Laufende Termine

Singularity

4. October – 15. December 2024
Gruppenausstellung, C-Lab - Taiwan Contemporary Culture Lab, Taipei

2024 Future Media FEST-Singularity Embracing the Dawn of the Singularity

In the heart of the 21st century’s digital revolution, technological advancements are reshaping human existence—our lifestyles, thought processes, and societal structures. Underpinning this transformation is the captivating concept of the Singularity, a theory both alluring and profound.

The Technological Singularity, as envisioned by mathematician and computer scientist Vernor Vinge in 1993, designates a pivotal moment when machine intelligence eclipses human intellect. This event is predicted to trigger an exponential surge in technological progress, irrevocably altering the trajectory of civilization. The academic community further understands the Singularity as an inflection point where artificial intelligence reaches a certain threshold, catalyzing a cascade of technological disruptions and an „intelligence explosion.“

Grand Snail Tour

26. September 2024 – 29. August 2025
Gruppenausstellung, Urbane Künste Ruhr, Xanten Ruhrgebiet

What is the Ruhr area? An exciting metropolitan region centred around the major cities of Dortmund, Essen and Duisburg? Or a collection of scattered towns and villages from Alpen to Xanten? Or both? Does it consist of tranquil river landscapes along the Ruhr, Emscher and Lippe or is it hopelessly damaged by the scars of heavy industry? Ruhrpott, example of transformation, poverty zone – how can art open up, change and enrich this diverse region?

Urbane Künste Ruhr wants to find out and is launching the Grand Snail Tour in autumn, an artistic-performative journey through all 53 cities in the Ruhr region. Because this is an ambitious endeavour and Urbane Künste Ruhr has set itself the goal of getting to know local players, forming bonds and establishing sustainable networks, this is a three-year project.

Kick-off Grand Snail Tour in Xanten
Urbane Künste Ruhr is launching the Grand Snail Tour in autumn, an artistic-performative journey through all 53 cities in the Ruhr area. The kick-off event will take place on 26.9. in Xanten.

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Kommende Termine

Moving Image Perspectives

22. December 2024 – 30. June 2025
Gruppenausstellung, Annka Kultys Gallery, London

Coinciding with its 9th anniversary, ANNKA KULTYS GALLERY is delighted to announce the launch of its new digital programme Illuminated: Moving Image Perspectives, which will take place over the course of a year, and elaborates on the gallery’s expertise in moving image and reaffirms its ongoing commitment to this field.

On a weekly basis, Illuminated will offer unique insights into a new media artist using film, video animation, as well as their latest technological explorations, including blockchain and advanced technologies such as AI. This project aims to showcase and contextualise diverse digital art practices, while introducing international artists and their distinctive approaches to the gallery’s audience.

The online streams will be augmented by physical presentations of digital artworks in a private home setting at the gallery founder’s loft in Shoreditch. These installations will be accompanied by regular, invitation-only dinners and carefully curated exclusive viewings for art professionals, fostering deeper connections between artists, collectors, journalists, and museum curators.

Vergangene Termine

Graphic Matters

29. November 2024
Talk, TURF festival, Breda

On Friday 29 November 2024, we are organising an inspiring afternoon for creative makers and tech enthusiasts together with TURF. During Current Characters IV: Wired Wonders , attendees and speakers will discuss the possibilities and ethical challenges of technology in art and design.

The new event TURF highlights electronic music, art, culture and tech. On Friday 29 November during Characters IV: Wired Wonders , three idiosyncratic makers Aram Bartholl (DE), SMACK(NL) and Roos Groothuizen (NL) present their work and share their views on the role of technology in art and autonomous design. They are known for their critical and social engagement. Wired Wonders promises to be a fascinating mix of inspiration and reflection, challenging attendees to think about the impact of technological innovations on the creative process.

