Laufende Termine

Urban Art Biennale

26. April – 10. November 2024
Biennial, Völklinger Hüttte, Saarbrücken

Decoding the Black Box

27. January – 2. June 2024
Gruppenausstellung, Galerie Stadt Sindelfingen, Sindelfingen

Die Ausstellung Decoding the Black Box bringt Künstlerinnen und Künstler zusammen, die Licht in diesen dunklen Raum und die Prozesse werfen, die sich in ihm ereignen. Sie legen dabei nicht nur die Funktionsweisen digitaler Technologien wie beispielsweise von künstlicher Intelligenz offen, sondern visualisieren zugleich die Auswirkungen, die sie auf unsere Wahrnehmung von Realität und unser In-der-Welt-Sein haben. Während sie die ökonomischen und machtpolitischen Strukturen der digitalen Technologien und insbesondere des Internets transparent machen, zeigen sie Gegenentwürfe für eine dezentralisierte, humanere und demokratischere Nutzung ebendieser auf.

Bilder

Vergangene Termine

Killyourphone workshop

13. April 2024
Workshop, Transmediale exhibition hosted by Kunstraum Kreuzberg, Berlin

14:00 – 16:00

Killyourphone is an open workshop format. Participants are invited to make their own signal blocking phone pouch. In the pouch the phone can’t send or receive any signals. It is dead! This workshop was run for the first time at the Chaos Communication Congress in Hamburg end of 2013.

Stitch Incoming!!

25. March 2024
Curatorial, Speed Show at Web Cafe, Athens

Monday 25th of March, 7:00 PM at Web Cafe, Eptanisou 40, 113 61 , Kypseli – Athens

with:
!Mediengruppe Bitnik with Selena Savić & Gordan Savičić , Ingrid Hideki, Joanna Bacas, Kyriaki Goni, Maria Mavropoulou, Marina Gioti, Marsunev, Nadja Buttendorf, Theo Triantafyllidis

Curated by Aram Bartholl & Socrates Stamatatos

Speed Show lands in Greece, the country of souvlaki, the sun (yes we can claim that they originated a celestial body), ouzo, feta, an enormous financial debt. Currently, Greece is also trending for all the wrong reasons namely, gentrification, queerphobia, state crimes and more dystopic incidents.
As 2024 unfolds, we find ourselves amidst a whirlwind of confusion, bombarded with a cacophony of online horrors to consume, an attention span further abbreviated by TikTok’s algorithm and the barrage of incoming stitches.

Stitches Incoming serve as a conduit for creators to engage and converse, traversing from one topic to the next. They have evolved into a new social fabric, weaving connections within an ever-shifting digital and physical landscape while also serving as a testament to personal and collective traumas, both past and present.

What unites the participating digital artists? Perhaps everything and nothing simultaneously… Departing from the traditional Speed Show setup, where artworks are carefully stacked inside internet cafe computers, and drawing inspiration from the structure of TikTok stitches, each piece seems to propel the conversation forward, or perhaps uses the next as a springboard for its own narrative.

Stitch this and stitch that, we have everything you ever wanted (maybe) ! Are we stuck in an infinite loop of sh*tposting, valuable content, the highlight of social issues, personal and interpersonal experiences?
Maybe! Come and find out…

More info on Speed Shows at https://speedshow.net/stitch-incoming/

Killyourphone workshop

23. March 2024
Workshop, Transmediale exhibition hosted by Kunstraum Kreuzberg, Berlin

14:00 – 16:00

Killyourphone is an open workshop format. Participants are invited to make their own signal blocking phone pouch. In the pouch the phone can’t send or receive any signals. It is dead! This workshop was run for the first time at the Chaos Communication Congress in Hamburg end of 2013.

Killyourphone workshop

9. March 2024
Workshop, Transmediale exhibition hosted by Kunstraum Kreuzberg, Berlin

14:00 – 16:00

Killyourphone is an open workshop format. Participants are invited to make their own signal blocking phone pouch. In the pouch the phone can’t send or receive any signals. It is dead! This workshop was run for the first time at the Chaos Communication Congress in Hamburg end of 2013.

Blog Archiv für Schlagwort: second life

Stereoscopy: 3D Second Life Viewer

August 4, 2007


Futurelab AEC developed a 3D stereoscopy viewer for Second Life. This installation will be shown first time at net.culture.space Vienna next week 10.8.2007 19h.

I’ve been invited together with Peter Harlander to present a guided Second Life tour on bases of the VRizer technology to the 3D glasses equiped audience.

Got an interesting projet in SL? Let me know so we will drop by…

Invitation PDF

Update: Find pics of the event on flickr

Second City at Ars Electronica 2007

Juli 11, 2007


Ars Electronica invited me as main artist of „Second City“ which is part of the festival this year (4.-11.9.07). I am developing a concept and design involving other artists in collaboration. Besides some solo pieces like the „Tree“ installation or „Chat“ intervention there will be a series of workshops and installations. Most of them are especially developed for 2nd city, some like „WoW“ are already known. As the title „Second City“ implies metaverses like Second Life are the main topic of this part of the festival. Second City takes place in a deserted shopping street in the center of Linz. Shopping, trading and creating stuff in workshops is one of the undelaying themes in 2nd City. Beside Meatvers related pieces there will be also the the theme exhibtion and more stuff in Marienstrasse.

