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Solo show at Emmanuel gallery, Denver University of Colorado
August 31 – November 17, 2018
Opening August 30, 6:00 pm
Your Shopping Cart Is Empty
Solo show at Emmanuel gallery, Denver University of Colorado
August 31 – November 17, 2018
Opening August 30, 6:00 pm
Ein gemachter Mensch – Künstlerische Fragen an Identitäten
26. Mai bis 16. September 2018
With: Selma Alaçam, Aram Bartholl, Martin Brand, James Bridle, Harun Farocki, Sandra Filic, Iwajla Klinke, Alicja Kwade, Sali Muller, Timea Anita Oravecz, Daniela Risch, Nasan Tur, Anna Witt, Veronika Witte, Naneci Yurdagül
Wer bin ich eigentlich? Und warum bin ich so, wie ich bin? Im 21. Jahrhundert scheint die Antwort auf diese Frage zunehmend komplex geworden zu sein. Herkömmliche Identitäten lösen sich auf oder werden neu interpretiert, zugleich gibt es gänzlich neue Möglichkeiten der Herausbildung von Identitäten. Dabei stellt sich die Frage, wie weit die menschliche Identität ›gemacht‹, also durch eigene Entscheidungen und Handlungen bestimmt wird, und wie sehr Aspekte eine Rolle spielen, auf die man als Einzelner keinen Einfluss hat. Die internationale Gruppenausstellung im Kallmann-Museum geht diesen Fragen aus künstlerischer Perspektive nach.
Unterschiedlichste Aspekte spielen bei der Bestimmung der eigenen Identität eine Rolle. Beginnend bei der Feststellung, überhaupt ein Mensch zu sein, der sich seiner selbst gewahr wird, über die Nationalität, den eigenen Körper, über Riten und Traditionen bis hin zur Sprache oder der gewöhnlichen alltäglichen Umgebung. Dabei hat man zahllose Möglichkeiten, Zugehörigkeiten festzulegen oder auch nur vorübergehend eine andere Identität anzunehmen, etwa im Spiel. Gleichzeitig werden einem fortlaufend Merkmale zugeschrieben, die Identität ausdrücken sollen und mit denen man sich auseinandersetzen muss. Identität ist demnach das Ergebnis eines fortlaufenden Prozesses zwischen Selbst- und Fremdbestimmung und immer veränderlich. Dieser Prozess kann nie in seiner Gesamtheit abgebildet werden. Einige zentrale Aspekte aber werden in Ismaning künstlerisch betrachtet und auf ihre identitätsstiftende Bedeutung hin befragt.
Flyer (german): Kallmann-Museum_Flyer_2018_Identitaet.pdf
While Facebook apologizes to the world from high up on its mountain of data, 1.4 billion user passwords party naked on the Internet. Research has shown that the ’123456′ is used for 17% of all passwords. There is so much free WiFi in the air to catch you, it is almost impossible to get online. But there is coffee, so you stay for the deep pocket packet inspection of your traffic.
Is this you in the video? Don’t click the link I sent you!
Like the pigeons’ best friend, CCTV cams squat in every high corner of the city protecting us from the future. Will they fall off or be released from their stoical non-presence? A total of 750 info screens have been removed from the still closed / never opened BER airport in Berlin because the technology is outdated. The screens had been running for six years straight without anybody ever having looked at them.
Yes, I saw this already.
Please place all your bags on the left tray. Mirrored self-checkout in an uberficial life without cueing is on autoplay. 24 likes. Thank you for being our customer today.
Aram Bartholl, 2018
‘Your parcel has been delivered (to your neighbour)’ is a performance and ongoing installation that involves rental bikes being retrieved from public space and placed in the private gallery space. Rental bikes in public usually fall over at some point, or get kicked over by pranksters. Nobody cares. All rental bikes collected are laid out—their quasi-natural status—on the floor of the gallery. A PTZ (pan tilt and zoom) CCTV dome camera, typical for surveillance in public, auto-tracks and records the process. Visitors are invited to become a temporary owner of one of the bikes by renting it.
In recent years, Internet startup market logic has reached far beyond classic online markets. More and more ‘IRL’ economies are being affected by the ‘disruptive’ force of the new business model from California. With the efficiency of networked software, low-wage outsourced labor, and data delivering customers the only goal is growth. The startup doesn’t need to be profitable. In fact, one of the golden rules is not to make a profit, not to pay tax, and to be much cheaper and smarter than everyone else until competitors go bankrupt.
