Laufende Termine

Urban Art Biennale

26. April – 10. November 2024
Biennial, Völklinger Hüttte, Saarbrücken

The World In My Hand

18. April – 31. October 2024
Gruppenausstellung, Alexanser Tutsek-Stiftung, München

The World in My Hand explores the smartphone as both object and aesthetic inspiration for artistic creation. It comments on public debates surrounding the many uses of smartphones: from always-on media consumption to digital detox, from swiping and matching to ghosting and blocking, from language atrophy to information overload, from resource depletion to status symbol.

The curators, Dr Jörg Garbrecht and Katharina Wenkler, have chosen a narrative approach to the exhibition. In eight chapters, they summarize various aspects and debates surrounding the smartphone, ranging from the launch date of our daily digital companion to its characteristic touchscreen and the contractions of time and space it enables. Deeply personal moments – such as Ai Weiwei’s selfie at the moment of his arrest or Sergey Melnitchenko’s photograph of his son during a blackout in Kyiv – appear alongside themes of perception and presentation of the self, as realized in the glass sculpture Stability by Julija Pociūtė. Other subjects include: looking for love online, as in Ariane Forkel’s Casanova’s Kabinett or John Yuyi’s Tinder Match; the complexities and pitfalls of digital communication, for example in the works of James Akers or Alejandra Seeber; and the smartphone as a means of staying in touch during pandemic lockdown isolation, for instance in the work of George McLeod. Edward Burtynsky’s photograph of lithium mines in the Atacama Desert calls attention to the topic of raw materials for electronic devices.

With works by:
Tornike Abuladze, James Akers, Ai Weiwei, Kate Baker, Aram Bartholl, Tillie Burden, Edward Burtynsky, Yvon Chabrowski, Julia Chamberlain, Rachel Daeng Ngalle, Erwin Eisch, Ariane Forkel, Shige Fujishiro, Valentin Goppel, David Horvitz, Artem Humilevskyi, Gudrun Kemsa, Zsuzsanna Kóródi, Brigitte Kowanz, George McLeod, Sergey Melnitchenko, Jonas Noël Niedermann, Julian Opie, Cornelia Parker, Katie Paterson mit Zeller & Moye, Julija Pociūtė, Rebecca Ruchti, Karin Sander, Jeffrey Sarmiento, Alejandra Seeber, JanHein van Stiphout, Jolita Vaitkute, Sascha Weidner, John Yuyi, Jeff Zimmer

Bilder

?>

Kommende Termine

25 Jahre Stiftung Springhornhof

21. September – 3. November 2024
Gruppenausstellung, Springhornhof, Neuenkirchen

Flussbad Berlin

11. – 30. September 2024
Gruppenausstellung, Roter Saal, Berlin

Vergangene Termine

Killyourphone workshop

13. April 2024
Workshop, Transmediale exhibition hosted by Kunstraum Kreuzberg, Berlin

14:00 – 16:00

Killyourphone is an open workshop format. Participants are invited to make their own signal blocking phone pouch. In the pouch the phone can’t send or receive any signals. It is dead! This workshop was run for the first time at the Chaos Communication Congress in Hamburg end of 2013.

Stitch Incoming!!

25. March 2024
Curatorial, Speed Show at Web Cafe, Athens

Monday 25th of March, 7:00 PM at Web Cafe, Eptanisou 40, 113 61 , Kypseli – Athens

with:
!Mediengruppe Bitnik with Selena Savić & Gordan Savičić , Ingrid Hideki, Joanna Bacas, Kyriaki Goni, Maria Mavropoulou, Marina Gioti, Marsunev, Nadja Buttendorf, Theo Triantafyllidis

Curated by Aram Bartholl & Socrates Stamatatos

Speed Show lands in Greece, the country of souvlaki, the sun (yes we can claim that they originated a celestial body), ouzo, feta, an enormous financial debt. Currently, Greece is also trending for all the wrong reasons namely, gentrification, queerphobia, state crimes and more dystopic incidents.
As 2024 unfolds, we find ourselves amidst a whirlwind of confusion, bombarded with a cacophony of online horrors to consume, an attention span further abbreviated by TikTok’s algorithm and the barrage of incoming stitches.

Stitches Incoming serve as a conduit for creators to engage and converse, traversing from one topic to the next. They have evolved into a new social fabric, weaving connections within an ever-shifting digital and physical landscape while also serving as a testament to personal and collective traumas, both past and present.

What unites the participating digital artists? Perhaps everything and nothing simultaneously… Departing from the traditional Speed Show setup, where artworks are carefully stacked inside internet cafe computers, and drawing inspiration from the structure of TikTok stitches, each piece seems to propel the conversation forward, or perhaps uses the next as a springboard for its own narrative.

Stitch this and stitch that, we have everything you ever wanted (maybe) ! Are we stuck in an infinite loop of sh*tposting, valuable content, the highlight of social issues, personal and interpersonal experiences?
Maybe! Come and find out…

More info on Speed Shows at https://speedshow.net/stitch-incoming/

Killyourphone workshop

23. March 2024
Workshop, Transmediale exhibition hosted by Kunstraum Kreuzberg, Berlin

14:00 – 16:00

Killyourphone is an open workshop format. Participants are invited to make their own signal blocking phone pouch. In the pouch the phone can’t send or receive any signals. It is dead! This workshop was run for the first time at the Chaos Communication Congress in Hamburg end of 2013.

Killyourphone workshop

9. March 2024
Workshop, Transmediale exhibition hosted by Kunstraum Kreuzberg, Berlin

14:00 – 16:00

Killyourphone is an open workshop format. Participants are invited to make their own signal blocking phone pouch. In the pouch the phone can’t send or receive any signals. It is dead! This workshop was run for the first time at the Chaos Communication Congress in Hamburg end of 2013.