Artists in collaboration are: Linda Kostowski & Sascha Pohflepp, Eva & Franco Mattes, Joachim Stein, Walter Langelaar, Andreas Lange as well as Jan Northof & Tobias Neiseke and Jürgen Höbarth in the workshop and Second Life support team.

More detailed infos to come….

Second City

This year’s festival is “going public” too before the backdrop of our (involuntary) digital transparency and the (voluntary) relinquishment of our privacy. “We are very intentionally running this “public sphere risk” because this step—going public, going into the public realm—is the only logical and consistent way to approach GOODBYE PRIVACY,” said Ars Electronica Artistic Director Gerfried Stocker. In going about this, urban spaces and infrastructure serve not only as a stage but also as a medium that blends with artistic interventions and, in turn, becomes a message. The epicenter of this “infiltration” is Marienstraße, a street that seems to be a dead zone in the middle of downtown Linz. The prevalence of vacant retail spaces here strongly evokes the atmosphere of a stage set and makes pedestrians feel like they’re walking past the artificial buildings of a virtual city. Ars Electronica will put these premises to use and transform Marienstraße into Second City, into the portal between reality and artificiality. What will be staged here during the week of September 5-11 is not some sort of urban renewal program; rather, this initiative has a strictly transient, virtual character. It is real artificiality and, conversely, artificial reality. The festival’s traditional propagation is thus endowed with a new quality—not just out into the city but throughout the cityscape.

www.aec.at

3D Grattiti

Juni 19, 2007


3D Graffiti is a project of Raplaa Lazarno of LOL Architects Production of Architecture – Unreal Central Perspective 2006 – Royal Institute of Technology Stockholm.
Very nice concept of adding „elegally“ objects to builings in Second Life.

Second/Real Life movie

Juni 18, 2007


via Tao Takeshi/Mrtopf

Second Life at Tesla 14. juni

Juni 13, 2007


For all berlin based Second Life interested people. Chek out the talk/panel at Tesla tomorrow night. Hopefully I`ll have time to come, too.
„do. 14. juni 2007 | 20:30 h

second life 2 – mit jo fabian

jo fabian vermittelt zwischen ‚realer‘ und ‚virtueller‘ welt.
diesmal werden die möglichkeiten von theater und kunst in einer virtuellen welt diskutiert:
kann man second life als möglichkeit nutzen, ideen plastisch darzustellen und in einer community weiterzuentwickeln? zusammen mit kreativen aus künsten, design und architektur spielerisch und experimentell einen virtuellen raum für kultur schaffen und utopien ausloten, ohne dabei den bezug zum wirklichen leben zu verlieren. als gäste sind geladen:
martina pickhardt, wirtschaftsinformatikerin, arbeitet als selbstständige beraterin im wirtschafts- und kulturbereich. sie war 2003 stipendiatin an der akademie schloss solitude im programm art, science & business. derzeit beschäftigt sie sich im schwerpunkt mit den themen second life und social web.
andreas horbelt ist theaterwissenschaftler und beschäftigt sich seit langem mit den möglichkeiten des theaters in virtuellen welten. er arbeitet als dramaturg und als konzeptioner für multimediale ausstellungsformate, zur zeit hauptsächlich für triad berlin.
stephan lorenz hat ‚freie kunst‘ studiert. seit ende der 80er jahre interessiert ihn die verbindung von kunst und interaktivität. seit 1992 arbeitet er als multimedia-konzeptioner und designer in der werbung.
in second life betreibt er über seine kleine agentur lcg-design seit märz 2007 das sim culturegion / design island, um dort erfahrungen für das kommende 3d-internet zu sammeln.“

Alice's Adventures in Wonderland

Juni 8, 2007


At the „Nachtcafe“ series of Schaubühne Berlin is tonight a Second Life involving performance „Wonderland“ on the program.

Update:
Pics of the event on flickr.

Connecting first and second life

Juni 5, 2007


Via Joshua Kauffman I found this very interesting talk of Matt Biddulph
about Second Life, rapid prototyping and Arduino boards. His movie about creating objects in Second Life by script is astonishing. Yes i agree, the combination of affordable prototyping printers in the future, growing 3D environments and the popular DIY low tech hack culture will create unforeseen possibilties. It’s going to be fun …

Pic of the day: Sim

Mai 24, 2007


In Linz, AT I found another marked real Second Life „Sim“.
🙂
see 256

Thanks to Carola for showing it to me …

New Project: „Missing Image“

Mai 16, 2007



Three months ago at the Second Life panel during Transmediale 07 I showed this new project „Missing Image“. The missing texture default message of unloadable Second Life clothing is transferred into real life. Find more pics and a detailed description on the projects page here.

If there is somebody ( gallery, designer, fashion label …) interested in coproducing a small series of these shirts don’t hesitate to contact me.

New Project: „256²“

Mai 16, 2007



The solution to the 16 meter chalk line is a new piece called „256²“. Although it didn’t stop raining yesterday noon I used almost 64 pieces of chalk to mark the outline of the Second Life Sim NewBerlin (Teleport) around Alexanderplatz Berlin real life. It was a lot of fun. Check out more pics and a detailed description on the projects page here.
See also joachim’s post on this event.