Laufende Termine

Kunstsurfer

1. – 31. March 2025
Einzelausstellung, Your Browser, Internet

KUNSTSURFER is a browser-based art space. It runs on an add-on that recognises advertisements and replaces them with digital exhibitions. KUNSTSURFER brings art into your daily browsing. It plays with the ways online advertisements look and work. It takes over commercial space to host experimental, digital site-specific curatorial and artistic projects.‍

Facts, Fakes and Fears

22. February – 29. March 2025
Gruppenausstellung, Galerie Eigenheim, Weimar

FACTS, FAKES AND FEARS
Desinformationen im Zeitalter von künstlicher Intelligenz und Sozialen Medien
Die Auftaktausstellung zum Jahresprogramm von EIGENHEIM Weimar 2025

Ort: EIGENHEIM Weimar, Gärtnerhaus im Weimarhallenpark, Asbachstraße 1, 99423 Weimar
Eröffnung: 21.02.2025 um 19 Uhr
Dauer: 22.02. – 29.03.2025

teilnehmende Künstler*innen: Gökçen Dilek Acay, Benedikt Braun, Cosima Göpfert, Frankfurter Hauptschule, Alison Jackson, Tea Mäkipää, Tommy Neuwirth, Sarah Oh-Mock, Julian Palacz, Michal Schmidt, Julia Scorna, Marcus Sternbauer, Anke Stiller, Addie Wagenknecht, Moritz Wehrmann, Lars Wild, The Yes Man, 庄睿哲 Ruizhe Zhuang

Are we there yet?

14. February – 16. May 2025
Gruppenausstellung, Nome gallery, Berlin

NOME is pleased to announce are we there yet?, a group exhibition that critically examines issues of police brutality, mass incarceration, discrimination, immigration, and state surveillance. The show draws its title from a work by Kameelah Janan Rasheed, whose aphoristic text-based practice often grapples with complex societal questions. As with many of her works, are we there yet? carries multiple meanings, symbolizing both a push for equality and the darker undercurrents of state violence. The exhibition invokes Rasheed’s question to probe the spread of authoritarianism in contemporary society.

Artists: Camae Ayewa, Sadie Barnette, Aram Bartholl, Danielle Brathwaite-Shirley, James Bridle, Paolo Cirio, Cian Dayrit, Priscilla Dobler Dzul, Navine G. Dossos, Igor Grubić, Kite, Kameelah Janan Rasheed, Voluspa Jarpa, Ahmet Öğüt, Dread Scott, Myriam Zarhloul

Moving Image Perspectives

22. December 2024 – 30. June 2025
Einzelausstellung, Annka Kultys Gallery, London

ANNKA KULTYS GALLERY is pleased to present Greetings From Germany! (2024), a single-channel video by German artist Aram Bartholl, a poignant critique of police activities on the streets of Berlin, underscoring the potential of art to confront and illuminate complex truths. This presentation is part of Illuminated: Moving Image Perspectives, the gallery digital programme, which will take place over the course of a year, and offer unique insights into new media artists using film, video animation, as well as their latest technological explorations, including blockchain and advanced technologies such as AI.

Aram Bartholl’s, video Greetings from Germany! (2024), uses the technology of AI as a space of opportunities to explore disturbing policies around modern urban policing. The ironic title belies a serious underlying message about police activity on the streets of Berlin — a reminder that art can be a powerful tool to consider truth more fully.

For this work Bartholl chose a single image from a recording of an anti-war demonstration in Berlin where police were involved. Using this single frame, Greetings from Germany! presents six alternative realities generated by different AI video systems. The unfolding events are unsettling, playing with notions of certainty. It is difficult to know precisely what is happening as figures morph into one another. Lines are blurred between police, demonstrators and bystanders and precisely what is happening – one figure appears to dance. As the video is shot from the point of view of the audience, (reminiscent of smartphone streaming), the work gives the impression of the viewer being a witness to events unfolding. This creates a sense of immediacy, yet questions of veracity soon arise. The use of a variety of video generators shows how each of these commercial AI models give a slightly different angle to the ambiguous narrative. Shockingly, however, in the final shot, the ambiguity disappears as the viewer is confronted by a distressing clip of found footage of the incident.

This work is about holding a mirror to society, making visible aspects of public policy that might be easily overlooked or disregarded. By using one of the major tools of contemporary society – AI, Bartholl here encourages the viewer to look again, reconsider definitions of what constitutes the real, and catalyse conversations around critical issues.

