WoW at Laguna Art Museum
The WoW workshop/ performance at Laguna Art Museum was great fun! Thx to all participants and to the team!
Check all pics on flickr.
“WoW: Emergent Media Phenomenon” Laguna Art Museum, US
June 14 – October 4, 2009.
with:
Artists: Aram Bartholl (DE) – Varvara Guljajeva (EE) and Mar Canet (ES) – Rafael Lozano-Hemmer (MX) – Martín Nadal (ES) – Persuasion Lab (IN)
with:
ARAM BARTHOLL, ALICE CREISCHER, FANTASTIC LITTLE SPLASH, FREDERIK FOERT, SOPHIE GOGL, BARBARA HAMMER, MIRIAM JONAS, RALF MEYER, MICHAEL SAILSTORFER, PHILIP SCHEFFNER, CONSTANTIN SCHRÖDER, ALEEN SOLARI
Communication pervades our lives more than ever before. With the digital channels, we are constantly accessible and can publish ourselves wherever and whenever we want. But despite the many great opportunities, the tide of information may often appear confusing, polarizing or hateful, and our public conversation is challenged.
On November 19, 2022, ENIGMA will open new exhibition areas and a large children’s area, in which we look forward to welcoming everyone.
Online, interactive and endless ones and zeroes in algorithms and coding; digital art, in all its forms and designs, is occupying an increasingly important place. And not only that. The growth and developments in the field of digital art also force us to think about the definition and meaning of concepts such as ‚unique‘ and ‚authentic‘. With more than 50 works by 29 artists, the group exhibition Behind the screens – 50 years of computer art shows the various forms of digital art and the developments from the 1970s to the present. A large part of the works of art in this exhibition come from a private collection from Apeldoorn, which includes a number of iconic works of art and gives an impression of the development of digital art.
2023 👋🏻 I am looking fwd to this solo. It will be the 30th anniversary of the Kunsthalle and 375 Jahre Westfälischer Friede 2023. The Kunsthalle is partly located in a former church. It’s quite a space to work in 😮😅 looking fwd to this! It will be a fun project. 🙂 Stay tuned! ✨
Social Media prägt unseren Alltag und unsere Gesellschaft. Messenger-Dienste, Plattformen zum Teilen von Bildern und Videos, bis hin zu Dating Plattformen sind Teil unserer Kommunikation geworden. Auch aus den Künsten sind die Sozialen Medien nicht mehr wegzudenken. Einerseits genutzt als Website, andererseits als Ort der Selbstdarstellung, scheint das eigene Publikum nur einen Klick entfernt.
Die Ausstellung „:-#“ zeigt Arbeiten zum Thema Social Media in der Kunst und stellt die Frage was sozial an den Sozialen Netzwerken ist und inwiefern diese unser Verhalten und Gesellschaft verändern. In unterschiedlichsten Medien setzen sich Künstler*innen damit auseinander, was es bedeutet in einer digital geprägten Welt künstlerisch zu agieren.
Ausstellende:
Aram Bartholl, Felix Chauvin, Michael Dörner, Veronika Domp, Finn Geiger, Gunilla Jähnichen, Amy Justen, Kira Keune, Echo Can Luo, Zhiyi Liu, Julian Öffler, Eun Jung Sim und weitere
Eingeladene Künstler:innen:
Ulf Arminde, Stefan Alber, Aram Bartholi, Fehmi Baumbach, Marc Bijl, Jessica Buhlmann/Zao, Zuzanna Czebatul, Moritz Frei, Jana Gunstheimer, Christian Henkel, Verena Issel, Zoe C. Miller, Anne Mundo, Rainer Neumeier, Angelika Nguyen, Thomas Prochnow, Regina Schmeken, Schroeter&Berger, Kristina Schuldt, Raul Walch, Christian Werner, Ina Wudtke
Die siebte Ausstellung der Reihe KUNST GEGEN RECHTS nimmt den 30. Jahrestag der Pogrome von Rostock-Lichtenhagen als Anlass, um kritisch auf aktuelle, gesellschaftliche Konflikte einzugehen.
Deutschland ist eine postmigrantische Gesellschaft der Vielen. Immer noch wird diese Tatsache viel zu wenig zur Kenntnis genommen. Der Wiedervereinigung am 3. Oktober 1990 folgten rassistische Ausschreitungen und Mordanschläge in Rostock, Mannheim, Hoyerswerda, Mölln und Solingen bis zur Terrorserie des NSU. Es folgten Anschläge auf jüdische Friedhöfe und emanzipatorische Projekte. Eine wiedererwachte deutsche Volksgemeinschaft kroch aus den Löchern hervor.
