Current Events

The Glass Room

18. January – 26. November 2022
Group Show, MOD, Adelaide

The Glass Room MOD
The Glass Room is a public intervention that aims to educate about technology. With a sleek tech shop vibe, visitors can freely and critically discuss their relationships with data privacy.

Having toured Europe and the US, it will be visiting Australia for the first time in 2022.

From the tech boom to tech backlash, our understanding of the digital has become both deeply personal and deeply political. Our desire for convenience has given way to questions about the trade-offs for how much we can control our data and our understanding about how it is used.

The Glass Room is a place to explore these ideas. The objects here bring to life the hidden aspects of everyday technologies and examine how they are changing the way we live. The objects in The Glass Room provide unconventional and unexpected ways of seeing your relationship with your data.

As technology becomes embedded in every part of our lives, The Glass Room helps you look deeper into the digital: Does your personal data say everything about you, or is it an imperfect portrait? Do more tools, apps, and information make us better and more efficient, or are we giving away more than we want in return? What goes on behind the screens and inside the black boxes of the devices we interact with everyday? If we knew, would we still sign in or click ‘I agree’? How much trust do users invest in big tech companies, and what can be done if that trust is broken? If you want to learn more, you can visit our Data Detox Bar to pick up our Data Detox Kit, which offers you simple tips to enhance your digital privacy, security, and wellbeing.

Featured Artists:

Dries Depoorter, Aram Bartholl, Kiki Mager, Bengt Sjölén, Danja Vasiliev, Sebastian Schmieg, !Mediengruppe Bitnik, Tega Brain / Sam Lavigne, Kyriaki Goni, La Loma, and Tactical Tech


Upcoming Events

On Equal Terms

15. – 25. September 2022
Group Show, Uferhallen, Berlin

From September 15 to 25, the Uferhallen will present the group exhibition On Equal Terms.

A large majority of Berlin-based artists are trying to resist the eco‐ nomic displacement of spaces for artistic experimentation. However, their language is sometimes forced to conform to a similar logic, as workplaces and artistic networks are labelled as “creative hubs” and “cultural capital.” In the struggle against the gentrification of spaces for living and working, these same spaces necessarily become subject to the cultural economy’s valorization process. What is the price to pay for entering the political bidding war for space? What is the relationship between cultural and monetary capital? Are both sides of the conversation on equal terms?

The group show examines, among other things, how art deals with mechanisms of the partly voluntary, partly forced commodification of cultural and artistic values. The exhibition will showcase works by approximately 25 artists from Uferhallen

Recent Events

DFG-Schwerpunktprogramms „Das digitale Bild”

7. – 9. July 2022
Talk, Online, Munich, Marburg

Metapolitisches Hüpfen

10. June 2022
Performance, Grosse Bergstrasse / Goetheplatz, Hamburg

Symposium und antifaschistische Hüpfburg
Große Bergstraße/ Goetheplatz, Hamburg
13:00-19:00 Uhr

Mohamed Amjahid (Vortrag & Diskussion)
Wie aus der Parallelgesellschaft herausspringen?
Über homogen weisse Räume in der Stadt

Aram Bartholl (Performance & Gespräch)
Greetings from Hamburg!
Wie umgehen mit geschichtsrevisionistischer Architektur?

Eduard Freudmann (Vortrag)
Kontextualisierung, Umgestaltung, Weggestaltung
Künstlerische und aktivistische Auseinandersetzungen mit geschichtspolitischen Manifestationen im öffentlichen Raum

Cornelia Siebeck (Thesen & gemeinsames Nachdenken)
Was wir „vergessen“ haben, oder:
Für eine Erinnerungsarbeit ohne Selbstvergewisserung

Nora Sternfeld (Vortrag)
Errungene Erinnerungen
Kontaktzonen umkämpfter und geteilter Geschichte

