Current Events

Seasons of Media Arts

9. September 2020 – 31. March 2021
Group Show, ZKM - Zentrum für Kunst und Medien, Karlsruhe

Seasons of Media Arts. Stadt der partizipativen Visionen
ZKM | Zentrum für Kunst und Medien

Light installations, media projections on building facades and streets, artistic interventions, and experimental events will transform Karlsruhe during the »Seasons of Media Arts« into a stage for innovative, cooperative, and networked media art. Since September 11, 2020, a variety of media-based artistic projects has been on show in the urban space of Karlsruhe. These projects, accompanied by special programs designed by various institutions and initiatives in Karlsruhe, invite the public to interact and explore our information- and media technology-based reality.  Here, »media« are understood literally as expressive tools that open up artistic access to current issues such as the climate crisis or democracy in the age of social media.

with:
Aram Bartholl, Michael Bielicky, Jonas Denzel, Holger Förterer, Walter Giers, Mira Hirtz, Eva Judkins, Ulf Langheinrich, Alexander Liebrich, Christian Lölkes, Betty Rieckmann, Sabine Schäfer, Marie Sester, Ulrich Singer, Pong.Li Studios, Xenorama, Marco Zampella,

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Upcoming Events

Mind Over Matter

11. December 2020 – 15. March 2021
Group Show, Technische Sammlungen Dresden, Dresden

MIND OVER MATTER, eine englische Redewendung, die mit der deutschen Volksweisheit DER WILLE VERSETZT BERGE verglichen werden kann.

Die Redewendung wird ebenso in der Parapsychologie für die Beschreibung von paranormalen Phänomenen, wie z.B. der Psychokinese verwendet. Es sollen im Rahmen der Ausstellung und des Vortragsprogramms vor allem Fragen der Bewusstseinsforschung, des Machine Learning und der Struktur des Selbst und Selbsterlebens nachgegangen werden. Seit jeher werden diese Fragen im Rahmen von Science-Fiction Literatur, aktuellen Filmreihen wie Matrix oder Westworld in Zukunftssettings projiziert, die mittels fortschrittlicher Technologie die Frage zu lösen versuchen, wie sich Geist und Bewusstseinsphänomene innerhalb von komplexen Materieansammlungen, die aus kleinsten, atomaren Bestandteilen zusammengefügt sind, entwickeln und manifestieren
kann. Diese aktuellen philosophischen Fragen, die sich anhand unserer technischen Errungenschaften in Hinblick auf elektronische Datenverarbeitung und umfassende Massenkommunikation mit neuer Vehemenz stellen, sind aber bereits seit Jahrhunderten auch in unseren Breiten im Zentrum der philosophischen Spekulationen, angefangen beim Bewusstseins- und Gottesbegriff von Rene Descartes und Gottfried Wilhelm Leibnitz im 17. Jahrhundert. Es werden unterschiedliche philosophische Grundfragen nach der Struktur des Seins, der Materie und der Zeit aufgeworfen, die mittels technologischer und künstlerischer Versuchsanordnungen erforscht werden.

Die Frage nach der Natur unseres Bewusstseins, und wie es möglich ist, dass es in unserem Universum existiert und es erlebt, ist wohl das faszinierendste Rätsel, mit dem wir konfrontiert sind. Das Forschungsgebiet der Künstlichen Intelligenz (KI) wurde nicht zuletzt ins Leben gerufen, um darauf eine Antwort zu finden. Die Medienkunst bezieht sich seit ihren Anfängen auf die Erforschungen dieses Verhältnisses von Mensch, Technologie und Bewusstsein, unter Zuhilfenahme technologischer und künstlerischer Modelle und technischer Hilfsmittel. In dem Versuch, auf Computern die kognitiven Prozesse des Menschen zu realisieren, entwickeln wir ein testbares Verständnis und Begriffe davon, wie elementare Informationsverarbeitungsprozesse zu komplexem Erleben führen, es handelt sich um nicht weniger als dem Versuch einer Theory of Everything , mittels der Spiegelung und Überführung in ein maschinell-abstraktes Informationsverarbeitungssystem, welches aber nach dem Vorbild der menschlichen Informationsverarbeitung modelliert wurde.