In the beginning, this ‘game’ was played solely within data-based information business. Google and Facebook led the way and showed us how to make money from user data while giving away products for free. Today, we are witness to slow changes in the cityscape. Streets have been crowded with delivery vans for years. Delivery businesses boomed in the wake of ever-increasing online shopping. Order anything! They’ll deliver it to your neighbour immediately. Instant rental cars, gamified Pokemon crowds, and bicycle food delivery armies followed. Very recently, Berlin’s public space has become crowded with at least 20 different brands of rental bikes. New startups, local and international. All of them have the same old idea: “Rent a bicycle where ever you are!” All of them burn a lot of VC (venture capital) money and bikes increase to possibly become the monopoly in this field.
Public space is increasingly inhabited by advertising and corporate models. The colorful bikes scattered all over the city are a very visible sign of the uberfication of private life and commercialization of public space.
Aram Bartholl, 2018
site specific installation · aluminium, acrylic glass, thermoelectric generator, electronics, LEDs, tea candles, steel chain
An otherwise closed pedestrian tunnel leading to Münster Palace is open to the public during Skulptur Projekte. Five candle-powered LED chandeliers light up the dark concrete tunnel. Each chandelier consists of ten LED tea-candle reading lamps mounted on an aluminum ring. With the help of the thermoelectric effect, the heat of the candles is converted directly into 3V electricity to power the LED lamps. The bright and cold LED light contrasts with the warm flicker of classic candlelight. Twice a day (every five hours), a guard replaces the melted candles. 3V is one of three works which were commissioned and produced by Skulptur Projekte Münster. Each of these different site-specific works incorporates thermoelectric technology.
site specific installation · campfire, wood, steel, thermoelectric generator, cables, electronics
Skulptur Projekte visitors are invited to charge their phones over a campfire at the Pumpenhaus Münster. In the tradition of stick bread making (Germany) and cooking sausages over the flames, custom-made charger sticks produce 5V electricity
with the help of the thermoelectric effect of the heat of the fire—enough to charge the average smartphone. As long as the thermo generator attached to the end of the stick is exposed to the flames, it generates power. Phones can be plugged into the sticks via a multi-plug charging cable. Visitors gather around the warmth of the fire, charge their phones, and have a chat. 5V is one of three works which were commissioned and produced by Skulptur Projekte Münster.
site specific installation · router, camping stove, thermoelectric generator, cable, electronics, software, database
A standard home router hangs parasitically right next to commercial mobile phone antennas on the Münster TV tower. Vistors are invited to connect to this router with their phones. The router serves no Internet connectinon but offers a large database of PDF tutorials on ‘How to live an offline life’. A thermo generator sitting on a small camping stove nearby provides 12-volt electricity to power the router, which is connected via a 70-meter long orange cable. While Deutsche Telekom maintains one of its three large data centers right next to the TV tower, the site-specific installation 12V is totally independent of power lines or Internet connection. Users can download and also upload files. Connections cannot be traced or monitored by third parties on the Internet. The tower, a retro-looking building for long-range TV broadcasts before the Internet, becomes a historic sculpture in itself.
Perhaps you are reading this text on your mobile device?.
Do you have your phone under control or does it have a grip on you in its grip?
The consequences of technological developments on our social lives and relationships is a central theme in the work of Aram Bartholl.
In the current exhibition, Bartholl looks into the digital everyday live. ‘Remind me later’ is a very well known term for us instantly recognisable to us as users. As a form of reflex and self-defence against the constant stream of new automatic updates, we immediately the click tap othe ‘Remind me later’ button has become a habitual immediate reaction.
Digitalisation can undoubtedly connect us, but can also produce alienation. Meet with friends? Spend time outdoors in nature? Remind me later. Often, the mobile phone is more captivating of attention than the person sitting opposite. The limitless possibilities of communication have more to offer than real life? Really?
Aram Bartholl investigates the social side effects of digitalisation, and examines their influence on our analogue lives. In doing so, his work often incorporates outdoor space and blends perceptions of the real and the virtual. His work in Arnsberg continues in this vein, with humour and great sensitivity.
Aram Bartholl was born in Bremen in 1972 and lives in Berlin. He is guest professor at the Kunstakademie in Kassel and at UCLA in Los Angeles.
Four Dead Drops are installed in different places of the museum. Visitors are invited to bring a laptop to connect to them.
“From the very beginning, I always encouraged people to leave their art on there. Especially for the MoMA dead drops, I made this blog post like, ‘If you want to be able to claim you had art in the MoMA, you can just go now and put something on there’.” Aram Bartholl
Dead Drops is a participative project started in 2010 by German multi-media artist Aram Bartholl. A dead drop or dead letter box is a term from the field of espionage and designates a method used to transmit information or items at a secret location. This anonymous peer to peer file-sharing network is based on USB keys cemented into a wall or other support in public space. The GPS coordinates of the site are then posted on the Dead Drops website. Each dead drop is installed empty except for a simple text file explaining the project. Users are invited to share documents, pics, digital works, films or whatever suits their fancy. A computer with a USB port is the only thing needed to connect to the not interconnected network. After having installed and referenced the first five dead drops in New York and on the web, Bartholl’s project unexpectedly took off, spreading internationally. As of May 2015, over 1520 Dead Drops had been submitted to deaddrops.com. Aside from its crazy concept, the project tries to rematerialise the dematerialised world of computers. Following the revelations by Edward Snowden, at a time when clouds and the debate on internet censorship and privacy have become hot topics, this project is now more then ever front and center on the political stage.