Gegenwärtig sind wir mit einer rechten Metapolitik konfrontiert, die mit kulturellen Setzungen versucht zivilgesellschaftliche Überzeugungen und kulturelle Diskurse jenseits von Parlamenten nach eigenen Vorstellungen zu verändern. Während das Konzept der Metapolitik eigentlich für den Aufbau einer demokratischen Zivilgesellschaft gedacht war, zielt die Neue Rechte darauf ab, gesellschaftliche Komplexität auf essentialistische Vorstellungen von Kultur, Nation und Volk zu reduzieren. Mit Rekonstruktionen historischer Architektur, ideologischer Inanspruchnahme von Orten, aber auch Angriffen auf Parlamente versucht sie abgeschlossene Identitäten zu konstruieren. Im Ringen um die kulturelle Hegemonie entwendet die Neue Rechte auch den Künsten ihre Strategien, mit denen zuvor noch für eine offene und vielfältige Gesellschaft eingetreten wurde. Sie richtet die performativen Methoden nun gegen die vielfältige Kultur selbst. Dafür dreht sie das kritische Potential der Künste in eine affirmative Symbolhaftigkeit um und verwendet das progressive Moment der Künste für ihre regressiven Ideen.

Obwohl die permanente Gefahr besteht, die entwickelten künstlerischen Praxen in den Händen von Personen mit autoritären und völkischen Vorstellungen wiederzufinden, besteht nach wie vor die Notwendigkeit mit Kunst Ideen davon zu entwickeln, wie wir als Gesellschaft gerne zusammenleben wollen. Metapolitisches Hüpfen bietet den Anlass, rechte Metapolitik zu diskutieren und schafft zugleich den Raum, um Gegenstrategien zu entwickeln. Um die Frage nach dem Umgang mit symbolischen Räumen so zuzuspitzen, dass sie sichtbar und diskutierbar wird, wird das Hambacher Schloss als Symbol für Demokratie aber auch nationalistische Vereinnahmung in eine antifaschistische Hüpfburg transformiert. Die Architektur wird zur Infrastruktur für ein eintägiges Symposium im öffentlichen Raum, das Widersprüchlichkeit zulässt und auf dem nicht nur theoretisch, sondern auch praktisch und performativ Strategien gegen rechte Metapolitik entwickelt, erprobt und debattiert werden.

Mit: Mohamed Amjahid, Aram Bartholl, Eduard Freudmann, Cornelia Siebeck und Nora Sternfeld
Konzeption: Frieder Bohaumilitzky
Grafikdesign Flyer & Plakat: Torben Körschkes

DeadDrops in H4v4n4

23. – 31. May 2022
Group Show, El Paquete Semanal, Havana

DeadDrops in H4v4n4 and !!!Sección ARTE [No. 37], Paquete Semanal, collaboration with Nestor Siré [May, 2022] Cuba.

Video des Monats

1. – 31. May 2022
Solo Show, HMKV, Dortmund

In the series HMKV Video of the Month, HMKV presents in monthly rotation current video works by international artists – selected by Inke Arns”

“TOP25”, 2018, video, 5:44 min

TOP25 is a series of short 3D animation sequences featuring the 25 most used passwords in the world. Standard, easy-to-guess passwords like ‘123456’ or ‘admin’—frequently the default preset passwords for routers and other devices in the past—still pose a significant security threat to computer systems in general. This collection of well-known passwords is presented in a style of 3D animation often used for YouTube intros. It is very common practice among YouTubers to use short and very to-the-point 3D animations of their logo and name to introduce their channels, and a whole scene of young YouTubers exchange and share the 3D source files (Blender 3D) online to help new channel producers generate their own intros. Though the animations are remixed and altered, the general aesthetics follow a very clear visual concept. All sequences in this video are original designs and arrangements by different creators; the text has been altered to match the top 25 passwords.


Blog Archive for Tag: fps

Babycastles presents DADAMACHINIMA

February 2, 2011

Babycastles presents DADAMACHINIMA
Curated by Walter Langelaar of WORM (Rotterdam)
Opening 7pm on Friday, February 4th. On view until Sunday, March 7th 2011.