Was unterscheidet heutige KI-Systeme vom menschlichen Geist? Die heutigen Anwendungen der KI konzentrieren sich vor allem auf die Klassifikation von Daten und die Steuerung technischer Systeme. Unser Geist ist jedoch mehr als ein Klassifikator: er erschafft aktiv ein dynamisches Modell der Umwelt, einen Traum, der in den sensorischen Daten verankert ist, und den er erlebt und reflektiert. Künstlerische Arbeiten, die diese Modellierung in technischer wie humanistischer Hinsicht exerzieren und reflektieren sollen vorgestellt und diskutiert werden, dabei sind lokale, nationale und internationale Beiträge eingeladen.

Recent Events

Zeitmaschine

12. November 2020
Talk, FH Potsdam, Potsdam

Zeitmaschine: A mini conference at FH- Potsdam

with:
Kim Albrecht
Aram Bartholl
Dorit Mielke

Imagine you Wake Up and There is no Internet

22. October – 16. November 2020
Group Show, Romantso, Athens

What will happen if one day you wake up and there is no Internet?

The exhibition Imagine you wake up and there is no Internet explores the effects of ubiquitous connectivity and technology in everyday life. Starting from our obsession with digital technologies, the exhibition seeks to enhance the debate about the coexistence of human and machine in the 21st century.

13 artists and 5 art collectives showcase scenarios from the present time and the near future, strategies of disconnection and disorientation, evacuation and escape plans from the city, studies on the information society, snapshots from digital life and the infrastructures that allows us to be connected to the network, and new readings for the political period we are going through. Any sense of certainty for the present and the future seems to have been destabilised.

31 years after the creation of the world wide web, concepts such as space, time, value and labor have acquired new meaning. And these concepts will continue to take on new meaning as the technology that we use the most, changes at great speed leaving us -often- in the position of the observer with little space for manoeuvring. The levels of control and surveillance in the networks we navigate, whether resulting from political decisions or market trends, are often obscure. At the same time, everyday life and personal data have acquired a particular economic value within networks and our obsession with constant connectivity, can only accelerate a technological future where human behaviour becomes predictable or can be predicted to meet political or/and economic trends.

The works in the exhibition highlight moments and fragments of our digital life surfacing issues related to the human-machine relationship and its impact on the public sphere. The exhibition aims at contributing to the discussion on the constantly accelerating dynamics of the Network, our position within it, and finally, the boundaries between a human-driven versus a machine-driven technological world.

The exhibition presents new commissions and works from: Marina Gioti, Vaggelis Deligiorgis, Antonis Kalagkatsis, George Moraitis, Manos Saklas, Alexandros Tzannis, Jono Boyle and the new version of the work “Tracing Information Society – A Timeline” by Technopolitics group.

Participating Artists:
!Mediengruppe Bitnik & Low Jack (DE/FR), Aram Bartholl (DE), Jono Boyle (UK), Heath Bunting & Kayle Brandon (UK), Vaggelis Deligiorgis (GR), Exonemo (JP), Marina Gioti (GR), Antonis Kalagkatsis (GR), George Moraitis (GR), No Más / No More (GR), Manos Saklas (GR), Molly Soda (U.S.), Superflux (UK), Technopolitics (AT), Alexandros Tzannis (GR), Filipe Vilas-Boas (PT)

Curated by Katerina Gkoutziouli & Voltnoi Brege

 

Opencoil

16. October – 1. November 2020
Group Show, Berlin, Berlin

you are hereby invited to the opening of OPENCOIL.show

with most cities pavements flooded by ‘dockless sharing vehicles’, OPENCOIL presents works by 10 artists specially selected to fill the vacuum between private and public space. this show is an experimental attempt to physically engage with the rise of ‘landfill capitalism’ by reclaiming ‘micro-mobility’ infrastructure. decentralised and climate neutral. helmets not included.

concept & curated by Dennis de Bel & Anton Jehle

participating artists: Aram Bartholl, Constant Dullart, Dennis de Bel & Anton Jehle, JODI, Jonas Lund, Martin Howse, Mediengruppe Bitnik!, Rosa Menkman, Sarah Grant, Sofya Aleynikova

opening:
oct 16th, 7pm / zentrum f netzkunst, haus der statistik

showcase:
oct 17th / ko-markt, haus d statistik

roaming speedshow:
oct 26th – nov 1st / berlin

 

german:

OPENCOIL – The roaming Speedshow

Die Ausstellung OPENCOIL setzt sich mit den Auswirkungen von Mikro-Mobilitätsdiensten auf den Stadtraum auseinander, indem sie ihre dezentrale Infrastruktur als Ausstellungsraum nutzt und gleichzeitig die Bedingungen und Auswirkungen dieser Infrastrukturen auch zum Thema macht.