Born in Germany in 1972, Bartholl focuses on interrelations between the digital world and our physical surroundings. He obtained his degree in architecture from the University of arts in Berlin, where he lives and works. His artistic work has been shown in numerous festivals and exhibitions in museums and galleries. In 2011, five Dead Drops were part of the “Talk to me” exhibition at the MoMA in New York and a new facet of the project saw the day in 2013 with the installation of a DVD Dead Drop at Museum of the Moving Image in New York as well. Palais de Tokyo is the first French institution to welcome Dead Drops.
Cited from “Somewhere between Cyber and Real: An interview with Aram Bartholl”, by Jillian Steinhauer, 2012, http://hyperallergic.com
‘Point Of View’ questions the current paradigm shift of perspective. What is the role of the hand held screen framing our everyday life? How has gaming shaped the representation of our digital self?
Over the past 100 years the screen has moved constantly closer to our eyes. Most people today spend significantly more time looking at smart-phone screens than at computer screens or TVs (not to mention the cinema screen Games have been an important driving motor for the development of digital culture in the past four decades. The first person view popularized by early computer games like Doom and Duke Nukem has now entered the real world with the growing popularity of head-mounted cameras. GoPro and Google Glass users generate a constant stream of pictures with their hands in view like a digital avatar. A whole range of digital glasses are poised to enter the market. The Oculus Rift promises the classic idea of cyberspace an immersive reality, while people in public extend their body with a selfie stick. Is the view leaving our body now? Will the picture frame finally disappear?
Let’s enjoy the last years of looking at each others screens in public transportation or over the shoulder in Let’s Play gaming videos. The point of view is changing.
Aram Bartholl 2015
Workshop on opening night: Build your own POV head band for your phone!
In his solo show Aram Bartholl exhibits a new series of works inspired by the questions and developments engaging humankind’s ‘entry’ into the digital realm and the role of the first person as ‘shooter’. Bartholl deconstructs stereotypes about pixel imaging with unique large-scale works that are subtly combined with a series of pieces about issues of privacy, surveillance and net neutrality. With this exhibition, Bartholl proposes a new discourse that challenges the current debates about surveillance versus the seemingly antiquated ideas and images of ‘cyberspace’.
Introduction by Olia Lialina, Professorin New Media at the Merz Akademie Stuttgart.
Hurt me plenty – opening speech by Olia Lialina
press release DAM gallery, by Tina Sauerländer PDF
aqnb.com “Aram Bartholl, Hurt me plenty (2014)” by Jean Kay
makezine.com ‘Aram Bartholl’s First-Person Shooter Art Exhibition’ by Andrew Salomone
Breitband Deutschlandradio, ‘Vorsicht Ironie’ by Moritz Metz (mp3, at 20:13 min)
kotaku.com ‘Yes, Even Duke Nukem Is Art‘ by Luke Plunkett
Aram Bartholl prefers to funnel Internet into “real” life. At the museum entrance, he has reproduced the backdrop of first-person shooter game Counterstrike. “A lot of people play this kind of game and know its layout quite well”, said Bartholl. That is why he wanted to bring these spaces into real life – which particularly excited him as an architect. “These buildings only exist on servers and software. I think they should be built.”
The piece “Are you Human” shows a captcha code on large, rusty iron loops on the floor. These are the codes that users must often input on websites to post a comment to an article.
Captcha codes can not be read by machines. By entering the code, users alert the program or the website that they are a human and not a bot that sends spam. “It was important for me to experiment with it on a big scale and give real weight and materiality to an otherwise fleeting Internet signature,” Bartholl said.
Many “officials” from the art scene are still wary of web art. But this seems to be slowly changing. “At first Internet was not so overtly visible in public,” said the exhibition’s curator Olaf Val, from Kassel Art Association. “Now one can see Internet subjects on the news every day. And the consequence is that the artists involved with it are also taken more seriously.” Val said he hopes that in the future, increasing numbers web artists are able to exhibit their work.
The public is certainly interested. Visitors at the Kassel exhibition are not only computer and Internet nerds but hail from all age groups interested in art. Nevertheless, one part of the exhibition leaves some visitors clueless. Bartholl curated a parallel exhibition, in which 14 artists participated. It is a room with 14 routers. Each router shows a piece of Internet artwork (a website, a video, or an animation). But it only works if you have a smartphone, as visitors must log into the router to see the artwork. This is a perfect example of Bartholl’s intent: show how digital and real world converge. But it is also a reminder that not everyone is so well-connected to the digital world. Visitors without a tablet or a smartphone only see small, black squares on a wall.