Grand Snail Tour

26. September 2024 – 29. August 2025
Gruppenausstellung, Urbane Künste Ruhr, Xanten Ruhrgebiet

What is the Ruhr area? An exciting metropolitan region centred around the major cities of Dortmund, Essen and Duisburg? Or a collection of scattered towns and villages from Alpen to Xanten? Or both? Does it consist of tranquil river landscapes along the Ruhr, Emscher and Lippe or is it hopelessly damaged by the scars of heavy industry? Ruhrpott, example of transformation, poverty zone – how can art open up, change and enrich this diverse region?

Urbane Künste Ruhr wants to find out and is launching the Grand Snail Tour in autumn, an artistic-performative journey through all 53 cities in the Ruhr region. Because this is an ambitious endeavour and Urbane Künste Ruhr has set itself the goal of getting to know local players, forming bonds and establishing sustainable networks, this is a three-year project.

Kick-off Grand Snail Tour in Xanten
Urbane Künste Ruhr is launching the Grand Snail Tour in autumn, an artistic-performative journey through all 53 cities in the Ruhr area. The kick-off event will take place on 26.9. in Xanten.

Instruments of Surveillance

21. September 2024 – 2. May 2025
Gruppenausstellung, National Communications Museum, Hawthorn, Melbourne

As the race to create an artificial general intelligence (AGI) accelerates, questions of surveillance are more important than ever. Is it human or machine? And how can people equip themselves with the tools and knowledge they need to navigate technological futures?

Instruments of Surveillance grounds an age-old and contentious topic in the human and the everyday. From government spooks, data-extraction and activism through to generative AI, this exhibition unravels the interface between human and machine, inviting audiences to unpack the technologies that people use to surveil and their role in it.

Interact with a robotic commission by Louis-Philippe Demers. See an original WWII Enigma Machine, along with wiretaps and prototypes from the Australian Federal Police. Engage with commissions by Leah Heiss and Emma Luke, Kate Crawford, Aram Bartholl and Weniki Hensch among others.

This exhibition is curated by Jemimah Widdicombe (NCM) in collaboration with Dr. Tyne Sumner, current ARC DECRA fellow at the Australian National University.

Bilder

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Kommende Termine

Jahrestagung Intervenierende Künste

9. – 10. May 2025
Talk, Hau 2, Berlin

Die Jahrestagung 2025 des SFB Intervenierende Künste findet statt am:

Freitag, 9. Mai 2025, 18 bis 22 Uhr und
Samstag, 10. Mai 2025, 10 bis 20 Uhr

Sie wird organisiert von der Arbeitsgruppe „Digitaler Aktivismus“ in Kooperation mit dem HAU Hebbel am Ufer.

Programm und weitere Informationen folgen.
Zeit & Ort
09.05.2025 – 10.05.2025

HAU 2, Hallesches Ufer 34, 10963 Berlin

Vergangene Termine

Total Screen Time: BRAINROT

1. February 2025
Gruppenausstellung, panke.gallery, Berlin

After the success of the Athenian version of Total Screen Time, and after ‘Brainrot’ was voted last year’s word of the year, we are back in Berlin! No,no we are so,so back! Meanwhile, everyone seems to be obsessed with their screen time. Some are trying to downsize it, some are accepting their ‘terminally online’ identity, some perceive it as a competition, and some—as always, simply don’t care.

Enough with the heavy! We invited thirty artists to present digital works through their own personal devices, extending an intimate invitation for audiences to peer through the artist’s screen—a portal into their unique, brainrot-filled worlds. From personal and collective imagery to camp, critical takes on surveillance, viral memes, and wholesome escapism—artworks from every corner of the digital psyche are on display. This one night exhibition is about connecting, sharing in the joy of deep-frying our brains, rather than in isolation. And we think THAT’S HOT!

Curated by:
Aram Bartholl & Socrates Stamatatos

Participating artists:
!Mediengruppe Bitnik with Selena Savić & Gordan Savičić, Afroditi Panagiotakou & Manolis Manousakis, Aleksandra Domanović, Clusterduck, Constant Dullaart, Cory Arcangel, Danielle Brathwaite-Shirley, Darsha Hewitt, Dirk Paesmans, Esben Holk, Evan Roth, Igor Štromajer, Ingrid Hideki, Ipek Burçak, Jan Berger, Joan Heemskerk, Joana Moll, Joanna Bacas, Jonas Lund, Katerina Baxevani, Kathrin Hunze, Marsunev, Miltos Kontogiannis, Nadja Buttendorf, Nestor Siré, Niko Princen, Nora Al-Badri, Olaf Val, Ria Schöneberger, Theo Trianfyllidis