10 Künstler*innen wurden eingeladen, ihre Arbeiten auf einem kleinen Wifi Controller mit ~2MB Offline-Speicher zu präsentieren.

Diese „digitalen Galerieräume“ werden an 10 zufällig ausgewählten E-Scootern angebracht.
So fährt die Ausstellung, von den Nutzer*Innen der Roller unbemerkt, als „roaming Speedshow“ durch die Stadt.

Der aktuelle Standort der Kunstwerke kann ab dem 26 Oktober über diese Website verfolgt werden. Damit die Werke betrachtet werden können, muss die „Roller-Galerie“ im Stadtraum gefunden werden.

Sobald der Roller angemietet ist, erhalten die Besucher*innen über ihr persönliches Smartphone, Zugang zu dem 2MB großen Galerieraum und den ausgestellten Werken.

Während Kapazitätsbeschränkungen und die bevorzugte Vermeidung von Zusammenkünften in geschlossenen Räumen, traditionelle Galerien und Museen vor Herausforderungen stellen, zielt OPENCOIL darauf ab, die Ortsunabhängigkeit des Online mit der Materialität des Offline (und umgekehrt) zu verbinden. Die Infrastruktur der „Mikro-Mobiltitätsdienste“ wird übernommen – klimaneutral und dezentral.

Die Gehwege vieler Städte auf der ganzen Welt wurden in den letzten Jahren von sogenannten ‘dockless sharing vehicles’ regelrecht überflutet. Mit Versprechungen von Umweltfreundlichkeit und Elektromobilität, besetzten diese Risikokapitalismus Aktivisten die Grauzone zwischen privatem und öffentlichem Raum auf den Straßen unserer Städte. Diese gewissenlose Gewissenhaftigkeit der “Mikro-Mobilitätsdienste” wirft jedoch wichtige Fragen zu städtischem Raum, Eigentum, Agentur, Produktion, Ökologie und sehr spätem Kapitalismus auf.

Wie umgehen mit der Inbesitznahme öffentlichen Raums?
Welche Werkzeuge und Wege gibt es sich diesen zurückzuerobern?

OPENCOIL soll nicht nur ein Pandemie-tauglicher Weg sein, um Kunst im öffentlichen Offline-Raum zu zeigen. OPENCOIL ist auch eine kreative (Um-)Nutzung von E-Scootern, ein Versuch, sich ihnen mit künstlerischen Mitteln zu nähern.
Gezeigt werden Arbeiten, die sich mit Fragen der Überschneidung von öffentlichem und privatem Raum, dem Umgang mit Ressourcen sowie mit Greenwashing, Risikokapitalismus und Vandalismus befassen.

 

Blog Archive for Tag: hurtmeplenty

Hurt me plenty review – Motherboard

November 21, 2014

hurt-me-plenty-motherboard-2
Review of Hurt me plenty on Motherboard Vice http://motherboard.vice.com/read/hurt-me-plenty
by Doug Berend
thx!!

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Computer art of today

September 25, 2014

‘Hurt me plenty’ opening speech by Olia Lialina

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Opening speech by Olia Lialin on Sept 12th 2014, DAM gallery Berlin.
Aram Bartholl – Hurt me plenty (pictures )
13th September – 1st November 2014
DAM Gallery, Berlin
 
