Current Events

“Temporary Ferry” Wuhan Biennale

1. October 2026 – 30. May 2027
Biennial, Wuhan Art Museum, Wuhan

“Temporary Ferry” takes Wuhan—a “transit city” —as its conceptual starting point. Rooted in its geography as a crossroads connecting nine provinces, the city serves as a hub where the flow of people, goods, and information converges and radiates outward; the city, itself, is a vast temporary ferry. Drawing on this concept, the exhibition explores how people establish connections and preserve experiences in an increasingly fluid and uncertain present, while reexamining the significance of fleeting encounters. It does not seek to wallow in nostalgia, nor does it simplistically reduce mobility to migration and wandering. Instead, it views the “ferry landing” as a relational structure that is constantly being rebuilt: an adaptive wisdom that maintains order amid change and continuously generates renewal. Temporariness is not a flaw but a condition of its operation; it is only by engaging fully—even in the knowledge of transience—that truly meaningful encounters and exchanges are realized.

The exhibition consists of four non-linear sections, corresponding to four “moments of crossing” : generation, residence, sedimentation, and farewell. The first section, “Impromptu Pier,” focuses on lightweight, temporary, and mobile spatial structures. The constructions here do not seek to be sturdy or permanent, but rather engage in an ongoing dialogue with the environment; creators interpret space as a temporary interaction between the body and the site, establishing habitable temporary anchor points amid uncertainty. The emphasis lies not on the result but on the process— action is construction.

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Language code translation

24. September 2026 – 20. August 2027
Group Show, Le Cube Garges, Paris

In the exhibition D’autres voix · langage · code · traduction (Other Voices · Language · Code · Translation), visitors encounter a multitude of languages, alphabets, and dialects, born or transformed by the generativity or virality of new technologies. These include the ones we invented: computer languages (Python, Java…), the creative and political stakes of Unicode characters, which give all our writing systems a common code, and even esoteric programming languages. Not to mention how AIs are trained to communicate, which is far from straightforward. Machines are learners, but they need supervision. There are also the modes of communication of non-human living beings, such as the scent of plants, whose signals scientists and technologists are trying to analyze by modeling them. And finally, the new modes of communication, built around images, that are emerging from the Internet and social media: memes, emojis, Italian brainrot…
With new technologies, the means (and therefore the ways) of communicating are multiplying. Translation is becoming a central condition of our experience of the world. To translate no longer means only to move from one language to another, but to navigate constantly between forms of expression. The philosopher Ludwig Wittgenstein wrote: “The limits of my language mean the limits of my world,” so much is our perception of reality shaped, in part, by the language we have at our disposal. The exhibition invites us to consider how, today, we are pushing back our own limits.

Grand Snail Tour

10. September – 11. October 2026
Group Show, Urbane Künste Ruhr, Hattingen

Artists Darsha Hewitt and Aram Bartholl transform the MÄCK Second second-hand store into an experimental laboratory for media archaeology and collective making through a series of workshops.The project takes the objects themselves as its starting point: discarded televisions, stereo systems, computers, furniture, and everyday items that tell stories of their previous lives while also carrying the potential for new futures.

Found objects from the MÄCK Second inventory are examined, modified, and recombined. Together, the participants develop a large-scale installation that reconfigures the store’s interior and transforms its inventory into an immersive landscape of sound, images, stories, and technological relics, accessible to the public during opening hours.

Situated between recycling, artistic research, and a speculative future workshop, the project creates a temporary space that invites visitors to explore the hidden potential of old things and to rediscover second-hand culture as a resource for new forms of living, making, and imagining together.

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Upcoming Events

Transformative Materialien

3. November 2026
Talk, HAW Hamburg, Hamburg

Im Panel „Digitale und transformative Materialien“ widmen wir uns gemeinsam den verschiedenen Facetten und Annäherungen an das thematische Feld. Paneldiskussion mit: Linn Schröder, Pierre Pané-Farré, Tobias Zielony und Aram Bartholl.

Hybride Räume

16. October 2026
Talk, feldfünf, Berlin

Das Panel bringt künstlerische, kuratorische und theoretische Perspektiven zusammen und diskutiert hybride Räume und die künstlerische Position als Orte der Übersetzung – zwischen Materialität und Code, zwischen Spiel und sozialem Raum, zwischen individueller Erfahrung und gemeinsamer Öffentlichkeit. Moderation: Nadine Kolodziey

 

Recent Events

Still Unstable

24. – 26. September 2026
Group Show, V2 Lab, Rotterdam

Still Unstable – 45 Years of V2_
For 45 years, V2_ has been a space where artists, researchers and technologists come together to question, explore and experiment with emerging technologies. To mark this anniversary, V2_ presents Still Unstable: a programme of exhibitions, talks, interviews and live performances exploring the hidden systems that shape technological innovation today.

