Current Events

The Glass Room

18. January – 26. November 2022
Group Show, MOD, Adelaide

The Glass Room MOD
The Glass Room is a public intervention that aims to educate about technology. With a sleek tech shop vibe, visitors can freely and critically discuss their relationships with data privacy.

Having toured Europe and the US, it will be visiting Australia for the first time in 2022.

From the tech boom to tech backlash, our understanding of the digital has become both deeply personal and deeply political. Our desire for convenience has given way to questions about the trade-offs for how much we can control our data and our understanding about how it is used.

The Glass Room is a place to explore these ideas. The objects here bring to life the hidden aspects of everyday technologies and examine how they are changing the way we live. The objects in The Glass Room provide unconventional and unexpected ways of seeing your relationship with your data.

As technology becomes embedded in every part of our lives, The Glass Room helps you look deeper into the digital: Does your personal data say everything about you, or is it an imperfect portrait? Do more tools, apps, and information make us better and more efficient, or are we giving away more than we want in return? What goes on behind the screens and inside the black boxes of the devices we interact with everyday? If we knew, would we still sign in or click ‘I agree’? How much trust do users invest in big tech companies, and what can be done if that trust is broken? If you want to learn more, you can visit our Data Detox Bar to pick up our Data Detox Kit, which offers you simple tips to enhance your digital privacy, security, and wellbeing.

Featured Artists:

Dries Depoorter, Aram Bartholl, Kiki Mager, Bengt Sjölén, Danja Vasiliev, Sebastian Schmieg, !Mediengruppe Bitnik, Tega Brain / Sam Lavigne, Kyriaki Goni, La Loma, and Tactical Tech

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Upcoming Events

On Equal Terms

15. – 25. September 2022
Group Show, Uferhallen, Berlin

From September 15 to 25, the Uferhallen will present the group exhibition On Equal Terms.

A large majority of Berlin-based artists are trying to resist the eco‐ nomic displacement of spaces for artistic experimentation. However, their language is sometimes forced to conform to a similar logic, as workplaces and artistic networks are labelled as “creative hubs” and “cultural capital.” In the struggle against the gentrification of spaces for living and working, these same spaces necessarily become subject to the cultural economy’s valorization process. What is the price to pay for entering the political bidding war for space? What is the relationship between cultural and monetary capital? Are both sides of the conversation on equal terms?

The group show examines, among other things, how art deals with mechanisms of the partly voluntary, partly forced commodification of cultural and artistic values. The exhibition will showcase works by approximately 25 artists from Uferhallen

Recent Events

DFG-Schwerpunktprogramms „Das digitale Bild”

7. – 9. July 2022
Talk, Online, Munich, Marburg

Metapolitisches Hüpfen

10. June 2022
Performance, Grosse Bergstrasse / Goetheplatz, Hamburg

Symposium und antifaschistische Hüpfburg
Große Bergstraße/ Goetheplatz, Hamburg
13:00-19:00 Uhr

Mohamed Amjahid (Vortrag & Diskussion)
Wie aus der Parallelgesellschaft herausspringen?
Über homogen weisse Räume in der Stadt

Aram Bartholl (Performance & Gespräch)
Greetings from Hamburg!
Wie umgehen mit geschichtsrevisionistischer Architektur?

Eduard Freudmann (Vortrag)
Kontextualisierung, Umgestaltung, Weggestaltung
Künstlerische und aktivistische Auseinandersetzungen mit geschichtspolitischen Manifestationen im öffentlichen Raum

Cornelia Siebeck (Thesen & gemeinsames Nachdenken)
Was wir „vergessen“ haben, oder:
Für eine Erinnerungsarbeit ohne Selbstvergewisserung

Nora Sternfeld (Vortrag)
Errungene Erinnerungen
Kontaktzonen umkämpfter und geteilter Geschichte

Gegenwärtig sind wir mit einer rechten Metapolitik konfrontiert, die mit kulturellen Setzungen versucht zivilgesellschaftliche Überzeugungen und kulturelle Diskurse jenseits von Parlamenten nach eigenen Vorstellungen zu verändern. Während das Konzept der Metapolitik eigentlich für den Aufbau einer demokratischen Zivilgesellschaft gedacht war, zielt die Neue Rechte darauf ab, gesellschaftliche Komplexität auf essentialistische Vorstellungen von Kultur, Nation und Volk zu reduzieren. Mit Rekonstruktionen historischer Architektur, ideologischer Inanspruchnahme von Orten, aber auch Angriffen auf Parlamente versucht sie abgeschlossene Identitäten zu konstruieren. Im Ringen um die kulturelle Hegemonie entwendet die Neue Rechte auch den Künsten ihre Strategien, mit denen zuvor noch für eine offene und vielfältige Gesellschaft eingetreten wurde. Sie richtet die performativen Methoden nun gegen die vielfältige Kultur selbst. Dafür dreht sie das kritische Potential der Künste in eine affirmative Symbolhaftigkeit um und verwendet das progressive Moment der Künste für ihre regressiven Ideen.