Total Screen Time is a one night group exhibition on phones! All participating artists will bring a phone with their artwork on it, which will be mounted on the walls of the exhibition space. The idea behind the show is that the audience gets to peep through the hole of the artist’s phones immersing into their artworks. LET’S BRAINROT TOGETHER! 🧠 In a collective and liberating moment we asked all artists and visitors to share their daily phone screen time during the opening. WE ARE ALL GETTING EXPOSED LOL 🎀

Bilder

Graphic Matters

29. November 2024
Talk, TURF festival, Breda

On Friday 29 November 2024, we are organising an inspiring afternoon for creative makers and tech enthusiasts together with TURF. During Current Characters IV: Wired Wonders , attendees and speakers will discuss the possibilities and ethical challenges of technology in art and design.

The new event TURF highlights electronic music, art, culture and tech. On Friday 29 November during Characters IV: Wired Wonders , three idiosyncratic makers Aram Bartholl (DE), SMACK(NL) and Roos Groothuizen (NL) present their work and share their views on the role of technology in art and autonomous design. They are known for their critical and social engagement. Wired Wonders promises to be a fascinating mix of inspiration and reflection, challenging attendees to think about the impact of technological innovations on the creative process.

Breda-based collective SMACK highlights the ethical dimensions of digital culture, critically visualising the seductions of technology and algorithms; Aram Bartholl explores the boundary between the digital and physical worlds, with critical installations that make technology tangible in the public domain; and Roos Groothuizen is known for her work on digital freedom and privacy, using technology as an activist tool to create awareness about surveillance and control.

Total Screen Time

21. November 2024
Curatorial, Ithakis 28, Kypseli-Athens, Athens


Total Screen Time is a
one night group exhibition on phones! All participating artists will bring a phone with their artwork on it, which will be mounted on the walls of the exhibition space. The idea behind the show is that the audience gets to peep through the hole of the artist’s phones to immerse into the artworks. LET’S BRAINROT TOGETHER! 🧠 In a collective and liberating moment, we also ask the artists  to share their weekly screen time prior to the opening. WE ARE ALL GETTING EXPOSED LOL 🎀

participating artists:
Andreas Angelidakis, Margarita Athanasiou, Cory Arcangel, James Bridle, Constant Dullaart, Chioma Ebinama, Evoulix, Fruitgillette, Agape Harmani, Hristos Hantzis, Kathrin Hunze, 1g.00_0 (Dirk Paesmans), Karl Heinz Jeron, Anna Kalozoumi, Kakia Konstantinaki, Markella Ksilogiannopoulou, Leefwerk, Lynn Hershman Leeson, Lucile Littot, Miltos Manetas, Maria Mavropoulou, Anastasis-Panagis Meletis, Tokisato Mitsuru, Eva Papamargariti, Angelo Plessas, Captain Stavros, Kosts Stafylakis, Mandy Stergiou, Alexandros Touramanis, Connor Willumsen

curated by:
Aram Bartholl, Socrates Stamatatos & Theo Triantafyllidis

curatorial statement:
Our algorithmic life has been reduced to isolation and hostility the last few years. Alone in our echo chamber we are brain rotting endlessly, while each specific algorithm is surveilling our every move and gatekeeping the process of our actions. To quote the famous philosopher and poet, Britney Spears:

“What am I to do with my life?
How am I supposed to know what’s right?
I can’t help the way I feel
But my life has been so overprotected
I tell ‚em what I like, what I want, and what I don’t
But every time I do, I stand corrected
Things that I’ve been told, I can’t believe
What I hear about the world, I realize I’m overprotected.”

Meanwhile, everyone seems to be obsessed with their screen time. Some are trying to downsize it, some are accepting their ‘terminally online’ identity, some perceive it as a competition, and some—as always, simply don’t care. Enough with the heavy! We invited thirty artists to present digital works through their own personal devices, extending an intimate invitation for audiences to peer through the artist’s screen—a portal into their unique, brainrot-filled worlds. From personal and collective imagery to camp, critical takes on surveillance, viral memes, and wholesome escapism—artworks from every corner of the digital psyche are on display. This one night exhibition is about connecting, sharing in the joy of deep-frying our brains, rather than in isolation. And we think THAT’S HOT!

Blog Archiv für Schlagwort: ars electronica

Second Life Default Crate

August 21, 2007


I am finally back from vacation and offline time and now fully dedicated to preparation and production of all my projects, workshops and stuff at 2nd city Marienstrasse Ars Electronica 07. Ars Electronica team here in Linz is working under full steam to get everything done till the festival starts 5.9.-11.9. 2007.