WORKS: FPS [first peron shooter] by Aram Bartholl | Mary Mack 5000C by Kaho Abe & Lina Fenequito |Composite Club by JODI | Levelhead by Julian Oliver | Video Terraform Dance Party by Jeremy Bailey 

Opening Night Performances: Lovid, Radio Shock, Casperelectronics, DUBKNOWDUB, Dan Friel LoVid will also debut a performance of ‘Catchy’
DADAMACHINIMA explores tactics of emergent gameplay, disrupted modes of interactivity, and brute-force hacks of contemporary (video)game interfaces and environments. This exhibition focuses on artists that have subverted the way we interface with videogames. From bleeding-edge AR combined with papercraft and FPS memes, or early Italian cinema done over by messed up Eyetoy cams, artists explore alternate forms of gaming.
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December 16, 2009

And another group show on almost the same date as Liverpool with First Person Shooter. Thx to Damiano Colacito (great works!) for the invitation! Would love to join!
museo laboratorio
18.12.2009 – 23.01.2010
vernissage 18.12.09 7:00 pm
Museolaboratorio ex manifattura tabacchi
Vico Lupinato 1, 65013
Città Sant’Angelo (PE), Italy
Tel. +39 (0)85 960555
Direttore Enzo De Leonibus
please find below the full exhibition info provided by the

(there might be some minor spelling mistakes, sorry.)

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Nicola Di Copri° Roberto Piloni Alessandro Roma
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Franco Possolacqua
18 dicembre 09 /
vernissage: venerdì 18 dicem
sirno Pianese Lucrezia Schlavorelli Diego Zuelli
orlo Dell'Amico
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9. ore 190
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Aperto tutti isdp.r.n1dolle ore 17.00 *IVO 715 • chiuso kmedi e mortedl
Vsco Lupind.o.111:!‘i3CiltòZ9S(07; 085%O5S5/wwwrrno.dobceotonoocq/rjStwnoPcbcr#.ozìocg
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“Space Invaders”

December 16, 2009

First Person Shooter will be part of the upcoming game art show “Space Invaders”at FACT Liverpool UK.
Exploring the blurred boundaries between video-game space and real space

FACT launches a season of gaming with Space Invaders, a group exhibition that brings art and gaming cultures together. From retro text-based role-playing games, to the detailed city maps found in the latest Grand Theft Auto, Space Invaders draws on these sources of artistic inspiration and explores the increasingly blurred boundaries between video-game spaces and real spaces.
Friday 18 December 2009 – Sunday 21 February 2010
FACT, 88 Wood Street, Liverpool

Blast Theory, Aram Bartholl, Bill Viola, Cao Fei, Ludic Society, Riley Harmon, Jeremy Bailey,, Julian Oliver, Yuichiro Katsumoto, Anita Fontaine and Michael Pelletier, Mark Essen, …

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How to build a pair of “First Person Shooter” glasses under consideration of health & safety regulations

November 17, 2009

This video addresses all curators and production managers who are interested in showing Aram Bartholl’s art piece “First Person Shooter” in a public exhibition but who are at the same time concerned about health and security issues. Yes, it is possible to show this piece with all it’s features and DIY part in a public place! Some simple rules and classic tools will prevent that exhibition visitors run amok or commit suicide in the show.
First released on

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Mirror Mirror

October 22, 2009


I am showing First Person Shooter and 1H (video & object) at BYU MOA
Mirror Mirror: Contemporary Portraits and the Fugitive Self
Brigham Young University Museum of Art:
October 23,  2009 – May 8, 2010
Opening: Thursday, October 22, 2009 from 7:00 to 9:00 pm

This exhibition explores how we shape our identities and how we seek to change perceptions of ourselves. Works by multiple local and international artists trace the influences of rituals, facades, social media, and the family from various perspectives, in examining what it means to be human beneath the veneers we accumulate in society.
Picture: Mark Khaisman, Ani and Sofie, 2007. Packaging tape on Plexiglas in
light box.