Bartholl’s works are closely in tune with the times. He must constantly create something new, because Internet and the way people interact with it changes so quickly. The artist has even chased after a Google-camera car while waving. As a result he makes a few cameo appearances on Google Streetview, while the houses behind him are pixelated.
Edward Snowden and the NSA affair have also inspired Bartholl. He has printed an encrypted key in big letters on a canvas. To the left is a portrait of US president, Barack Obama, wearing Google glasses. Only one word protrudes from the speech bubble: “PRISM.”
Aram Bartholl’s work creates an interplay between internet, culture and reality. The versatile communication channels are taken for granted these days, but how do they influence us? According to the paradigm change of media research Bartholl not just asks what man is doing with the media, but what media does with man. The tension between public and private, online and offline, technology infatuation and everyday life creates the core of his producing.
For the show Retweet if you want more followers at xpo gallery, Paris exhibition Aram Bartholl created a series of new works questioning the Internet immanent ubiquitous scream for attention. The constant stream of codes, signs and change force the user to filter, decode and recalibrate every day. Screen scape of high speed time lines, hidden code, endless video or 3D space invade our minds for ever while large parts are blocked. The impossible to remember what link was hot last week is ignored by the calm, hypnotic glow of the screen which makes us smile. Retweet this now!
participating artists :
Cory Arcangel, Kim Asendorf, Claude Closky, Constant Dullaart, Dragan Espenschied, Faith Holland, JODI, Olia Lialina, Jonas Lund, Evan Roth, Phil Thompson, Emilie Gervais & Sarah Weis
curated by Aram Bartholl
new2 is the first show realized in the OFFLINE ART exhibition format. Web-based art works will be disconnected from the Internet but accessible via a wireless network. A high-profile selection of twelve artists from various ‘Internet generations’ – all of whom work digitally and online – will present both old and recent works. OFFLINE ART: new2 is a group show about files, versions and copies that question the idea of endless ‘novelty’ in an era of daily remixing on the Internet. A digital file can be copied endlessly, without any loss of quality, thus enabling a web culture of nonstop creating, sharing and remixing files, which has influenced an entire generation of artists.
Over the last two decades, Internet artists have been constantly and prolifically creating web-based works. Files are often collected online, reused, recycled and remixed in varied ways. A former version of the file is called ‘new.gif’ and it becomes outdated five minutes later, with the arrival of ’new2.gif’. Computers and the Internet don’t require a final version. “I still need to make some changes…”
What is the current state of net art and what happens when works are taken offline? What is the correct format for a work of art that is to be shown in a gallery if it had only existed previously on the web? What is the relationship between Internet art and the ever-growing number of mobile devices? OFFLINE ART: new2 reflects recent discussions among artists and curators about whether or not pieces should be available offline and how this should occur. All pieces in this show are browser-based and at the same time only locally accessible. In the end, each artist decides how and which version will also be available on the Internet.
The OFFLINE ART exhibition format:
Browser-based digital art works are broadcast locally from wifi routers which are not connected to the Internet. Each art work is assigned a single wifi router which is accessible through any device, like smart-phones, tablets or laptops. To access the different art works, the visitor has to connect to each network individually. The name of the network reflects the name of the artist. No matter what URL is opened, only the specific artwork appears in the browser. A small web server holding the art piece is installed on a USB flash drive which is connected to the router. Like frames holding the art, the routers are hung in the exhibition space which is otherwise empty. The art i tself becomes visible only on the visitor’s private screen.The pieces are locally widely accessible but disconnected from the Internet
Aram Bartholl 2013
DAM GALLERY shows the first solo exhibition of Berlin based artist Aram Bartholl (*1972, Bremen), whose works are engaged in a tension-filled dialogue between virtual and real life. In 2011 Bartholl participated in exhibitions at MoMA, New York, at the Pace Gallery, New York and at DAM GALLERY, Cologne.
His works reflect the pulse of the time, they are not based on simple observation of an artistic object, but are characterized by thought-provoking impulses stimulated by Aram and by the subsequent independent existence that his projects develop through the participation of the audience. His interventions in public space, his installations and sculptures in the tradition of ready mades are based on a DIY-culture – not in the sense of dilettantism but of individual creation and individual responsibility – as well as on the popular emblems of the internet, that Bartholl surprisingly confronts us with in reality.
Opening + Book Release: 27 Januar, 7 – 9 pm, Aram Bartholl – The Speed Book, Gestalten-Verlag, 2012
7.30 pm: Performance How to Vacuum Form by Aram Bartholl, + Book Presentation by Domenico Quaranta (author and curator)