Rather than looking back, Still Unstable looks ahead. In a world increasingly shaped by artificial intelligence, algorithms and digital infrastructures, the programme asks what remains unseen: the labour, resources, ecologies and power structures behind contemporary technologies, and how artistic practice can make these visible.

Exhibition
24 September – 18 October 2026

The exhibition brings together works by Rosa Menkman, Aram Bartholl, Anna Ehrenstein, knowbotiq, Kaisa Molga, Morehshin Allahyari and more to be announced. Through installations, moving image and artistic research, the participating artists examine the infrastructures, relationships and systems that underpin today’s technological landscape.

Unstable Talks & Interviews
24–26 September 2026

Alongside the exhibition, Still Unstable presents three days of talks, artist talks and interviews reflecting on 45 years of media art and the challenges of contemporary technological culture.

Confirmed speakers are Andreas Broeckmann, Annet Dekker, Aram Bartholl, Anna Ehrenstein & Yara Makawei, and Marijn Bril. Interviews feature Joost Rekveld, Joana Chicau, Gökay Atabekand Rosa Menkman.

Self Storage

15. – 20. September 2026
Group Show, Espace Commines, Paris

We are made of memory, but memory itself is a fiction 

The exhibition Self Storage investigates how individuals construct identity through personal and intimate recollections, as well as through the technical and social systems that shape their traces. Memory is not an objective recording: it is an assemblage, a selective construction built from both forgetting and persistence. A memory emerges within a space shaped by desire, loss, and reconstruction. Self Storage foregrounds this subjective and unstable dimension of remembering. Diaries, family archives, obsolete technologies, and bodily reminiscences become raw materials to examine the materiality of memory and its capacity for reinvention.

Hard drives, clouds, online profi les, and social networks are gradually replacing notebooks and photo albums. This massive externalization questions the boundary between private memory and public exposure, between lived traces and standardized data. Self Storage extends this inquiry into a contemporary era where identity is stored, outsourced, and endlessly duplicated. Through the works assembled, the exhibition off ers a poetic and critical drift between real and invented memory, intimate and externalized. It prompts us to consider: What do we need to retain? What do we choose to forget? And what becomes of the “self” when it is reduced to archives, content, and imprints?

curation : Nicolas de Chérisey & Philippine de Salaberry in collaboration with Ellia gallery

participating artists:
Joël Andrianomearisoa, Maxime Antony, Marcella Barceló, Aram Bartholl, Federica Belli, Matthias Bitzer, Borgial, Victor Boyer, Amélie Caussade, Salomé Chatriot, Coucou Bébé, Nick Coutsier, Fleur Cozic, Paul Créange, Corentin Darré, Oli Epp, Léonor Fini, Nan Goldin, Gregor Hildebrandt, Ryoji Ikeda, Victoire Inchauspé, Éloïse Labarbe-Lafon, Octave Lauret, Louis Lekien, Inès Longevial, Keegan Luttrell, Shiva Lynn Burgos, Matisse Mesnil, Sabine Mirlesse, Polina Osipova, Louise des Places, Joséphine de Rohan-Chabot, Philippine de Salaberry, Tehotu, Egon Thuile, Thu-Van Tran, Louis Verret, Francesco Vezzoli, Rose Vidal, Xolo Cuintle, Kai Yoda, Yugnat999.

My Painting

10. September 2026
Workshop, HAZ, Hattingen

3D-Scanning workshop with the painting class of HAZ

After Memory

10. July 2026 – 10. September 2026
Group Show, Kunstraum Kreuzberg, Berlin

AFTER MEMORY reflects on how memory is affected by endless social media feeds, clouded storage spaces, automated data storage, and networked communication technologies. This bears both challenges and chances, as practices of remembering and forgetting are reconfigured and their competences are transferred from institutional actors to civic initiatives and individuals. In turn, the role of museums and archives is redefined, too, whose collections no longer preside over a sovereign narration of the past, but constitute shared repositories for the future.

With: Noor Abuarafeh, Heba Y. Amin, Maria Thereza Alves, Aram Bartholl, Taysir Batniji, Giselle Beiguelman, Zach Blas, Karolina Grzywnowicz, Ana Hupe, Eduardo Kac, Aline Motta, Rabih Mroué, Vanessa Amoah Opoku & Joy Weinberger und Federico Protto.

AFTER MEMORY is a project by: Nathalia Lavigne, Lisa Deml, Víctor Fancelli Capdevila

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Blog Archive for Tag: pov

‘Touch Me’ article – Dominique Moulon

March 11, 2019

An excerpt of the article “Touch Me” about the Biennale de Strasbourg by Dominique Moulon

http://artinthedigitalage.net/blog/2019/02/17/touch-me/

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Aram Bartholl, Are you human?, 2017.