Breda-based collective SMACK highlights the ethical dimensions of digital culture, critically visualising the seductions of technology and algorithms; Aram Bartholl explores the boundary between the digital and physical worlds, with critical installations that make technology tangible in the public domain; and Roos Groothuizen is known for her work on digital freedom and privacy, using technology as an activist tool to create awareness about surveillance and control.

Total Screen Time

21. November 2024
Curatorial, Ithakis 28, Kypseli-Athens, Athens


Total Screen Time is a
one night group exhibition on phones! All participating artists will bring a phone with their artwork on it, which will be mounted on the walls of the exhibition space. The idea behind the show is that the audience gets to peep through the hole of the artist’s phones to immerse into the artworks. LET’S BRAINROT TOGETHER! 🧠 In a collective and liberating moment, we also ask the artists  to share their weekly screen time prior to the opening. WE ARE ALL GETTING EXPOSED LOL 🎀

participating artists:
Andreas Angelidakis, Margarita Athanasiou, Cory Arcangel, James Bridle, Constant Dullaart, Chioma Ebinama, Evoulix, Fruitgillette, Agape Harmani, Hristos Hantzis, Kathrin Hunze, 1g.00_0 (Dirk Paesmans), Karl Heinz Jeron, Anna Kalozoumi, Kakia Konstantinaki, Markella Ksilogiannopoulou, Leefwerk, Lynn Hershman Leeson, Lucile Littot, Miltos Manetas, Maria Mavropoulou, Anastasis-Panagis Meletis, Tokisato Mitsuru, Eva Papamargariti, Angelo Plessas, Captain Stavros, Kosts Stafylakis, Mandy Stergiou, Alexandros Touramanis, Connor Willumsen

curated by:
Aram Bartholl, Socrates Stamatatos & Theo Triantafyllidis

curatorial statement:
Our algorithmic life has been reduced to isolation and hostility the last few years. Alone in our echo chamber we are brain rotting endlessly, while each specific algorithm is surveilling our every move and gatekeeping the process of our actions. To quote the famous philosopher and poet, Britney Spears:

“What am I to do with my life?
How am I supposed to know what’s right?
I can’t help the way I feel
But my life has been so overprotected
I tell ‚em what I like, what I want, and what I don’t
But every time I do, I stand corrected
Things that I’ve been told, I can’t believe
What I hear about the world, I realize I’m overprotected.”

Meanwhile, everyone seems to be obsessed with their screen time. Some are trying to downsize it, some are accepting their ‘terminally online’ identity, some perceive it as a competition, and some—as always, simply don’t care. Enough with the heavy! We invited thirty artists to present digital works through their own personal devices, extending an intimate invitation for audiences to peer through the artist’s screen—a portal into their unique, brainrot-filled worlds. From personal and collective imagery to camp, critical takes on surveillance, viral memes, and wholesome escapism—artworks from every corner of the digital psyche are on display. This one night exhibition is about connecting, sharing in the joy of deep-frying our brains, rather than in isolation. And we think THAT’S HOT!

Kill Your Phone (with style!)

16. November 2024
Workshop, Super Duper Store, Athens

KILLYOURPHONE.COM is an open workshop format. Participants are invited to make their own signal blocking phone pouch.📶 In the pouch the phone can’t send or receive any signals. It is dead! 📵This time we are adding a cute twist 🥰 your phone is going down with style 💖

Join @arambartholl & @socratesstamatatos on 16.11.2024 from 12:00-17:00 at our beloved @super_duper_wow 🎀

Liebe auf den ersten Blick

26. October – 3. December 2024
Gruppenausstellung, Springhornhof, Neuenkirchen

Die Stiftung Springhornhof wurde gegründet, um das Lebenswerk der 1998 verstorbenen Ruth Falazik weiterzuführen. Als Galeristin hat sie bereits in den 1960er Jahren aus dem historischen Spring­ hornhof einen Ort für zeitgenössische Kunst ge­ macht. Als spätere Kunstvereinsleiterin gelang es ihr, namhafte internationale Künstlerinnen und Künstler in das Heidedorf zu locken, um neue Werke im Dialog mit Natur und Landschaft zu entwickeln.

