Aram Bartholl – Blog

new works, shows, talks, workshops, press, speed projects, pictures ….

Archive for March, 2008

Processes

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Here are some pics in the Flickr set of Ariel’s opening at Gregor Podnar Berlin yesterday. Congrats Ariel! It was fun.

Do you want to know how burned carpets do smell like? You will have enough time to find out till 26.4.08.

Galerija Gregor Podnar
Lindenstrasse 35. 10969 Berlin

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March 15th, 2008 at 4:15 pm

"Do-it-yourself urbanism"

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I will try to make it for this book presentation on Saturday. Let’s find out what “do-it-yourself urbanism” is.
I
like that term. :-)

Samstag, 15. Maerz 2008, 20 Uhr 30
URBAN ACT
A handbook for alternative pratice
at
Pro qm Almstadtstr. 48-50, 10119 Berlin
Presentation by Doina Petrescu (atelier d’architecture autogérée) and
guests

Urban Act presents a European network of practices who act within the urban public sphere as a place for political change and architectural practice, introducing their different projects, tools and methods. It not only locates and maps the activities of numerous practices, but is structured as a manual to allow insight into the methods of interventionist urban practice, like a user guide to “do-it-yourself urbanism”.

www.peprav.net
www.urbantactics.org

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March 13th, 2008 at 5:52 pm

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"Crate Stacker"

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Lol, nice spoof. Didn’t know that one.
Although the role and history of crates in first-person-shooter games is a very interesting topic.
(see de_dust )

The Onion, Dez.05
“New Video Game Designed To Have No Influence On Kids’ Behavior”

Electronic-entertainment giant Take-Two Interactive, parent company of Grand Theft Auto series creator Rockstar Games, released Stacker Tuesday, a first-person vertical-crate-arranger guaranteed not to influence young people’s behavior in any way. “With Stacker, the player interacts with an environment full of boxes—lightweight, uniformly brown boxes with rounded corners—and uses diligence and repetitive hard work to complete his mission,” said Doug Benzies, Stacker’s chief developer. “We’re confident that the new ‘reluctantly interactive’ content engine we designed will prevent any excitement or emotional involvement, inappropriate or otherwise, on the part of the player.” …

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March 13th, 2008 at 5:37 pm

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Ariel Schlesinger

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Come and join Ariel’s first solo exhibition on friday.

14 March 18:00 – 21:00.

Galerija Gregor Podnar
Lindenstrasse 35. 10969 Berlin

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March 12th, 2008 at 7:18 pm

Polygons

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»Sophie« by Xavier Veilhan.

via Walter, hey, great blog. See you around!
via VVORK

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March 11th, 2008 at 10:53 pm

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"ChoreWars"

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Collecting experience points while doing the dishes or emptying the dust bin. Hehe, nice idea. Will try that on my shared office workshop space mates.

http://www.chorewars.com

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March 11th, 2008 at 10:44 pm

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New project “1H” online

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Last week I went to Cologne to show some of my works in a World of Warcraft computer game show on Giga TV. I took the opportunity to present my new project “1H”. For the show I had a shooting downtown Cologne, me walking the first “1H” weapon a paper ripsaw in Public Space.
Thanks for the invitaion Phil!

All pics, details and DIY on the project page.

 

 

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March 10th, 2008 at 4:49 pm

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Mark Jenkins in Berlin?

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This “Installation” looks like a Mark Jenkins piece, but the guy is unfortunately real and serious about his begging effort. I keept seeing him at Hackescher Markt Berlin lately. He reminded me so much of Mark’s  “invisible” sculptures. Nobody takes notice.

Great work Mark! Was goo to meet you at the Open City exhibition last year!

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March 10th, 2008 at 2:07 pm

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"Debris"

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It took me a brief moment to realize that this wasn’t another Berlin Mitte gallery shop window. But still a nice installation.

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March 7th, 2008 at 4:48 pm

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Offline Twitter

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For my new project “Friends” for Futuresonic 2008 I am experimenting with all kinds of real life social web variations. How about printing and pasting offline tweets in your every day life environment?

“What are you thinking?”

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March 5th, 2008 at 3:23 pm

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