Good evening,
I’m happy to have a chance to talk at the opening of Aram Bartholl’s, “Hurt me plenty” exhibition. Please allow me to start by mentioning another artist, Herbert Franke. His work was exhibited at the DAM Gallery many times I believe. Some year ago I invited him as a computer art pioneer to tell young designers about the origins of Algorithmic Art and Generative Graphics.
It was a very inspiring and energetic talk. One of the most thought provoking parts though was Franke explaining that there were times such as in the late 50’s/early 60’s when you had to fight for the idea that you can make Art with computers. Computer Artists were outcasts of the Fine Art scene. They couldn’t claim to be called Artists. It was just not accepted, because computers are algorithmic and Art is spiritual. Art was not allowed to come from computers or algorithms. These times are long gone. Digital computers became medium, then meta-medium, and turned in to new media. There is hardly any art today made without computers in Fine Arts and in Contemporary Art. Moreover, there is a whole universe of Media Arts with at least a 30 years old tradition of creating art with digital technology as being medium specific, not just by producing the work with some application, but with being critical or at least attentive to the software itself.
Today we find ourselves surrounded by post-digital and post-internet art, whereas renouncing of digital technology is so important and paying attention to the computer is supposed to be of ‘yesterday’. In post-digital art, hybrid forms are preferred and ambiguous, veiled messages are sent around. Like, common, digital is everywhere. Don’t even mention it. Be an Artist. Don’t be Computer Artist. Full circle.
In particular, this state of the arts makes me think about the possible revival of Computer Art as a notion and term that nowadays could belong to artists who make an effort to show the computer itself. It is neither algorithmic, nor nostalgic. Not 8 bit.
Art of direct messages and gestures. Clear and totally explicit.
Here are 10.000 passwords from Yahoo messenger. Find yours.
This is the graphic card. A computer inside your computer. It is expensive and powerful.
This is your phone. You have no idea when it is off or on. Come to a workshop and make a copper bag to put it inside and find out for sure.
This is the Hard Disk Crusher. This is your hard disk.
Computer art of today is hardware art. Art of hard messages. It hurts.
These brutally scratched hard disk plates are there. They refer to a significant case that happened a year ago when the Guardian received an order to destroy the computer where Snowden’s files were stored. In the mass media we saw explicit pictures of damaged computer parts and images of journalists executing drives and chips. It hurts to see it, hurts to listen to the Guardian’s Editor in Chief, who says, “Its harder to smash up a computer than you think”. Yeah, it’s even harder to accept it as a reality, journalists drilling though hard drives.
They were forced to do so. It was an act of intimidation. But, I think soon we’ll do it voluntarily and on a regular basis. There is less and less certainty of what you are doing with your computer on the level of software. There is hardly a proper way to save, and almost no way to delete by giving commands to the software. When you really would want to delete information, you’ll have to put your hard drive into the hole of this machine.
You are probably familiar with classic images of the first ever computer called ENIAC from 1945. It’s a computer the size of this space, and it is operated by many people who rewire or rebuild it for every new tasks. ENIAC was operated on the level of hardware, because there was no software. These images are from the remote past, but maybe, they are also of the nearest future.
Software is developed in a way that makes us helpless and desperate and there are less and less commands available. I don’t have an ‘undo’ available on my phone any more. So if something crucial, if I really need to ‘undo’, the only way is to throw my phone into this hole. I’m exaggerating. Whats this phone after all? This dumb terminal through which I connect to the Cloud? But the Cloud is in the same routine.
Earlier this year at the Transmediale Festival, Sebastian Schmieg and Johannes Osterhoff showed their project “10 kilograms from the Google factory”. It’s a box of shredded hard disks from the Google Data Center in Belgium with hundreds of useless, formless objects looking like fragments of a meteorite. It’s of no importance for Science, but could be well suited for the gift shop of a science museum. Artists were actually selling them as a souvenir – 85 Euros per piece. Buy part of the Cloud, say hello to your files.
But there is also good news. There is a computer artist who brings a hard disk ‘crasher’ in to the gallery. It looks small here. It is three times smaller than the graphic card on the wall. These cards will not fit inside there. The ‘crasher’ looks rather harmless here. Looks like there maybe alternatives. There is a future for software. That there is a chance for software transparency, a chance to delete by giving a command to the computers not the computer terminators. You should see clearly to think about it.
Dimensions and scale matter.
Last semester we had the honor of hosting Aram at the Merz Akademie. He made a project with my students titled, “For your eyes only”. It was about wearable smart objects: smart watches, smart glasses. These are technologies that promise to be very helpful and almost invisible. Week after week this group was doing the opposite, working on projects and objects that would bring awareness about the presence of the devices. Works that would made them visible and that would make us notice them. Two students decided to build a big model of Google Glass. Like really big. Three to two meters or something like this. Yeah, surprise, of course, invite the author of the monumental ‘Marker’ and ‘Dust’ to teach, and wonder that his students will search for some vivid element of the digital realm to erect a statue of in public space. I know that Aram was not really comfortable with this and tried to guide students into more subtle solutions, but they were steadfast in their decision. And in the end of the semester, they carried in a huge clumsy model of this trendy high-tech accessory. I don’t know what grade they got, but it still stays there, an unusable and sad object like Google Glass itself. But now you can clearly see it.
The thing is, we are not blind, but invisible computing made us longsighted, we don’t see what is right in front of our eyes because we are not supposed to see it. Computer Art can help. It has an optic.
Enjoy magnification, zoom in, clear images and binary statements.
Olia Lialina 2014
IMG_5122
Olia Lialina
Net Artist, one of the net.art pioneers.
Co-founder of Geocities Research Institute
New Media Professor at Merz Akademie, Stuttgart