Der rechte Populismus, der die Kultureinrichtungen als Akteure einer gesellschaftlichen demokratischen Vision angreift, steht der Kunst der Vielen feindselig gegenüber. Die Neue Rechte hat die Kulturpolitik als Kampffeld entdeckt, um ihre völkischen Vorstellungen umzusetzen. Rechte Gruppierungen und Parteien stören Veranstaltungen, verhindern Ausstellungen, greifen in Theater-Spielpläne ein, polemisieren gegen die Freiheit der Kunst, gegen Dekoloniale Erinnerungsprojekte und arbeiten an einer Renationalisierung der Kultur. Es wird einFeldzug gegen zeitgenössische, „undeutsche“ Kunst geführt, die als „neumodische Extravaganzen“ und „exzentrische Randgruppenkunst“ bezeichnet wird, wie aktuell gegen den Kunstverein in Zwickau.
Seit dem Ausbruch der Pandemie, stehen viele Dinge auf dem Prüfstand. Es zeigte sich, wer ein solidarisches Miteinander praktiziert und wer als Pandemiegewinnler oder Coronaleugner die Krise für eigene Interessen nutzt. Bei den sogenannten Querdenken-Demonstrationen kommt es zu einer fatalen Zusammenarbeit verschiedener Akteure. Rechte Gruppierungen und Parteien gewinnen immer mehr an Einfluss. Antisemitismus ist in der neuen Bewegung stark vertreten, wie auch eine Verharmlosung der Shoa und der Gleichsetzung der NS-Zeit mit der aktuellen Situation.
Since very early on, artists have understood the power of transformation of play, integrating it into their works with distinct purposes -evasion of reality, social construction and transformation, subversion or criticism of the very mechanisms of play and games. The exhibition Playmode proposes a reflection on these aspects and on the period of ludification that contemporary societies are going through, bringing together the work of several artists who adopt the theme and explore new ways of seeing, participating in, and transforming the world, using play in a critical manner.
with:
Aram Bartholl, Bill Viola + Game Innovation Lab, Bobware, Brad Downey, Brent Watanabe, Coletivo Beya Xinã Bena + Guilherme Meneses, David OReilly, Filipe Vilas-Boas, Harum Farocki, Isamu Noguchi, Jaime Lauriano, Joseph DeLappe, Laura Lima + Marcius Galan, Lucas Pope, Mary Flanagan, !Mediengruppe Bitnik, Milton Manetas, Molleindustria, Nelson Leirner, Pippin Barr, Priscila Fernandes, Raquel Fukuda + Ricardo Barreto, Samuel Bianchini, Shimabuku, Tale of Tales (Auriea Harvey e Michaël Samyn) e The Pixel Hunt.
Curators: Filipe Pais and Patrícia Gouveia.
The current mutated “epidemiological” societies within which we exist reveal that any previous indication we had about the term “safety” is now in limbo. TILT Platform has started exploring and developing the concept “Safe Mode” likening it to the indication safe mode appearing on our computers and smart devices, when they stop functioning properly after a major technical crisis. The process of safe mode emerges as the only possible solution. Comparing this state of technological malfunction to the processes of contemporary life, psychology and human behaviour, the term safe mode acquires an anthropological character.
Participating Artists
Nikos Arvanitis (GR), Aram Bartholl (DE), Browser Based (Zsolt Mesterhazy & Alex Zakkas) (NLD / GR), Sofia Caesar (BR), Paolo Cirio (IT), Manja Ebert (DE), Adrianos Efthymiadis (GR) & Iria Vrettou (GR), For Cancel (Makis Faros, Zoi Pirini, Takis Zerdevas) (GR), Elisa Giardina Papa (IT), Basim Magdy (EGY), Theophanis Melas (GR), Simon Menner (DE), Yorgos Papafigos (GR), Michalis Zacharias (GR), Apostolos Zerdevas (GR)
Curated by
Foteini Vergidou in collaboration with TILT Platform (Makis Faros, Zoi Pirini, Apostolos Zerdevas, Takis Zerdevas)
The WoW workshop/ performance at Laguna Art Museum was great fun! Thx to all participants and to the team!
Check all pics on flickr.
“WoW: Emergent Media Phenomenon” Laguna Art Museum, US
June 14 – October 4, 2009.
I am showing the piece „WoW“ at the exhibition „WoW: Emergent Media Phenomenon“ Laguna Art Museum, US
June 14 – October 4, 2009.
I’ll run the workshop and performance on 11th of July and will give a lecture on 12th at at Laguna Art Museum.
Today Zeng Han will talk about his work, would love to join. I like his cosplay style SOUL STEALER photo works a lot! (Pic on the left)
Participating artists:
Aram Bartholl (Berlin); Jorg Dubin (Laguna Beach); Alexander Galloway (New York); Jacqueline Goss (New York); Auriea Harvey and Michaël Samyn, Tale of Tales (Ghent, Belgium); John Klima (Lisbon, Portugal); Cyril Kuhn (Los Angeles); Antoinette LaFarge (Irvine); Mashallah Design and Linda Kostowski (Berlin); Robert Nideffer and Alex Szeto (Irvine); Airyka Rockefeller (San Francisco); Eddo Stern (Los Angeles); The Third Faction (Azeroth); and Zeng Han (Guangzhou)
This one I also found at M50 gallery area Shanghai. I like the kind of multi layered sign: 3D letters in perspective view plus perspective distortion!?!? The name of the gallery is great anyway 😉
( And of course there is a bit WoW in there.)