Obwohl die permanente Gefahr besteht, die entwickelten künstlerischen Praxen in den Händen von Personen mit autoritären und völkischen Vorstellungen wiederzufinden, besteht nach wie vor die Notwendigkeit mit Kunst Ideen davon zu entwickeln, wie wir als Gesellschaft gerne zusammenleben wollen. Metapolitisches Hüpfen bietet den Anlass, rechte Metapolitik zu diskutieren und schafft zugleich den Raum, um Gegenstrategien zu entwickeln. Um die Frage nach dem Umgang mit symbolischen Räumen so zuzuspitzen, dass sie sichtbar und diskutierbar wird, wird das Hambacher Schloss als Symbol für Demokratie aber auch nationalistische Vereinnahmung in eine antifaschistische Hüpfburg transformiert. Die Architektur wird zur Infrastruktur für ein eintägiges Symposium im öffentlichen Raum, das Widersprüchlichkeit zulässt und auf dem nicht nur theoretisch, sondern auch praktisch und performativ Strategien gegen rechte Metapolitik entwickelt, erprobt und debattiert werden.

Mit: Mohamed Amjahid, Aram Bartholl, Eduard Freudmann, Cornelia Siebeck und Nora Sternfeld
Konzeption: Frieder Bohaumilitzky
Grafikdesign Flyer & Plakat: Torben Körschkes

www.metapolitisches-huepfen.de

DeadDrops in H4v4n4

23. – 31. May 2022
Group Show, El Paquete Semanal, Havana

DeadDrops in H4v4n4 and !!!Sección ARTE [No. 37], Paquete Semanal, collaboration with Nestor Siré [May, 2022] Cuba.

Video des Monats

1. – 31. May 2022
Solo Show, HMKV, Dortmund

In the series HMKV Video of the Month, HMKV presents in monthly rotation current video works by international artists – selected by Inke Arns”

“TOP25”, 2018, video, 5:44 min

TOP25 is a series of short 3D animation sequences featuring the 25 most used passwords in the world. Standard, easy-to-guess passwords like ‘123456’ or ‘admin’—frequently the default preset passwords for routers and other devices in the past—still pose a significant security threat to computer systems in general. This collection of well-known passwords is presented in a style of 3D animation often used for YouTube intros. It is very common practice among YouTubers to use short and very to-the-point 3D animations of their logo and name to introduce their channels, and a whole scene of young YouTubers exchange and share the 3D source files (Blender 3D) online to help new channel producers generate their own intros. Though the animations are remixed and altered, the general aesthetics follow a very clear visual concept. All sequences in this video are original designs and arrangements by different creators; the text has been altered to match the top 25 passwords.

 

Blog Archive for Tag: wow

WoW at Laguna Art Museum

July 12, 2009

wow-laguna
The WoW workshop/ performance at Laguna Art Museum was great fun! Thx to all participants and to the team!
Check all pics on flickr.
WoW: Emergent Media Phenomenon” Laguna Art Museum, US
June 14 – October 4, 2009.

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WoW Exhibition

June 14, 2009

zeng-han
I am showing the piece “WoW” at  the exhibition “WoW: Emergent Media Phenomenon” Laguna Art Museum, US
June 14 – October 4, 2009.
I’ll run the workshop and performance on 11th of July and will give a lecture on 12th at at Laguna Art Museum.
Today Zeng Han will talk about his work, would love to join. I like his cosplay style SOUL STEALER photo works a lot! (Pic  on the left)
Participating artists:
Aram Bartholl (Berlin); Jorg Dubin (Laguna Beach); Alexander Galloway (New York); Jacqueline Goss (New York); Auriea Harvey and Michaël Samyn, Tale of Tales (Ghent, Belgium); John Klima (Lisbon, Portugal); Cyril Kuhn (Los Angeles); Antoinette LaFarge (Irvine); Mashallah Design and Linda Kostowski (Berlin); Robert Nideffer and Alex Szeto (Irvine); Airyka Rockefeller (San Francisco); Eddo Stern (Los Angeles); The Third Faction (Azeroth); and Zeng Han (Guangzhou)

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Shopping Shopping Shopping

November 11, 2008


This one I also found at M50 gallery area Shanghai. I like the kind of multi layered sign: 3D letters in perspective view plus perspective distortion!?!? The name of the gallery is great anyway 😉
( And of course there is a bit WoW in there.)