Mais qui pourrait aujourd’hui se passer des services des GAFA ? Quand ce sont des machines qui, régulièrement, nous demandent de prouver que nous n’en sommes pas. Avec cette série Are you human?, Aram Bartholl n’a de cesse de détourner les codes de l’esthétique dominante : c’est-à-dire celle du numérique. Celui-ci s’est d’abord intéressé aux Captchasque l’on doit décrypter sous peine de se voir refuser quelques accès avant de se focaliser sur les systèmes de grilles où il nous faut sélectionner toutes les images de ponts ou de panneaux de signalisation entre autres véhicules. Les tirages grand format de l’artiste berlinois n’offrent toutefois que des vues de paysages où l’on devine parfois des frontières. L’idée étant de nous inciter à reconsidérer les tâches que nous effectuons en cette ère mondialisée. Car souvent, sans même le savoir, nous renseignons des entreprises mieux que ne le feraient des robots. Que les machines ne soient pas encore si intelligentes que cela pourrait être de nature rassurante. Et effectuer très régulièrement de petits travaux sans salaire aucun devrait nous irriter. A moins que l’on ne considère ces travaux comme d’intérêt général.


Bartholl, Point of view, 2015.

Il est admis que les smartphones que Aram Bartholl représente dans son installation sculpturale Point of view, en seulement une dizaine d’années, ont changé notre rapport à l’image. Ce n’est plus le boîtier qui est reflex, mais la photographie elle-même que l’on pratique par réflexe. Puisque l’on documente tout, de ce que l’on adore à ce que l’on déteste, sans omettre les images d’autrui que l’on commente sans retenue aucune sur les réseaux. Le Selfiesymbolisant merveilleusement bien ce désir immodéré que nous avons d’être dans l’image. Au risque parfois de créer des situations incongrues quand, par exemple, tous les fans d’une foule tournent le dos à leur icône pour être au plus près d’elle dans l’image capturée. Il est intéressant de remarquer ici que ce sont essentiellement des jeunes ordinaires qui ont initié cette tendance ô combien narcissique du Selfieavant que les célébrités du monde entier ne les copient. Citons les propos de Charles Baudelaire qui, déjà en 1859, soit vingt ans seulement après l’invention de la photographie, s’exprimait ainsi : « À partir de ce moment, la société immonde se rua, comme un seul Narcisse, pour contempler sa triviale image sur le métal».

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How to make a POV headband for your phone

February 11, 2015

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You always wanted to shoot hands free Point Of View video but there is no Google Glass or a GoPro around? Here is how you can make a simple POV headband to shoot video from your forehead with your phone!  “Yes, I am actually filming you!”
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1. Materials & tools: Sticky velcro, headband, scissors, needle and thread.
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2. Stick the sturdy side of the velcro to your phone.
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3. Any headband, winter or sports stlyle should be fine.
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4. Stick the soft side of the velcro to the headband. For safety do a few stiches on the four corners.
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5. Stick the phone to the headband.
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6. Done! Make a lot of them! Shoot POV video together with your friends!
Aram Bartholl: Point Of View at Babycastles (FB), NYC
Feb 20. – April 10, 2015, Preview Feb 19, 6:00 pm (RSVP)
Workshop on opening night: Build your own POV head band for your phone!


Point Of Vision video shooting experiments with Atlantic Center of the Arts residents: Bonnie Ebner, Sally Hill, Maja Kalogera, Katie Loughmiller, Jane Remick, Tom Smith, Chase Starr, Merav Tzur at BayBar New Smyrna Beach, Oct 2014
THX everyone!!! :))
See also KATSU Mumble Cam™ for super quick & dirty POV video shooting!

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Point Of View

January 22, 2015

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Atlantic Center of the Arts, residents, Florida, Oct. 2014

Point Of View

solo show by Aram Bartholl
at Babycastles (FB), New York City
Feb 20. – April 10, 2015,
Preview Feb 19, 6:00 pm (RSVP)
Workshop on opening night:
Build your own POV head band for your phone!
Statment:
‘Point Of View’ questions the current paradigm shift of perspective. What is the role of the hand held screen framing our everyday life? How has gaming shaped the representation of our digital self?
Over the past 100 years the screen has moved constantly closer to our eyes. Most people today spend significantly more time looking at smart-phone screens than at computer screens or TVs (not to mention the cinema screen Games have been an important driving motor for the development of digital culture in the past four decades. The first person view popularized by early computer games like Doom and Duke Nukem has now entered the  real world with the growing popularity of head-mounted cameras. GoPro and Google Glass users generate a constant stream of pictures with their hands in view like a digital avatar. A whole range of digital glasses are poised to enter the market. The Oculus Rift promises the classic idea of cyberspace an immersive reality, while people in public extend their body with a selfie stick. Is the view leaving our body now? Will the picture frame finally disappear?
Let’s enjoy the last years of looking at each others screens in public transportation or over the shoulder in Let’s Play gaming videos. The point of view is changing.
Aram Bartholl 2015
 
Aram Bartholl 2015

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