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Hurt me plenty – Pictures & Press

September 22, 2014

hurt me plenty - by vinciane verguethen -1022
hurt me plenty - by vinciane verguethen -1032
hurt me plenty - by vinciane verguethen -0996
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All pictures: https://www.flickr.com/photos/bartholl/sets/72157647904042972/
Hurt me plenty
Exhibition: 13th September – 1st November 2014
DAM Gallery, Berlin
7:30: Introduction by Olia Lialina, Professorin New Media at the Merz Akademie Stuttgart.
In his solo show Aram Bartholl exhibits a new series of works inspired by the questions and developments engaging humankind’s ‘entry’ into the digital realm and the role of the first person as ‘shooter’. Bartholl deconstructs stereotypes about pixel imaging with unique large-scale works that are subtly combined with a series of pieces about issues of privacy, surveillance and net neutrality. With this exhibition, Bartholl proposes a new discourse that challenges the current debates about surveillance versus the seemingly antiquated ideas and images of ‘cyberspace’.

Press:

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Individual Invitations

September 9, 2014

Sieh dir diesen Beitrag auf Instagram an

individual invitations!

Ein Beitrag geteilt von Ar@m B@rtholl (@arambartholl) am

Hurt me plenty

Preview: September 12, 2014, 19 – 21 Uhr
September 13 –  November 1st, 2014
DAM Gallery
 
 

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Hurt me plenty

August 22, 2014

choose-skill-level-hurt-me-plenty-1000
I’m pleased to announce my upcoming solo show at DAM gallery. New works!! CU there!!

Aram Bartholl – Hurt me plenty

Exhibition: 13th September – 1st November 2014
DAM Gallery, Berlin
Preview: 12th September 2014, 7 – 9 PM
7:30: Introduction by Olia Lialina, Professorin New Media at the Merz Akademie Stuttgart.
In his solo show Aram Bartholl exhibits a new series of works inspired by the questions and developments engaging humankind’s ‘entry’ into the digital realm and the role of the first person as ‘shooter’. Bartholl deconstructs stereotypes about pixel imaging with unique large-scale works that are subtly combined with a series of pieces about issues of privacy, surveillance and net neutrality. With this exhibition, Bartholl proposes a new discourse that challenges the current debates about surveillance versus the seemingly antiquated ideas and images of ‘cyberspace’.
Performance during the Preview:
BYOD – Bring Your Own Drive, and crush it.
Disused hard drives of PCs, laptops and servers imply a high security risk. DATALOVE prevents that discarded hard drives with sensible data fall into wrong hands. During the Preview of the exhibition the visitors are invited to bring their old data storage media and get them destroyed with a hardware crusher as part of Bartholl´s performance DATALOVE.
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Aram Bartholl – Hurt me plenty

Ausstellung: 13. September – 1. November 2014
DAM Gallery, Berlin
Preview: 12. September 2014, 19 – 21 Uhr
19:30: Einführung von Olia Lialina, Professorin New Media an der Merz Akademie Stuttgart.
In der Einzelausstellung zeigt Aram Bartholl eine Reihe neuer Arbeiten inspiriert von den Fragen rund um die Entstehung von First Person Skootern und dem ‘Eintritt’ des Menschen in das Digitale. Bartholl dekonstruiert mit großformatigen Arbeiten Pixelstereotypen und kombiniert diese auf subtile Weise mit den aktuell dringenden Themenkomplex rund um Privatsphäre, Überwachung und Neutralität im Netz. Die scheinbar antiquierten Ideen und Bilder von ‘Cyberspace’ versus der aktuellen Überwachungsdebatte werden in einer Ära der digitalen Omnipräsenz neu zur Diskussion gestellt.
Performance zur Eröffnung der Ausstellung:
BYOD – Bring Your Own Drive, and crush it.
Ausgediente Festplatten von PCs, Laptops und Servern bergen ein hohes Sicherheitsrisiko. DATALOVE verhindert, dass ausrangierte Festplatten-Laufwerke mit sensiblen Daten in falsche Hände geraten. Zur Ausstellungseröffnung sind die Besucher herzlich eingeladen im Rahmen von Bartholls Arbeit DATALOVE ihre alten Datenträger mitzubringen und vor Ort mit einem Hardware-Crusher zu zerstören.
 

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