WoW at Laguna Art Museum
The WoW workshop/ performance at Laguna Art Museum was great fun! Thx to all participants and to the team!
Check all pics on flickr.
“WoW: Emergent Media Phenomenon” Laguna Art Museum, US
June 14 – October 4, 2009.
Coinciding with its 9th anniversary, ANNKA KULTYS GALLERY is delighted to announce the launch of its new digital programme Illuminated: Moving Image Perspectives, which will take place over the course of a year, and elaborates on the gallery’s expertise in moving image and reaffirms its ongoing commitment to this field.
On a weekly basis, Illuminated will offer unique insights into a new media artist using film, video animation, as well as their latest technological explorations, including blockchain and advanced technologies such as AI. This project aims to showcase and contextualise diverse digital art practices, while introducing international artists and their distinctive approaches to the gallery’s audience.
The online streams will be augmented by physical presentations of digital artworks in a private home setting at the gallery founder’s loft in Shoreditch. These installations will be accompanied by regular, invitation-only dinners and carefully curated exclusive viewings for art professionals, fostering deeper connections between artists, collectors, journalists, and museum curators.
What is the Ruhr area? An exciting metropolitan region centred around the major cities of Dortmund, Essen and Duisburg? Or a collection of scattered towns and villages from Alpen to Xanten? Or both? Does it consist of tranquil river landscapes along the Ruhr, Emscher and Lippe or is it hopelessly damaged by the scars of heavy industry? Ruhrpott, example of transformation, poverty zone – how can art open up, change and enrich this diverse region?
Urbane Künste Ruhr wants to find out and is launching the Grand Snail Tour in autumn, an artistic-performative journey through all 53 cities in the Ruhr region. Because this is an ambitious endeavour and Urbane Künste Ruhr has set itself the goal of getting to know local players, forming bonds and establishing sustainable networks, this is a three-year project.
Kick-off Grand Snail Tour in Xanten
Urbane Künste Ruhr is launching the Grand Snail Tour in autumn, an artistic-performative journey through all 53 cities in the Ruhr area. The kick-off event will take place on 26.9. in Xanten.
As the race to create an artificial general intelligence (AGI) accelerates, questions of surveillance are more important than ever. Is it human or machine? And how can people equip themselves with the tools and knowledge they need to navigate technological futures?
Instruments of Surveillance grounds an age-old and contentious topic in the human and the everyday. From government spooks, data-extraction and activism through to generative AI, this exhibition unravels the interface between human and machine, inviting audiences to unpack the technologies that people use to surveil and their role in it.
Interact with a robotic commission by Louis-Philippe Demers. See an original WWII Enigma Machine, along with wiretaps and prototypes from the Australian Federal Police. Engage with commissions by Leah Heiss and Emma Luke, Kate Crawford, Aram Bartholl and Weniki Hensch among others.
This exhibition is curated by Jemimah Widdicombe (NCM) in collaboration with Dr. Tyne Sumner, current ARC DECRA fellow at the Australian National University.
Total Screen Time is a one night group exhibition on phones! All participating artists will bring a phone with their artwork on it, which will be mounted on the walls of the exhibition space. The idea behind the show is that the audience gets to peep through the hole of the artist’s phones immersing into their artworks. LET’S BRAINROT TOGETHER! 🧠 In a collective and liberating moment we asked all artists and visitors to share their daily phone screen time during the opening. WE ARE ALL GETTING EXPOSED LOL 🎀
Catalog release of the exhibition ‘Parcel ready for pickup!’ at Kunsthalle Osnabrück (15.7.2023 – 25.2.2024)
On Friday 29 November 2024, we are organising an inspiring afternoon for creative makers and tech enthusiasts together with TURF. During Current Characters IV: Wired Wonders , attendees and speakers will discuss the possibilities and ethical challenges of technology in art and design.
The new event TURF highlights electronic music, art, culture and tech. On Friday 29 November during Characters IV: Wired Wonders , three idiosyncratic makers Aram Bartholl (DE), SMACK(NL) and Roos Groothuizen (NL) present their work and share their views on the role of technology in art and autonomous design. They are known for their critical and social engagement. Wired Wonders promises to be a fascinating mix of inspiration and reflection, challenging attendees to think about the impact of technological innovations on the creative process.
Breda-based collective SMACK highlights the ethical dimensions of digital culture, critically visualising the seductions of technology and algorithms; Aram Bartholl explores the boundary between the digital and physical worlds, with critical installations that make technology tangible in the public domain; and Roos Groothuizen is known for her work on digital freedom and privacy, using technology as an activist tool to create awareness about surveillance and control.