First samples and objects from the all over design I did for Marienstrasse are already done. On the left you see a 50x50x50 cm default Second Life crate. In total there will be at around 25 plain and also printed cubes scattered over Marienstrasse. I love the default wood version! You find these standard cubes in Second Life everywhere.

I’ll keep you posted about progress of production of Ars Electronica 2007. It’s going to be big and fun!

Second City at Ars Electronica 2007

Juli 11, 2007


Ars Electronica invited me as main artist of „Second City“ which is part of the festival this year (4.-11.9.07). I am developing a concept and design involving other artists in collaboration. Besides some solo pieces like the „Tree“ installation or „Chat“ intervention there will be a series of workshops and installations. Most of them are especially developed for 2nd city, some like „WoW“ are already known. As the title „Second City“ implies metaverses like Second Life are the main topic of this part of the festival. Second City takes place in a deserted shopping street in the center of Linz. Shopping, trading and creating stuff in workshops is one of the undelaying themes in 2nd City. Beside Meatvers related pieces there will be also the the theme exhibtion and more stuff in Marienstrasse.

Artists in collaboration are: Linda Kostowski & Sascha Pohflepp, Eva & Franco Mattes, Joachim Stein, Walter Langelaar, Andreas Lange as well as Jan Northof & Tobias Neiseke and Jürgen Höbarth in the workshop and Second Life support team.

More detailed infos to come….

Second City

This year’s festival is “going public” too before the backdrop of our (involuntary) digital transparency and the (voluntary) relinquishment of our privacy. “We are very intentionally running this “public sphere risk” because this step—going public, going into the public realm—is the only logical and consistent way to approach GOODBYE PRIVACY,” said Ars Electronica Artistic Director Gerfried Stocker. In going about this, urban spaces and infrastructure serve not only as a stage but also as a medium that blends with artistic interventions and, in turn, becomes a message. The epicenter of this “infiltration” is Marienstraße, a street that seems to be a dead zone in the middle of downtown Linz. The prevalence of vacant retail spaces here strongly evokes the atmosphere of a stage set and makes pedestrians feel like they’re walking past the artificial buildings of a virtual city. Ars Electronica will put these premises to use and transform Marienstraße into Second City, into the portal between reality and artificiality. What will be staged here during the week of September 5-11 is not some sort of urban renewal program; rather, this initiative has a strictly transient, virtual character. It is real artificiality and, conversely, artificial reality. The festival’s traditional propagation is thus endowed with a new quality—not just out into the city but throughout the cityscape.

www.aec.at

Sandbox in Berlin

Juli 6, 2007


Unfortunately my concept for Second City „Sandbox“ at Pfarrplatz in Linz won’t be realised for Ars Electronica. But I am thinking of doing this project after Ars Electronica in Berlin in autum. In fact I shouldn’t design a whole Sandbox like I did in this image for Linz. I think it’s better to invite people for 3 days to build own objects in sandbox style. I wonder how greefing attacks could look like in RL? 😉 I love sandboxes. It’ll be fun.

Find some typical Second Life sandbox pictures on flickr.

New Project: Chat

Juli 2, 2007


Good news! Upcoming project Chat is part of the Second City area I am working on at Ars Electronica. But I will talk about this whole Ars-Second-Life topic later.

The project Chat is of course the next stepp coming from the project Speech Bubble. In fact the concept of Chat is even older than the Speech Bubble project.

Project description goes something like this:

Chat is an interactive installation and a performance in
public space.
Similar to online computer games like Second Life or
World of Warcraft two persons are having a conversation
by writing text messages on a keyboard. The speech
bubble floating above the participants head displays the
written words of this ‘player’ in real time. The wireless
keyboard is connected to a PDA. A very small and light
weight LED beamer projects the text messages on the
translucent speech bubble. The whole equipment and
the speech bubble are attached to a stick which is carried
by a technician. These two technicians do follow each
participant individually so that the speech bubble stays
above the ‘players’ head even if they move.
It is recommended to show this piece at night or dark
places. Crowded clubs or conferences with many people
on a spot are a good environment to run this installation.

There is a more detailed german text version which will be translated for the AEC catalogue.

More infos about Ars Electronica and Second Life coming soon. Nice projects and workshops. It sgoing to be fun.

(By the way, the comment of Ahmet made me blog this. Sure, everybody wants the interactive speech bubble. Although I do like the first version very much)