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eARTS Shanghai

October 16, 2008


I’ll be be part of the workshop “Urban Space. Time to Play” 19th – 22th Oct. next week at eARTS Shanghai. I am looking forward to it and I am curious to test China for some paper based realtime urban adventure action. Stay tuned! More info

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Play 08

September 19, 2008


The one-day workshop I gave yesterday at Play08 17.-20.9.08 Potsdam, DE was great fun. The group in my workshop reflected on computer game experience in relation to day to day life. After my presentation the participants were invited to get involved in some paper work. 😉
Thx for the invitation!
Thx to Philip Preuss for support!
Stay tuned for the Lab08 presentation/exhibtion on Saturday. Lab08 shows existing work and is developing a group piece during the four days of play08.
More pics on flickr.
Lab08 team:

Jonas Hielscher (Köln)
http://www.pixelsix.net

Karin Lingnau (Köln)
http://www.karinlingnau.com
/

Leif Rumbke (Hamburg)
http://www.rumbke.de
/

Thomas Hawranke (Köln)
http://www.susigames.de

Richard Gutleber (Karlsruhe)
http://www.susigames.de

Marek Plichta (Potsdam)
http://marek.monoid.net

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“WoW” – Mini

September 10, 2008


Two bags full of “WoW” fonts are waiting for action. During “play08” 18.-22.9.2008 Workshops, Creative Gaming Lab and exhibition organised by Creative Gaming I ll run a workshop with school classes getting hands on paper. 🙂 The ‘standalone’ version of “WoW” with small fonts attached to a headband was introduced last year at Ars Electronica. -> Pics

Thanks to Martin for Laseraction!

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“WoW” Seoul Movie

September 8, 2008

“WoW” at Total Museum of Contemporary Art, Seoul from Aram Bartholl on Vimeo.

Nathalie Boseul SHIN curator at Total Museum of Contemporary Art, Seoul, South Korea had invited me to run the WoW workshop/performance for “Digital Playground” at “Hack the City” exhibition 22.7.2008 – 24.8.2008. On vimeo now the documentation of the workshop and performance produced by the exhibition crew as it was shown in the museum.
Total Museum of Contemporary Art
www.totalmuseum.org

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WoW Seoul

July 22, 2008


The WoW workshop/performance for the Hack the City exhibition in Seoul was great fun. More pics and documentation coming soon.

Thx to all participants and to the TMCA team for all the support!

Update ! All pictures of WoW at Hack the City on flickr.

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Digital Playground “Hack the City”

July 14, 2008


Nathalie Boseul SHIN curator at Total Museum of Contemporary Art, Seoul, South Korea invited me to run the WoW workshop/performance for this exhibition. “Digital Playground” is an annual media art exhibition started in 2005 at Eujeongbu International Media Art Festival. I am quite exited to run WoW in korean hangul letter system.

22.7.2008 – 24.8.2008

Total Museum of Contemporary Art
465-16 Pyeongchang-dong, Jongro-gu
Seoul 110-012, Korea
www.totalmuseum.org

Digital Playground 2008 “Hack the City!”

Recently, the outlook of Seoul is rapidly changing. It means we are surrounded by ‘under construction’ sign boards. Seoul is under-construction. One day, we have the artificial river, Cheonggae-cheon” at the down town, huge buildings, parks. What is changing is not only outlook, but our daily life is also changed. It is no longer surprise thing or imagination to watch TV or talk with friends face to face.
Last year, Seoul city government announced big plan ‘Seoul city gallery project’ which is for making Seoul as the art city. Many art works are installed on the street, overpasses. People can enjoy art in the park. However, take the different perspective, and ask to ourselves. for what we need art installations in public spaces? Furthermore, what is purpose of art in that sense? There are many kinds of arts, but if we can say about contemporary ‘media’ art, it should be more clear about that question. As I quoted above, “artists alone can’t change the world”, but I believe “artists can make people see or think the other side of what is actually happening with artworks or projects”

It is time to “Hack the city!”
The word of ‘hack’ ing does not mean the specific media oriented act in the computer science. It is not used in negative way which is stealing personal information without permission, either. Rather it is right to say that this word is chosen in the metaphorical context: critical thinking, reconsider of our social system and technology. If people think the place/space where they live, reconsider about the technologies which they use everyday like mobile phone, become unfamiliar with familiar things, then we can say that we are close to make the world what we dream.

This project is consists of two parts. First part is related with actual data which artists get from Seoul city such as traffic flow, sound capture and transfer, some official statistic data. For this TMCA collaborated with media lab in universities. EWHA Womans University and Chungang University join with . Through regular meetings and discussions, they are developing new projects for “Hack the City.” The second part is closed to media activism and performance. Like Balettikka Internettikka from Slovenia and Graffitti Research Lab from USA, they go into the society in order to re-thinking about social system by the intervention and physical hacking. Nanna from Korea is doing performance of asking people to buy or sell their time in the public space. She gets into people, and gives them a chance to think their busy life, or time in philosophical sense. Aram Bartholl (from Germany) make workshop which connected with computer game, but in a very analogical way. The results of performance from the workshop, for sure, bring fresh air to the people who will meet them on the street. Also they have a chance to think about computer game or virtuality.

by Nathalie Boseul SHIN

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“WoW” in hangul

May 17, 2008


For the exhibition “Hack the City” at Total Museum of Contemporary Art Seoul South Corea end of July I will run the “WoW” workshop and performance in hangul letter system. On the left a screenshot from south corean version of World of Warcraft. Nice!

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