Total Screen Time is a one night group exhibition on phones! All participating artists will bring a phone with their artwork on it, which will be mounted on the walls of the exhibition space. The idea behind the show is that the audience gets to peep through the hole of the artist’s phones to immerse into the artworks. LET’S BRAINROT TOGETHER! 🧠 In a collective and liberating moment, we also ask the artists to share their weekly screen time prior to the opening. WE ARE ALL GETTING EXPOSED LOL 🎀
participating artists:
Andreas Angelidakis, Margarita Athanasiou, Cory Arcangel, James Bridle, Constant Dullaart, Chioma Ebinama, Evoulix, Fruitgillette, Agape Harmani, Hristos Hantzis, Kathrin Hunze, 1g.00_0 (Dirk Paesmans), Karl Heinz Jeron, Anna Kalozoumi, Kakia Konstantinaki, Markella Ksilogiannopoulou, Leefwerk, Lynn Hershman Leeson, Lucile Littot, Miltos Manetas, Maria Mavropoulou, Anastasis-Panagis Meletis, Tokisato Mitsuru, Eva Papamargariti, Angelo Plessas, Captain Stavros, Kosts Stafylakis, Mandy Stergiou, Alexandros Touramanis, Connor Willumsen
curated by:
Aram Bartholl, Socrates Stamatatos & Theo Triantafyllidis
curatorial statement:
Our algorithmic life has been reduced to isolation and hostility the last few years. Alone in our echo chamber we are brain rotting endlessly, while each specific algorithm is surveilling our every move and gatekeeping the process of our actions. To quote the famous philosopher and poet, Britney Spears:
“What am I to do with my life?
How am I supposed to know what’s right?
I can’t help the way I feel
But my life has been so overprotected
I tell ’em what I like, what I want, and what I don’t
But every time I do, I stand corrected
Things that I’ve been told, I can’t believe
What I hear about the world, I realize I’m overprotected.”
Meanwhile, everyone seems to be obsessed with their screen time. Some are trying to downsize it, some are accepting their ‘terminally online’ identity, some perceive it as a competition, and some—as always, simply don’t care. Enough with the heavy! We invited thirty artists to present digital works through their own personal devices, extending an intimate invitation for audiences to peer through the artist’s screen—a portal into their unique, brainrot-filled worlds. From personal and collective imagery to camp, critical takes on surveillance, viral memes, and wholesome escapism—artworks from every corner of the digital psyche are on display. This one night exhibition is about connecting, sharing in the joy of deep-frying our brains, rather than in isolation. And we think THAT’S HOT!
KILLYOURPHONE.COM is an open workshop format. Participants are invited to make their own signal blocking phone pouch.📶 In the pouch the phone can’t send or receive any signals. It is dead! 📵This time we are adding a cute twist 🥰 your phone is going down with style 💖
Join @arambartholl & @socratesstamatatos on 16.11.2024 from 12:00-17:00 at our beloved @super_duper_wow 🎀
The WoW workshop/ performance at Laguna Art Museum was great fun! Thx to all participants and to the team!
Check all pics on flickr.
“WoW: Emergent Media Phenomenon” Laguna Art Museum, US
June 14 – October 4, 2009.
I am showing the piece “WoW” at the exhibition “WoW: Emergent Media Phenomenon” Laguna Art Museum, US
June 14 – October 4, 2009.
I’ll run the workshop and performance on 11th of July and will give a lecture on 12th at at Laguna Art Museum.
Today Zeng Han will talk about his work, would love to join. I like his cosplay style SOUL STEALER photo works a lot! (Pic on the left)
Participating artists:
Aram Bartholl (Berlin); Jorg Dubin (Laguna Beach); Alexander Galloway (New York); Jacqueline Goss (New York); Auriea Harvey and Michaël Samyn, Tale of Tales (Ghent, Belgium); John Klima (Lisbon, Portugal); Cyril Kuhn (Los Angeles); Antoinette LaFarge (Irvine); Mashallah Design and Linda Kostowski (Berlin); Robert Nideffer and Alex Szeto (Irvine); Airyka Rockefeller (San Francisco); Eddo Stern (Los Angeles); The Third Faction (Azeroth); and Zeng Han (Guangzhou)
This one I also found at M50 gallery area Shanghai. I like the kind of multi layered sign: 3D letters in perspective view plus perspective distortion!?!? The name of the gallery is great anyway 😉
( And of course there is a bit WoW in there.)