I’ll be be part of the workshop „Urban Space. Time to Play“ 19th – 22th Oct. next week at eARTS Shanghai. I am looking forward to it and I am curious to test China for some paper based realtime urban adventure action. Stay tuned! More info
The one-day workshop I gave yesterday at Play08 17.-20.9.08 Potsdam, DE was great fun. The group in my workshop reflected on computer game experience in relation to day to day life. After my presentation the participants were invited to get involved in some paper work. 😉
Thx for the invitation!
Thx to Philip Preuss for support!
Stay tuned for the Lab08 presentation/exhibtion on Saturday. Lab08 shows existing work and is developing a group piece during the four days of play08.
More pics on flickr.
Lab08 team:
Jonas Hielscher (Köln)
http://www.pixelsix.net
Karin Lingnau (Köln)
http://www.karinlingnau.com/
Leif Rumbke (Hamburg)
http://www.rumbke.de/
Thomas Hawranke (Köln)
http://www.susigames.de
Richard Gutleber (Karlsruhe)
http://www.susigames.de
Marek Plichta (Potsdam)
http://marek.monoid.net
Two bags full of „WoW“ fonts are waiting for action. During „play08“ 18.-22.9.2008 Workshops, Creative Gaming Lab and exhibition organised by Creative Gaming I ll run a workshop with school classes getting hands on paper. 🙂 The ’standalone‘ version of „WoW“ with small fonts attached to a headband was introduced last year at Ars Electronica. -> Pics
Thanks to Martin for Laseraction!
„WoW“ at Total Museum of Contemporary Art, Seoul from Aram Bartholl on Vimeo.
Nathalie Boseul SHIN curator at Total Museum of Contemporary Art, Seoul, South Korea had invited me to run the WoW workshop/performance for „Digital Playground“ at „Hack the City“ exhibition 22.7.2008 – 24.8.2008. On vimeo now the documentation of the workshop and performance produced by the exhibition crew as it was shown in the museum.
Total Museum of Contemporary Art
www.totalmuseum.org
The WoW workshop/performance for the Hack the City exhibition in Seoul was great fun. More pics and documentation coming soon.
Thx to all participants and to the TMCA team for all the support!
Nathalie Boseul SHIN curator at Total Museum of Contemporary Art, Seoul, South Korea invited me to run the WoW workshop/performance for this exhibition. „Digital Playground“ is an annual media art exhibition started in 2005 at Eujeongbu International Media Art Festival. I am quite exited to run WoW in korean hangul letter system.
22.7.2008 – 24.8.2008
Total Museum of Contemporary Art
465-16 Pyeongchang-dong, Jongro-gu
Seoul 110-012, Korea
www.totalmuseum.org
Digital Playground 2008 “Hack the City!”
Recently, the outlook of Seoul is rapidly changing. It means we are surrounded by ‘under construction’ sign boards. Seoul is under-construction. One day, we have the artificial river, Cheonggae-cheon” at the down town, huge buildings, parks. What is changing is not only outlook, but our daily life is also changed. It is no longer surprise thing or imagination to watch TV or talk with friends face to face.
Last year, Seoul city government announced big plan ‘Seoul city gallery project’ which is for making Seoul as the art city. Many art works are installed on the street, overpasses. People can enjoy art in the park. However, take the different perspective, and ask to ourselves. for what we need art installations in public spaces? Furthermore, what is purpose of art in that sense? There are many kinds of arts, but if we can say about contemporary ‘media’ art, it should be more clear about that question. As I quoted above, “artists alone can’t change the world”, but I believe “artists can make people see or think the other side of what is actually happening with artworks or projects”
It is time to “Hack the city!”
The word of ‘hack’ ing does not mean the specific media oriented act in the computer science. It is not used in negative way which is stealing personal information without permission, either. Rather it is right to say that this word is chosen in the metaphorical context: critical thinking, reconsider of our social system and technology. If people think the place/space where they live, reconsider about the technologies which they use everyday like mobile phone, become unfamiliar with familiar things, then we can say that we are close to make the world what we dream.
This project is consists of two parts. First part is related with actual data which artists get from Seoul city such as traffic flow, sound capture and transfer, some official statistic data. For this TMCA collaborated with media lab in universities. EWHA Womans University and Chungang University join with
by Nathalie Boseul SHIN
For the exhibition „Hack the City“ at Total Museum of Contemporary Art Seoul South Corea end of July I will run the „WoW“ workshop and performance in hangul letter system. On the left a screenshot from south corean version of World of Warcraft. Nice!