/issues/html_only/2006_spring/Sp06_Davis.htm
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User Unfriendly Interface
Josephine Starrs & Leon Cmielewski, first exhibited 1994, CD-Rom published 1996. http://lx.sysx.org/
Produced with the assistance of the Australian Film Commission
User Unfriendly Interface, CD ROM/Installation on themes of conspiracy theories, male vs female concept of space, dating services, mens issues & personality testing. 1997 Video Positive, Liverpool, UK “Since 1994 we have collaborated on a variety of new media arts projects that incorporate interactivity and play as strategies for engaging with the social and political contradictions inherent in contemporary society. Audience engagement is a vital element in our interactive artworks. We sometimes think of our work as performance art, were the artist is not physically present; the actions of the performer are programmed into the work, with the viewers’ response completing the piece. We have closely observed how viewers interact with our work, and have drawn on these observations in the creation of each subsequent piece. […]”http://scan.net.au/scan/journal/display.php?journal_id=100
 
 

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Street Memories

September 18, 2012


Post about the DVD Dead Drop in EL PAIS, thx Stefano!!

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Visiting Artist

September 4, 2012


(Thx for the flowers KATSU!! 🙂

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BBC podcast – Interview

August 30, 2012


‘Art, dance and unidentifiable cities’ – bbc.co.uk/blogs/outriders
“..From walking around with paper models of over sized World of Warcraft weapons to planting giant replicas of Google map pins in real locations – Artist Aram Bartholl is interested in exploring the boundaries between offline and online worlds. He’s just completed a new work – DVD Dead Drop at New York’s Museum of the Moving Image – and so Chris asked him what he was trying to achieve through his art…”
25min podcast – Mp3 link
 
 
 

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