I’ll be be part of the workshop “Urban Space. Time to Play” 19th – 22th Oct. next week at eARTS Shanghai. I am looking forward to it and I am curious to test China for some paper based realtime urban adventure action. Stay tuned! More info
The one-day workshop I gave yesterday at Play08 17.-20.9.08 Potsdam, DE was great fun. The group in my workshop reflected on computer game experience in relation to day to day life. After my presentation the participants were invited to get involved in some paper work. 😉
Thx for the invitation!
Thx to Philip Preuss for support!
Stay tuned for the Lab08 presentation/exhibtion on Saturday. Lab08 shows existing work and is developing a group piece during the four days of play08.
More pics on flickr.
Lab08 team:
Jonas Hielscher (Köln)
http://www.pixelsix.net
Karin Lingnau (Köln)
http://www.karinlingnau.com/
Leif Rumbke (Hamburg)
http://www.rumbke.de/
Thomas Hawranke (Köln)
http://www.susigames.de
Richard Gutleber (Karlsruhe)
http://www.susigames.de
Marek Plichta (Potsdam)
http://marek.monoid.net
Two bags full of “WoW” fonts are waiting for action. During “play08” 18.-22.9.2008 Workshops, Creative Gaming Lab and exhibition organised by Creative Gaming I ll run a workshop with school classes getting hands on paper. 🙂 The ‘standalone’ version of “WoW” with small fonts attached to a headband was introduced last year at Ars Electronica. -> Pics
Thanks to Martin for Laseraction!
“WoW” at Total Museum of Contemporary Art, Seoul from Aram Bartholl on Vimeo.
Nathalie Boseul SHIN curator at Total Museum of Contemporary Art, Seoul, South Korea had invited me to run the WoW workshop/performance for “Digital Playground” at “Hack the City” exhibition 22.7.2008 – 24.8.2008. On vimeo now the documentation of the workshop and performance produced by the exhibition crew as it was shown in the museum.
Total Museum of Contemporary Art
www.totalmuseum.org
The WoW workshop/performance for the Hack the City exhibition in Seoul was great fun. More pics and documentation coming soon.
Thx to all participants and to the TMCA team for all the support!
Nathalie Boseul SHIN curator at Total Museum of Contemporary Art, Seoul, South Korea invited me to run the WoW workshop/performance for this exhibition. “Digital Playground” is an annual media art exhibition started in 2005 at Eujeongbu International Media Art Festival. I am quite exited to run WoW in korean hangul letter system.
22.7.2008 – 24.8.2008
Total Museum of Contemporary Art
465-16 Pyeongchang-dong, Jongro-gu
Seoul 110-012, Korea
www.totalmuseum.org
Digital Playground 2008 “Hack the City!”
Recently, the outlook of Seoul is rapidly changing. It means we are surrounded by ‘under construction’ sign boards. Seoul is under-construction. One day, we have the artificial river, Cheonggae-cheon” at the down town, huge buildings, parks. What is changing is not only outlook, but our daily life is also changed. It is no longer surprise thing or imagination to watch TV or talk with friends face to face.
Last year, Seoul city government announced big plan ‘Seoul city gallery project’ which is for making Seoul as the art city. Many art works are installed on the street, overpasses. People can enjoy art in the park. However, take the different perspective, and ask to ourselves. for what we need art installations in public spaces? Furthermore, what is purpose of art in that sense? There are many kinds of arts, but if we can say about contemporary ‘media’ art, it should be more clear about that question. As I quoted above, “artists alone can’t change the world”, but I believe “artists can make people see or think the other side of what is actually happening with artworks or projects”
It is time to “Hack the city!”
The word of ‘hack’ ing does not mean the specific media oriented act in the computer science. It is not used in negative way which is stealing personal information without permission, either. Rather it is right to say that this word is chosen in the metaphorical context: critical thinking, reconsider of our social system and technology. If people think the place/space where they live, reconsider about the technologies which they use everyday like mobile phone, become unfamiliar with familiar things, then we can say that we are close to make the world what we dream.
This project is consists of two parts. First part is related with actual data which artists get from Seoul city such as traffic flow, sound capture and transfer, some official statistic data. For this TMCA collaborated with media lab in universities. EWHA Womans University and Chungang University join with
by Nathalie Boseul SHIN
For the exhibition “Hack the City” at Total Museum of Contemporary Art Seoul South Corea end of July I will run the “WoW” workshop and performance in hangul letter system. On the left a screenshot from south corean version of World of Warcraft. Nice!