Die obere Etage gehört den Künstlerinnen und Künstlern des Ensembles von mittlerweile mehr als vierzig frei zugänglichen Skulpturen und Installa­ tionen, das vom Springhornhof stetig weiter ent­ wickelt wird. Großzügig haben sie Fotografien, Skulpturen und Objekte für den Verkauf zugunsten der Arbeit der Stiftung zur Verfügung gestellt. Die Schau führt eindrucksvoll vor Augen, welche Band­ breite künstlerischer Positionen die Neuenkirchener „Kunst­Landschaft“ mittlerweile umfasst:

Elmgreen & Dragset, Rupprecht Matthies, HAWOLI, Gabriela Albergaría, Hartmut Stielow, Mutter/Genth, Martin Reichmann, Kaori Tomita, Verena Issel, Aram Bartholl, Ulrich Eller, Harald Finke, Stefan Kern, Micha Ullman, Rolf Jörres, Timm Ulrichs, Christiane Möbus, Volker Lang, Carl Vetter, Anna Guðjónsdóttir, Will Beckers, Gisela von Bruchhausen und viele mehr.

Blog Archiv für Schlagwort: tree

„Tree“ during Ars Electronica, documentation & movie

September 21, 2007


A forest, half virtual, half real, on Marienstraße, Second City, Ars Electronica 2007. As in most computer games and 3D worlds, objects from the real world are “copied” or simulated in simplified form and in accordance with programming constraints. Textures are applied to 3D structures and, depending on lighting conditions, the images making up the virtual scenery are computed in real time during the game. Most trees are constructed out of two interlocking surfaces, each of which is covered with the same tree-view texture. The transparency of the gaps between the leaves and branches is provided by a so-called alpha channel in the graphics file. From a certain distance and the corresponding perspective, this abstracted form of a tree in virtual space doesn’t stand out as a simplification.

…read on & more pics on project page

Better quality quicktime movie here.

„Tree“ test print

August 24, 2007


Tree“ test print just came in, nice!

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„Tree“ at Ars Electronica

August 21, 2007


I posted already serveral times about the Tree project. Finally this project will be produced by Ars Electronica 07 for 2nd City Marienstrasse. And it’s going to be not just one Second Life tree but a small forest 🙂 , 4-5 trees (less than in the image) will rezz on a empty space in Marienstrasse.

Pic of the day: Basketball Tree

Juni 21, 2007


I talked a lot of my Tree project. Yes, it will happend sometime in autum after Ars Electronica.
This pic shows another very beautiful urban tree 🙂 provided by Tobias. Nice shot!

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Update: 3rd version of new project „Tree“

Mai 7, 2007


While planning on the new project „Tree“ the form of it is constantly changing. It is quite a process to find technical solutions which are feasable and to still have a statisfying visual result. I am curious how this project will look like in the end. Work in progress …

1st Version of Tree
2nd Version of Tree

The installation in public space is planned for September/October 2007 Berlin, funded by the department of culture, City of Berlin.

More details and the concept of the project at the project page on datenform.de

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Latest version of „Tree“

April 16, 2007


I am still working on the design and form of my upcoming project „Tree“. This is the current design which I like much more than the first one. Now I have to find a way to keep the lightness and transparency.

„Tree

Installation in Public Space, on schedule autum 2007

The project „Tree“ is an object imported from the 3D online world “Second Life”. The unfinished “virtual” tree becomes part of everyday life in public space….read on

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Press: tip Campus about „Tree“

April 14, 2007


The campus issue Sommersemester 2007 of the Berlin city magazin Tip features my upcoming project „Tree“ in this article (german). Thanks to Jacek Slaski the author.

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New project „Tree“

April 12, 2007


I am very pleased to announce a new project funded by the department of culture, City of Berlin is planned for September/October 2007. „Tree“ is a temporary installation in Public Space. A semi downloaded virtual Tree of Second Life is imported into every day 1st life. More details on the project page of my website.
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