Participating artists:
Kjellgren Alkire
Valerie Atkisson
Aram Bartholl
Dawoud Bey
Rebecca Campbell
Ben Coonley
Doug Dubois
Hasan Elahi
Harrell Fletcher
Douglas Gordon
Mary Henderson
Oliver Herring
Amy Jorgensen
Mark Khaisman
Jeff Larsen
Nikki Lee
Mike McGlothlen
Feng Mengbo
Julie Moos
Takashi Murakami
Julian Opie
Lydia Panas
Rachel Papo
Przemyslaw Pokrycki
Nate Ronniger
Lincoln Schatz
Michael Scoggins
Andrew Sexton
Amy Sillman
Beat Streuli

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“Socially Active”

April 25, 2009

Thx to whole curator and production team!
An exhibition of interactive artworks exploring contemporary sociality

Opening Night: 23rd April 2009 6-8pm, Exhibition Continues: 24th April – 30th May
Artists: Aram Bartholl, Cao Fei, Rafael Lozano-Hemmer, Paul Notzold and Thomson and Craighead
Curated by: Rachael Baum, Vivian Choi, Helena Copsey, Sue-Na Gay, Grace Zihua Lu and Sara Taylor
The University of Essex Gallery
pics by Rachael Baum

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December 10, 2008

My last trip this year! (But not my last talk 😉
See you in Amsterdam.
(Ludic Society)
avant-garde videogame modification
Exhibition 19 dec 2008 – 1 march 2009
Opening do. 18 dec 20.00 en afterparty with:
Electrolust, Krach Bar, Poppekastkrakers and Pornologic
at PLANETART Medialab Artspace
Wibautstraat 150 Amsterdam,NL
DADAMACHINIMA explores tactics of emergent gameplay, disrupted modes of interactivity,
and brute-force hacks of contemporary (video)game interfaces and environments.
Joan Leandre – *In the Name of Kernel!…* – Song of the Iron Bird
Marc van Elburg – |pongmachine|
Julian Oliver – Trapped Rocket
Gordan Savicic – Insert Coin / Chakramat
Ludic Society – Objets Celibataires / New Bachelor Machines (Selection)
Gottfried Haider – Hidden in Plain Sight
JODI – Composite Club 2.0++
Walter Langelaar – nOtbOt
Aram Bartholl – First Person Shooter
Paul B. Davis – Five In One: Fantasy Cutscenes #2
Friedrich Kirschner – guest curator/director Machinima FilmFest

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eARTS Shanghai

October 16, 2008

I’ll be be part of the workshop “Urban Space. Time to Play” 19th – 22th Oct. next week at eARTS Shanghai. I am looking forward to it and I am curious to test China for some paper based realtime urban adventure action. Stay tuned! More info

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“AVATAR the new you”

August 31, 2008

I’ll show “First Person Shooter” at the Australian Centre for Photography in the exhibition “AVATAR the new you”.

5 September – 4 October 2008
Australian Centre for Photography
257 Oxford Street Paddington NSW 2021

Pic: Daniel Handal “Anita and Pink Wall” 2006

AVATAR the new you


The original Avatars came from Indian mythology; they were the bodies the Gods used when they chose to walk upon the earth. Today the term Avatar is more commonly associated with the graphical action figures we use when we play games in online worlds. Like virtual alter-egos, our avatars can be whoever we want them to be; musclebound commandos, lithe blood elves, penguins or Pokemon. If you are on Facebook, Myspace, a dating site or if you can Google yourself, you have a virtual identity. As more and more of our time is spent online; socialising, conducting business, broadcasting our opinions or looking for love; the way we are perceived there is becoming as important as in real life. Avatars are more than a puppet or a plaything; they are the new you. The artists in this exhibition are inspired by Popular Culture rather than High Art, through games such as World of Warcraft or Half Life, virtual environments such as Second Life or the Sims, or content sharing sites such as Flickr, and Youtube. They question conventional attitudes towards gender, spirituality, violence, technology,sexualitt and identity, examining how these issues have been transformed by online technologies.

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let's MAKE something …

December 20, 2007

Hey Bre, it was fun having you around at my workshop yesterday.

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