Blog Archiv für Schlagwort: pov

‚Touch Me‘ article – Dominique Moulon

März 11, 2019

An excerpt of the article „Touch Me“ about the Biennale de Strasbourg by Dominique Moulon

http://artinthedigitalage.net/blog/2019/02/17/touch-me/

[…]


Aram Bartholl, Are you human?, 2017.

Mais qui pourrait aujourd’hui se passer des services des GAFA ? Quand ce sont des machines qui, régulièrement, nous demandent de prouver que nous n’en sommes pas. Avec cette série Are you human?, Aram Bartholl n’a de cesse de détourner les codes de l’esthétique dominante : c’est-à-dire celle du numérique. Celui-ci s’est d’abord intéressé aux Captchasque l’on doit décrypter sous peine de se voir refuser quelques accès avant de se focaliser sur les systèmes de grilles où il nous faut sélectionner toutes les images de ponts ou de panneaux de signalisation entre autres véhicules. Les tirages grand format de l’artiste berlinois n’offrent toutefois que des vues de paysages où l’on devine parfois des frontières. L’idée étant de nous inciter à reconsidérer les tâches que nous effectuons en cette ère mondialisée. Car souvent, sans même le savoir, nous renseignons des entreprises mieux que ne le feraient des robots. Que les machines ne soient pas encore si intelligentes que cela pourrait être de nature rassurante. Et effectuer très régulièrement de petits travaux sans salaire aucun devrait nous irriter. A moins que l’on ne considère ces travaux comme d’intérêt général.


Bartholl, Point of view, 2015.

Il est admis que les smartphones que Aram Bartholl représente dans son installation sculpturale Point of view, en seulement une dizaine d’années, ont changé notre rapport à l’image. Ce n’est plus le boîtier qui est reflex, mais la photographie elle-même que l’on pratique par réflexe. Puisque l’on documente tout, de ce que l’on adore à ce que l’on déteste, sans omettre les images d’autrui que l’on commente sans retenue aucune sur les réseaux. Le Selfiesymbolisant merveilleusement bien ce désir immodéré que nous avons d’être dans l’image. Au risque parfois de créer des situations incongrues quand, par exemple, tous les fans d’une foule tournent le dos à leur icône pour être au plus près d’elle dans l’image capturée. Il est intéressant de remarquer ici que ce sont essentiellement des jeunes ordinaires qui ont initié cette tendance ô combien narcissique du Selfieavant que les célébrités du monde entier ne les copient. Citons les propos de Charles Baudelaire qui, déjà en 1859, soit vingt ans seulement après l’invention de la photographie, s’exprimait ainsi : « À partir de ce moment, la société immonde se rua, comme un seul Narcisse, pour contempler sa triviale image sur le métal».

[…]

How to make a POV headband for your phone

Februar 11, 2015

how-to-headband-phone-7
You always wanted to shoot hands free Point Of View video but there is no Google Glass or a GoPro around? Here is how you can make a simple POV headband to shoot video from your forehead with your phone!  „Yes, I am actually filming you!“
how-to-headband-phone-1
1. Materials & tools: Sticky velcro, headband, scissors, needle and thread.
how-to-headband-phone-2
2. Stick the sturdy side of the velcro to your phone.
how-to-headband-phone-3
3. Any headband, winter or sports stlyle should be fine.
how-to-headband-phone-4
4. Stick the soft side of the velcro to the headband. For safety do a few stiches on the four corners.
how-to-headband-phone-5
5. Stick the phone to the headband.
how-to-headband-phone-6
6. Done! Make a lot of them! Shoot POV video together with your friends!
Aram Bartholl: Point Of View at Babycastles (FB), NYC
Feb 20. – April 10, 2015, Preview Feb 19, 6:00 pm (RSVP)
Workshop on opening night: Build your own POV head band for your phone!


Point Of Vision video shooting experiments with Atlantic Center of the Arts residents: Bonnie Ebner, Sally Hill, Maja Kalogera, Katie Loughmiller, Jane Remick, Tom Smith, Chase Starr, Merav Tzur at BayBar New Smyrna Beach, Oct 2014
THX everyone!!! :))
See also KATSU Mumble Cam™ for super quick & dirty POV video shooting!

Point Of View

Januar 22, 2015

aca-point-of-view-kl
Atlantic Center of the Arts, residents, Florida, Oct. 2014

Point Of View

solo show by Aram Bartholl
at Babycastles (FB), New York City
Feb 20. – April 10, 2015,
Preview Feb 19, 6:00 pm (RSVP)
Workshop on opening night:
Build your own POV head band for your phone!
Statment:
‚Point Of View‘ questions the current paradigm shift of perspective. What is the role of the hand held screen framing our everyday life? How has gaming shaped the representation of our digital self?
Over the past 100 years the screen has moved constantly closer to our eyes. Most people today spend significantly more time looking at smart-phone screens than at computer screens or TVs (not to mention the cinema screen Games have been an important driving motor for the development of digital culture in the past four decades. The first person view popularized by early computer games like Doom and Duke Nukem has now entered the  real world with the growing popularity of head-mounted cameras. GoPro and Google Glass users generate a constant stream of pictures with their hands in view like a digital avatar. A whole range of digital glasses are poised to enter the market. The Oculus Rift promises the classic idea of cyberspace an immersive reality, while people in public extend their body with a selfie stick. Is the view leaving our body now? Will the picture frame finally disappear?
Let’s enjoy the last years of looking at each others screens in public transportation or over the shoulder in Let’s Play gaming videos. The point of view is changing.
Aram Bartholl 2015
 
Aram Bartholl 2015